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Warhammer 40,000: Dawn of War - Soulstorm - Shape of Things That Were v.28082015 - Game mod - Download

The file Shape of Things That Were v.28082015 is a modification for Warhammer 40,000: Dawn of War - Soulstorm, a(n) strategy game. Download for free.

file typeGame mod

file size2.2 MB

downloads909

(last 7 days)0

last updateMonday, June 4, 2018

Free download

Report problems with download to [email protected]

Shape of Things That Were is a mod for Warhammer 40,000: Dawn of War - Soulstorm, created by ZmajOgnjeniVuk.

As a side note, the author of this project has a kind request. He tries to make his maps unique in one way or the other, and to do that, He usually use SCAR (Scite Coding at Relic). Its the code the Dawn of War was written in. Thing is, he don't know how to code himself, so he usually cooperates with people who do know how to code in SCAR. Problem is that lately, there has been every fewer people he can rely for this so he’s looking for people who can code in SCAR to help him with my maps. If you’re interested look up the link above and contact ZmajOgnjeniVuk.

Description (in author’s own words):

My fifth map, Shape of Things that Were, also set in the Svarog Sector. Its map for Dawn of War Soulstorm. I would suggest 4vs4 for this map. Check out the screenshots to get some valuable info on the map itself, locations of heavy cover, passable terrain and that kind of stuff. I suggest use of the extended camera and bird point of view. It is not necessary, but can be helpful on some map segments.

I have tested this map with the use of DOW AI Skirmish Mod and had a quite good skirmish. Take care of the obstacles, everything that seems like one will usually be one. We planed a range increase zones, but there were several glitches so I left that feature for the actual mod.

In this map, objects, decals or other elements from third parties were not used. All elements present were those from DOW Mission Editor.

Comments and questions leave either on my page on Mod DB or in the section you find the map on.

SCAR file is pretty important as it controls the no build zones on the map as weel, thus preventing AI from choking the pathways with wild building.

One more important thing. Within this download you will find folder named "decals". I have been notified that some of my earlier maps, once loaded, were showing those ugly pink question marks. Install this folder with all files in it into the correct instalation destination so you can see all my maps as they are meant to be. I have mentioned this earlier and will repeat again. To my knowledge, only decals I use are those from vanilla SS and DC, therefore, this problem shouldn't be, and yet it is. I have no explanation for this, a least not yet.

I would like to thank Chiu ChunLing over from Adeptus Modificatus site for his work on the complete SCAR for this map. His work gave this map its peculiar gameplay and brought out its uniquness.

For installation instructions consult the readme file.

  • Last update: Monday, June 4, 2018
  • Genre: Strategy
  • File size: 2.2 MB
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