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Do we really need PlayStation 5 so soon?

The rumors of a successor to PS4 and PS4 Pro have captured the imagination of the PlayStation fans with the prospect of a speedy premiere of another generation. But do we actually need PlayStation 5 so soon?

Schnapps didn't save! :(

So I tried to save the game with schnapps and it's not working!

Creep factor: over 9000!

Video games have their myths… some dark, other fascinating… Some most likely made-up, while others confirmed to be 100% genuine by different investigators.

IMHO: David Cage is overrated

A visionary and a masterful storyteller. David Cage, best known for Fahrenheit and Heavy Rain, is sporting a venerable status among us, players. Which really makes me think because has he ever made a game, where the plot would make any sense?

Was getting rid of demos really that bad?

Nowadays, demo versions of games are a real rarity. What prompted the creators to give up this form of promotion and was it really such a bad thing?

Fallout 76 still story-driven

Jason Schreier put a damper on the hopes of many fans when he described Fallout 76 as an online survival game – now he emphasizes that it's still a Fallout that we know.

Game Editorials, Reviews, News and Comics

News
Fallout 76 – Still story-focused, like other Bethesda games

Recently Bethesda Game Studios revealed their newest installment in the Fallout series – a game called Fallout 76. Not soon after Jason Schreier from Kotaku revealed that the latest entry in the post-apo games will be an online survival game that stirred the whole community. Now, the writer tries to ease off fans with information that it’s still going to be Fallout that people fell in love with.

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Downfall of demo versions – why developers no longer release the demos?

Once common, now almost forgotten, demo versions of computer games, although liked by players, are nowadays an increasingly rare sight. Why are developers so reluctant to release popular "demos"... and do we need them at all in the era of digital distribution?

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Feature
IMHO: David Cage is overrated

David de Gruttola, aka David Cage – the creator of Fahrenheit, Heavy Rain and Beyond: Two Souls – has for years been considered one of the greatest video game designers, oftentimes viewed as peer to Hideo Kojima or Sid Meier; deemed one of the paramount visionaries of the industry. And I can never shake off the feeling that delivering solid stories has been something he never seems to be able to accomplish. It's a great and perplexing paradox that Cage's games, which are entirely story-based, can be so successful if it's exactly the story that's their weakest link.

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Feature
Urban legends about video games... part 2

Urban legends, the today’s equivalent of mythologies, tales and fairies. They’ve been around since forever, accompanying humans since the dawn of mankind. The video games, naturally, also have their own share of such stories. Some are ludicrous, others are obviously fake and some of them are… unsettling. Join us once again for a ride down two more stories about a letter from the afterlife and a cursed cartridge.

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Cartoon Games Comics
Schnapps didn't help me save...
So I tried to save the game with schnapps and it's not working!
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Isn't it too soon for PlayStation 5?

It's actually been over four years since PlayStation 4 was released, and the rumors concerning the specification of a successor have been increasingly widespread, same as voices of analysts predicting that PlayStation 5 will be released sooner than you could expect. Would that be a good decision? Do we really need the next generation so soon, and who would it actually benefit?

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Stories are not dead – do we really want battle royale or single player campaigns?

There seems to exist an opinion, prevailing among serious videogame publishers, which says that the time of cinematic, linear stories in videogames has passed. That the new is coming and that video games as online service is the way to go. I couldn't disagree more. I think – and I conclude this after considering many cases, both recent and more distant – that there's nothing that sells a game better, nine times out of ten, than a proper, closed storyline with a definitive beginning, middle and end. Here, I will try to explain my approach, aiming to prove that linearity in video games is going to prevail and thrive during the coming years, despite the current fads.

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Cartoon Games Comics
Geralt always stays neutral
White Wolf is the only witcher who can stay neutral in such cases.
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Are platform-exclusive games a good idea?

A conversation about the supremacy of the consoles over PCs, Xbox over PlayStation or Sega Genesis over Super Nintendo wouldn’t be legit without bringing up the issue of exclusives available for the systems in question. Those games have always been stirring lots of emotions – both positive and negative. But what’s the thing laying at the heart of the issue – and does it ultimately benefit the players? We will try to determine just that in the following article.

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News
Cyberpunk 2077 will be an FPS – new information leaked

After winning the hearts of gamers all around the world with The Witcher series, CD Projekt Red is now hard at work with Cyberpunk 2077. Expectations are really high, but the developers are not willing to share much about their upcoming title yet. Recently we learned that what CDP Red is preparing will be hugely different from what go used to with the adventures of Geralt. Take a look.

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2018 - The Year of Games Leaving Early Access

Five years ago, the popularity of survival games surged, and different games of the genre have clogged early access programs ever since. Years went by and progress of some of the biggest titles was hardly noticeable, prompting people to believe that some things never change, and others never leave Early Access. But 2018 might finally bring change, proving the skeptics wrong and finally abolishing the eternality of the Early Access.

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Cartoon Games Comics
Kratos is ready for some god-slaying
He's done with the Greek gods, now what?!
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Realism is the jam! Kingdom Come and the Czech school of gamedev

If you think about it for a while, it will become clear as day. The Czech school of video games is a peculiar one. If you’ve never played any games from the European country, you might have been baffled by some of the mechanics featured in Kingdom Come: Deliverance. Otherwise, you probably felt that you’ve seen all this: inconvenient saving, long journeys, and difficult combat. In any case, here’s our attempt at defining the Czech school of video games.

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50 Shades of Geralt - if The Witcher was made by different developers

Did you ever think what would happen if your grandparents never met each other? If your father asked another girl out to prom instead your mother? If you took a left turn instead of going right that one day? If you ate a taco instead of a cheeseburger? Well, we wanted to know what would happen if The Witcher was made by another developer and released under different circumstances. Take a look at the many faces of Geralt… under different management.

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