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Mount & Blade: Warband - Turmoil Across the Stars v.0.42 - Game mod - Download

The file Turmoil Across the Stars v.0.42 is a modification for Mount & Blade: Warband, a(n) rpg game. Download for free.

file typeGame mod

file size533.4 MB

downloads2993

(last 7 days)1

last updateTuesday, May 28, 2019

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Turmoil Across the Stars is a mod for Mount & Blade: Warband, created by The Confederacy of Independent Modders

Description:

Turmoil Across the Stars is an mod based on Star Wars Conquest. What it does, is bring the Clone Wars era into the module.

As a newcomer to this mod, you would find the galaxy as much more dangerous place to wander as a new character. Bandit parties are vastly larger, and many of them use speeders to swiftly get around. They can easily overwhelm smaller parties and even defeat faction patrols occasionally. It is unwise to straightforward try and raise an army, for the players first goal would be to raise enough money to be able to keep up this army. Fight in arenas, take bounty missions, trade. To help players to a faster start, they typically start the game with a few merchandise items.

Empire and Rebels are gone, replaced by Galactic Republic and Confederacy of Independent Systems. Hutt Cartel has changed least of all the factions, but its army has seen some changes.

Armies of Republic and Confederacy of Independent Systems are made out of Phase II Clones and Droids instead of humans. Well, clones in practise are humans but... yeah.

Weaponry has been expanded, Most blasters have higher damage.

Both sides have their generals drawn from a mix of Legends and Canon, i understand that some may dislike this, but we cant please everyone anyways.

Mapicons for Imperial and Rebel Spacecrafts have been changed to fit better for the new factions. For Confederates there are such ships as Munificent and Providence, Republic has such as Venator and Acclamator.

Death Star is gone, obviously it was not built yet. It is replaced by Endor Battlestation.

Clones are a playable race, with custom sounds for taking damage and dying, thanks to Blackfalcon501. They replace Tusken race. Sandpepole no longer roam the galaxy, they have been replaced with bandits. Similar grim fate has befallen Jawa parties, theyve been replaced by wandering bandit droid parties.

Some maps have been altered, especially cities have been changed to fit better for sieges. Worthy of noting are changes to Coruscant, Kashyyyk, Sarapin, Mustafar, Felucia, Naboo, Rhen Var (Manaan and Rhen Var were swapped with one another).

This is not all however, worth mentioning would be that there is also

- Music and sound replacers.

- Lightsabers have been visually remade.

- New mercenaries. In some cases troops have been replaced since their slots were needed.

- A lot of new animations, incluiding death, melee, shooting and idle poses and more

- Changes to Sith (now Darksiders) and Jedi.

- In newer versions player can hire troops from both ancient Republic's military, aswell as Sith Empire of old. These troops in question are mostly heavily armored ones, such as Sith Eradicators and troopers, Havoc squad fighters and armored Jedi.

- Some force powers have new meaningful visual and physical effects, that are however limited by the engine and lack of understanding in the usage of Module System.

To install:

Extract into „...MountBlade Warband\Modules” and activate in game’s launcher.

  • Last update: Tuesday, May 28, 2019
  • Genre: RPG
  • File size: 533.4 MB
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