Gaming NewsJan 25, 2019 at 1:47a PSTby Vergil
First reviews of Resident Evil 2 are in: we've got a hit
First reviews of the Resident Evil 2 remake are in, and they are overwhelmingly positive.
The first reviews of Resident Evil 2 indicate that Capcom has done its homework. The developers provided not only a must-have title for every lover of the franchise (with fans of the original Resident Evil 2 at the forefront), but also a real hit. This is evidenced by the average rating of this title, which at the time of writing this news is (according to Metacritic) 91% for the PlayStation 4 version, a whopping 94% for the Xbox One version and 89% for the PC edition. Let's have a look at the list of first scores and check out what do the critics like and what they think needs to be improved.
First scores:
- We Got This Covered 100/100
- ZTGD 100/100
- Telegraph 100/100
- Digitally Downloaded 100/100
- God is a Geek 100/100
- PLAY! Zine 95/100
- PlayStation Universe 95/100
- TrueGaming 95/100
- App Trigger 95/100
- EGM 95/100
- GRYOnline.pl 90/100
- Easy Allies 90/100
- JeuxActu 90/100
- Metro GameCentral 90/100
- TheSixthAxis 90/100
- Twinfinite 90/100
- COGconnected 90/100
- Destructoid 90/100
- DualShockers 90/100
- Eurogamer Italy 90/100
- Everyeye.it 90/100
- GameSpot 90/100
- Hardcore Gamer 90/100
- Wccftech 90/100
- CGMagazine 85/100
- M3 80/100
- Push Square 80/100
- Screen Rant 80/100
- Gamer.no 70/100

Lots of positives
Let's take a closer look at the attractions prepared by the developers. Let's start with the fact that the story is and undisputable strong point of Resident Evil 2, which, although based on a scheme developed in 1998, was largely reinvented. As a result, both the veterans of the series and the complete newcomers will be able to get involved in the story. In addition, the mechanics has been modernised, which made a lot of good we are talking about the redesigned controls, the decision to place the camera behind the character's back, as well as equipment management, among other things. And when it comes to equipment it seems the developers have managed to perfectly balance the amount of available ammunition; although we do have to save it, it is difficult to find situations where we are left without a solution. Of course, the audiovisual layer is also a big pro of the game, but this was evident from the initial materials published by the developers.
and a single fly in the ointment
Resident Evil 2, however, is not an ideal production. Some reviewers point to a drawback coming from the fact that the stories told in both campaigns are not 100% convergent and therefore do not form a neat single entity. On the other hand, in both cases the gameplay is often the same, and as a result many fragments of the game have to be completed twice. The reviewers at Wccftech note the presence of several old-school solutions, which have to be tolerated. A reviewer from Gamer.no states that by trying to satisfy everyone, Capcom's work is unable to fully satisfy anyone. For example, in his opinion, new players will not understand the need to search for keys (something pulled straight from the 90s game design), when they have a rocket launcher or a shotgun in their backpacks.