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News video games 22 January 2019, 22:47

First Reviews of Resident Evil 2 Are In: We've Got a Hit

First reviews of the Resident Evil 2 remake are in, and they are overwhelmingly positive.

The first reviews of Resident Evil 2 indicate that Capcom has done its homework. The developers provided not only a must-have title for every lover of the franchise (with fans of the original Resident Evil 2 at the forefront), but also a real hit. This is evidenced by the average rating of this title, which at the time of writing this news is (according to Metacritic) 91% for the PlayStation 4 version, a whopping 94% for the Xbox One version and 89% for the PC edition. Let's have a look at the list of first scores and check out what do the critics like and what they think needs to be improved.

First scores:

  1. We Got This Covered – 100/100
  2. ZTGD – 100/100
  3. Telegraph – 100/100
  4. Digitally Downloaded – 100/100
  5. God is a Geek – 100/100
  6. PLAY! Zine – 95/100
  7. PlayStation Universe – 95/100
  8. TrueGaming – 95/100
  9. App Trigger – 95/100
  10. EGM – 95/100
  11. Easy Allies – 90/100
  12. JeuxActu – 90/100
  13. Metro GameCentral – 90/100
  14. TheSixthAxis – 90/100
  15. Twinfinite – 90/100
  16. COGconnected – 90/100
  17. Destructoid – 90/100
  18. DualShockers – 90/100
  19. Eurogamer Italy – 90/100
  20. Everyeye.it – 90/100
  21. GameSpot – 90/100
  22. Hardcore Gamer – 90/100
  23. Wccftech – 90/100
  24. CGMagazine – 85/100
  25. M3 – 80/100
  26. Push Square – 80/100
  27. Screen Rant – 80/100
  28. Gamer.no – 70/100
First Reviews of Resident Evil 2 Are In: Weve Got a Hit - picture #1
Capcom employees can relax now – their work is gathering praise across the board.

Lots of positives…

Let's take a closer look at the attractions prepared by the developers. Let's start with the fact that the story is and undisputable strong point of Resident Evil 2, which, although based on a scheme developed in 1998, was largely reinvented. As a result, both the veterans of the series and the complete newcomers will be able to get involved in the story. In addition, the mechanics has been modernised, which made a lot of good – we are talking about the redesigned controls, the decision to place the camera behind the character's back, as well as equipment management, among other things. And when it comes to equipment – it seems the developers have managed to perfectly balance the amount of available ammunition; although we do have to save it, it is difficult to find situations where we are left without a solution. Of course, the audiovisual layer is also a big pro of the game, but this was evident from the initial materials published by the developers.

…and a single fly in the ointment

Resident Evil 2, however, is not an ideal production. Some reviewers point to a drawback coming from the fact that the stories told in both campaigns are not 100% convergent and therefore do not form a neat single entity. On the other hand, in both cases the gameplay is often the same, and as a result – many fragments of the game have to be completed twice. The reviewers at Wccftech note the presence of several old-school solutions, which have to be tolerated. A reviewer from Gamer.no states that by trying to satisfy everyone, Capcom's work is unable to fully satisfy anyone. For example, in his opinion, new players will not understand the need to search for keys (something pulled straight from the 90s game design), when they have a rocket launcher or a shotgun in their backpacks.

  1. Resident Evil 2 official website
  2. Resident Evil 2 game guide

Christian Pieniazek

Christian Pieniazek

Started working with Gamepressure.com in August 2016. Although the Game Encyclopedia has been his pride and joy from the beginning, he also writes for the Newsroom and the Editorial section. Gained professional experience through a now-defunct service, in which he worked for almost three years. Graduated in Cultural Studies at the AGH University of Krakow. Runs his own business, jogs, cycles, loves mountain hiking, is a fan of nu metal, is interested in space, and of course, enjoys playing games. Feels best in action games with an open world and RPGs, although won't turn down good racing or shooting games.

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