XL Engine is a tool for Star Wars: Dark Forces (and couple other games), created by luciusDXL.
The XL Engine is an engine that runs the “XL Games”, which are enhanced remakes/ports* of the classic games. Essentially they are remakes in the spirit of a port, or to put it another way, they emulate the original games and then provide optional enhanced features on top in order to improve playability and visuals. All these games will be able to use the “Pure Renderer”, which is a software renderer that can support the original 8 bit rendering and resolutions. Basically this means that you can play the games as they original looked and played or play in higher resolutions and color depths with a variety of enhancements. You choose how close to the original you want the games to be.
So why would you want to play these classic games using the XL Engine instead of the originals?
A variety of reasons:
Modern OS support without worrying about tweaking for performance or DosBox limitations.
Cross platform support coming soon.
Potentially higher framerates and smoother gameplay.
Optional modern control schemes such as mouselook.
Increased moddability as the project matures.
Improved modding tools being developed.
Optimized software rendering coming soon, allowing people with low-end video cards to play these games in higher resolutions and color depth too.
In-game console for modifying settings.
Game specific optional features to enhance the gameplay, such as adding cut or gameplay enhancing features back to DaggerXL. These will include things like being able to sail your ship in the Bay, wars, missing factions, roads and rivers and so on.
Improved or added multiplayer support later in development.
And more being added all the time.
Optional features offering an enhanced visual experience, such as:
High color depth.
High quality texture filtering (which can be disabled).
Dynamic per-pixel lighting
Alpha Blending for smoother cutout edges.
High resolution / true color texture support.
3D model support, which can replace sprites/flats (coming soon).
3D Voxel support, which can replace sprites/flats (coming soon).
Much more coming later.
XL Engine to program zastępujący silnik kilku gier, w tym Star Wars: Dark Forces. Dzięki temu uzyskuje się kompatybilność ze współczesnymi pecetami oraz możliwość korzystania z wysokich rozdzielczości szerokoekranowych.
To install (with Steam version of the game):
- Delete or Backup your DosBox directory content. ("Steam\SteamApps\common\Dark
- Copy everything (from XL_Engine_Release_02.zip) to your "Steam\SteamApps\common\Dark Forces" dir
- move XLengine_Launcher.exe and DarkXL.exe into the DosBox folder.
- Rename XLengine_Launcher.exe to dosbox.exe, launch with steamclient.
- Click to the Star Wars: Dark Forces Picture (left side of the launcher)
- Set your Dark Forces data path "Steam\SteamApps\common\Dark Forces\Game"
- Run & Exit game
- Rename dosbox.exe back to XLengine_Launcher.exe (at your "Steam\SteamApps\common\Dark Forces\DosBox" dir)
- Rename DarkXL.exe to dosbox.exe (at your "Steam\SteamApps\common\Dark Forces\DosBox" dir)
FIX for the crash at starting the mission
Right click at you dosbox.exe at your "Steam\SteamApps\common\Dark Forces\DosBox" dir, then Properties, Compatibility tab and click "Run this program in compatibility mode" to "Windows XP SP3".
W razie problemów z działaniem programu spróbuj go uruchomić w trybach kompatybilności Windows XP lub Windows 7
Report problems with download to email@example.com