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Doom II: Hell on Earth - Contract Battlefronts v.1.0 - Game mod - Download

The file Contract Battlefronts v.1.0 is a modification for Doom II: Hell on Earth, a(n) action game. Download for free.

file typeGame mod

file size45.8 MB

downloads144

(last 7 days)1

last updateTuesday, October 22, 2019

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Contract Battlefronts is a mod for Doom II: Hell on Earth, created by Large Hard.

Description (in author’s own words)

Contract Battlefronts is a mod for Zandronum, which is Battle-royale esque in gameplay, but with a few twists

So, what is this gamemode? The players start out on a huge, open map where they have to rush to find resources to survive. Those resources are weapons, health items, ammo, inventory items and even drivable vehicles!

There are currently only 2 maps

Border

A ;arge, open map with lots of different enviroments. You can even go into some of the houses.

The map is quite diverse, so I'm sure you'll like it!

Turnpoint

This map is a bit smaller than Border, but it's as fun, if not even more!

Also has lots of interesting areas to explore!

What's new?

Vehicles

Due to the immense sizes of the maps, vehicles are a must in this mod, and as such, here they are! Fully drivable, and almost working

Car list:

Civillian car

Truck

Army Jeep

Tank

You can't shoot the tank's rockets yet, as I'm still thinking whether I should or should not add this feature, as it potentially could be awfully imbalanced. They mostly work, aside from some nasty bugs that I hope I will manage to sort out for the demo release.

Weapons

weapon

So far, the loadout isn't too rich, consisting only of:

Handgun

Auto-pistol

Shotgun

Assault shotgun

SMG

Rocket Launcher

Assault Rifle (currently awaiting improvement, uses the same pickup sprite as the SMG)

Weapons are listed in the same order as they are on the image. For the demo release, I plan to add 2 new handguns, redo the AR (and add 2 new ones) and maybe add a Grenade Launcher, but it's not for sure

Gameplay Changes

There are a few gameplay changes too. Instead of normal placement of items, every item on the map is random. The spots are the same - Items will always spawn in the spot you found them, though the item itself will be different. Same goes for weapons and vehicles. However, vehicles are not guaranteed to spawn on their places - You might get a different car next time, or even no car at all! I'm currently thinking whether to do the same for weapons and items.

  • Last update: Tuesday, October 22, 2019
  • Genre: Action
  • File size: 45.8 MB
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