Gaming NewsDec 19, 2016 at 6:57a PSTby luckie

Resident Evil VII: Biohazard demo now available on PC

A month or so before the release of Resident Evil VII: Biohazard, this upcoming survival horror got a PC version of the free demo, previously available on PS4 and XONE.

You can now play the Resident Evil VII: Biohazard free demo on Steam – actually, it exists there as a separate item called Resident Evil 7 Teaser: Beginning Hour, and serves as a sort of prologue to the actual game. It starts with the protagonist waking up in an abandoned hut. With no one around, you must find your way out before the night sets. This is obviously just the beginning of a terrifying story, as you would expect from a Resident Evil game. Previously, the demo was available on PlayStation 4 and Xbox One.

Resident Evil VII: Biohazard is said to retain the dark atmosphere of the franchise, while introducing some important changes to gameplay. This time around you will observe the events from the first person perspective, which is to add to the overall immersion. The game also focuses less on action and more on horror elements. The full game will launch on January 24, 2017, on PC, Xbox One, and PlayStation 4. Here are the in-game visual settings available on PC:

  1. Screen Resolution: Up to 3860x2160
  2. Refresh Rate: supports 144hz monitors including Nvidia G-Sync
  3. Display Mode: Full screen, Windowed, and Borderless Window
  4. Field of View
  5. Frame Rate: 30, 60, and Variable (uncapped)
  6. V-Sync: On and Off
  7. Rendering Method: Normal and Interlaced
  8. Resolution Scaling: 0.5X to 2.0X, 1.0X is 100%
  9. Texture Quality: Very Low to Very High
  10. Texture Filtering: Very Low to Very High
  11. Mesh Quality: Low to Very High
  12. Anti-Aliasing: FXAA, TAA, FXAA+TAA, and SMAA
  13. Motion Blur: On and Off
  14. Effects Rendering: Low, Medium, and High
  15. Depth of Field: On and Off
  16. Shadow Quality: Very Low to Very High
  17. Dynamic Shadows: On and Off
  18. Shadow Cache: On and Off
  19. Ambient Occlusion: Off, SSAO (Variable), SSAO, and HBAO+ (Nvidia-specific)
  20. Bloom Effect: On and Off
  21. Lens Flare: On and Off
  22. Volumetric Lighting Quality: Off, Low, and High
  23. Reflections: On, Off, and Variable
  24. Subsurface Scattering: On and Off
  25. Chromatic Aberration: On and Off
  26. Color Space: SRGB and BT.709