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The Witcher 3: Wild Hunt Editorials

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Why open world games suck at telling a story?

Big games are increasingly focusing on providing as much freedom within open worlds brimming with side activities and build of swathes of land. The collateral damage, in this case, is usually the story, which is largely marginalized and if we’re lucky is decent at best. We got used to that over the years, but maybe it’s about time to change it, and start demanding a bit more?

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Stories are not dead – do we really want battle royale or single player campaigns?

There seems to exist an opinion, prevailing among serious videogame publishers, which says that the time of cinematic, linear stories in videogames has passed. That the new is coming and that video games as online service is the way to go. I couldn't disagree more. I think – and I conclude this after considering many cases, both recent and more distant – that there's nothing that sells a game better, nine times out of ten, than a proper, closed storyline with a definitive beginning, middle and end. Here, I will try to explain my approach, aiming to prove that linearity in video games is going to prevail and thrive during the coming years, despite the current fads.

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50 Shades of Geralt - if The Witcher was made by different developers

Did you ever think what would happen if your grandparents never met each other? If your father asked another girl out to prom instead your mother? If you took a left turn instead of going right that one day? If you ate a taco instead of a cheeseburger? Well, we wanted to know what would happen if The Witcher was made by another developer and released under different circumstances. Take a look at the many faces of Geralt… under different management.

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Fonts in console games are definitely too small!

Decades ago, while we were playing games we literally damaged our eyes by glancing at the TV screen from close distance because of a short length of the controllers' cables. Today we have wireless gamepads and much larger screens, and yet we still have to sit at a minimum distance from the TV to play comfortably, as there is a fashion for the use of microscopic fonts among the game developers.

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How The Witcher franchise mixes fantasy with modern world?

Remember the siege of the La Valette castle in the Assassins of Kings? When the blue stripes were clearing a tower, they reminded me of a SWAT team, the only difference being crossbows and swords instead of M-16s and flashbangs. Didn’t it feel a bit off? In this article we will talk about instances such as this one, analyzing source material both from Sapkowski’s books and the games, to find the source and purpose of the anachronisms in The Witcher.

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Top 15 mods that make great games even better

The aboundance of mods can be problematic – perusing the digital catalogs in search of something interesting can be exciting, but it can also be very mundane. It’s really worth it, though. Mods are a way to rediscover old games; sometimes to keep them alive. They allow you to turn a mediocre game into a good one, to turn a good game into a great one. Or to create a totally different experience. Take a peek at our list of 15 best mods to get an idea of what to search for in the vast expanse of the Internet.

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Polish Witcher Trivia #10 - Borsodi heist has its roots in 1980s crime comedy

Polish Witcher Trivia series aims at familiarizing you with some small easter eggs or references from The Witcher 3 that are pretty specific to Poland and Polish culture. This is the last installment in our little series, so we dug up a pretty cool reference to a 1980s Polish comedy that was a clear inspiration for the heist in the Hearts of Stone expansion. Sounds interesting? Take a look inside.

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Polish Witcher Trivia #9 – Beggars in Novigrad quote a Polish comedy

This is the penultimate part of our little series that analyzes specifically Polish easter eggs and references in The Witcher 3: Wild Hunt. This week it’s not a big one, but it’s a really cool reference to a Polish comedy from 2000. And it’s definitely a treat for the fans of one famous Polish actor and comedian. Read on!

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The Witcher as Diablo-clone? Hands-on with 2003 prototype of the first Witcher game

Imagine The Witcher as a Diablo-like hack’n’slash. Sounds weird? Well, in the early 2000s it was a plausible scenario, one that made is as far as the alpha build. Courtesy of Sebastian Zielinski, former head of CD Projekt RED, we’ve had a chance to play this early version of the first Witcher game. Would a hack’n’slash Witcher also become a worldwide phenomenon? We will never know, but why not see for yourselves how different it could have been had the studio gone in a different direction.

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From TV commercials to The Witcher – Platige Image’s road to success

You might have seen their works in Ryse: Son of Rome, Watch Dogs 2, Total War: Warhammer 2 or Final Fantasy XV or cinematic intros for all three Witcher games. This year, Platige Image, a Polish digital graphics and animation studio, will be working on a Witcher TV series together with Netflix in what is their biggest project to date. We’ve talked to several representatives of Platige Image about the history of their company, its creative process, and plans for the future in the face of their latest challenge – the adaptation of Andrzej Sapkowski’s The Witcher book series.

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Polish Witcher Trivia #8 – Cianfanelli Bank has a reference to 70s Polish comedy

In this week’s Polish Witcher Trivia we’re taking a look at a certain location in Blood and Wine expansion to The Witcher 3: Wild Hunt and how a small board with a few people’s faces is a direct reference to a Polish comedy from the 70s. You want to more? Then take a look inside!

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Season of Storms – how the newest Witcher novel ties in with the books and video games

Season of Storms, the latest Witcher book by Andrzej Sapkowski, is scheduled to hit the bookstores in US and Great Britain no sooner than in May 2018. This novel provides insight into what exactly the White Wolf had been up to before he entered the city of Vizima to free the daughter of King Foltest from her curse. How does it relate to the rest of the saga and the games? If you want to know what’s in store for you without getting spoiled, check out our article.

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Behind the scenes of The Witcher trilogy with CD Projekt RED

CD Projekt Red and the Witcher video game series have become pretty much inseparable at this point. As their flagship franchise, the series about the gloomy monster slayer for hire has reflected their development as a studio and served as a chronicle of their own growth. That said, most of the things that took place behind the curtains have remained a secret. Most, but not all of them. We’ve spoken to several “REDs” at this year’s Digital Dragons conference and learned some pretty interesting stuff on how they did certain things during the development of the series. Often in such cases, the acquired knowledge can be surprising, but it never fails to entertain. Take a look at some of the secrets behind both CDPR and the Witcher games.

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Polish Witcher Trivia #7 – Borsodi Auction House has its roots in the newest Witcher book

It’s time for another part of Polish Witcher Trivia, in which I familiarize you with some cool easter eggs or references that are only obvious to Polish fans. This week the case is a bit unusual – this is actually a reference to one of the Witcher books… but the one that is not yet available in English. Sounds intriguing? Take a look!

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Polish Witcher Trivia #5 – names of von Everec come from a historical family of monarchs

This week in Polish Witcher Trivia we go back in time to the Middle Ages… sort of. The most important character of the Hearts of Stone expansion is Olgierd von Everec, and he has two brothers – Witold and Kiejstut (who go by different names in the English version of the game). Why are they important in our series? Well, let’s just say that there was a family of monarchs that became an inspiration for our virtual heroes. Read on!

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Is Redania a witcher-image of Poland? Analysis of The Witcher 3: Wild Hunt & original books

As you may already know from our Polish Witcher Trivia series, there are many things in the Witcher franchise that are shout-outs to Poland, the homeland of the Witcher writer and game devs alike. Most of them are small and subtle, though. But what if there’s something much bigger hidden in the series? What if there’s a fictional realm directly inspired by Poland? Some fans have noticed thought-provoking similarities between Poland and Redania, one of the Kingdoms of the North. Sounds interesting? Let’s take a moment to analyze this Witcher fan theory.

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Polish Witcher Trivia #4 – Forefather's Eve

Polish Witcher Trivia series aims at familiarizing international readers with some references and easter eggs that might be meaningful only to Polish people. This week we look at the rite of Forefather’s Eve – an ancient Slavic ritual involving spirits of the dead. To find out more about the rite and its connection to Polish culture, just read on.

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Polish Witcher Trivia #3 – Alceas and their role in Poland's rural landscape

In the third part of Polish Witcher Trivia it’s time to leave literature behind and instead move to painting… or rather a certain element of every old Polish village. Basically, this week it’s all about flowers. If you want to find out what an alcea is and realize that you actually pass it by every few minutes in The Witcher 3: Wild Hunt – read on.

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Polish Witcher Trivia #2 – Hearts of Stone and its plot built around a Polish legend

Today we dive once again into the world of The Witcher. My main goal is to familiarize the international audience with Easter eggs that are tailored specifically for Polish players. Two weeks ago I focused on Brunwich and its relation to Polish literature. This time around we’ll take a look at the first expansion, Hearts of Stone, and analyze how its main plot theme is built around a character taken straight from a Polish legend. Enjoy the second part of our Polish Witcher Trivia series.

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Polish Witcher Trivia #1 – Brunwich and its significance for Polish literature

It’s been almost two years since The Witcher 3: Wild Hunt came into our gaming lives and took them by storm. CD Projekt Red put a lot of thought into the game, taking inspiration from the original books by Andrzej Sapkowski and introducing their own ideas for Geralt’s adventures. However, since this is a Polish creation, there are some bits and pieces in the game that only the Poles will be able to notice and appreciate. Through our Polish Witcher Trivia series of articles, we’ll present some of these references and Easter eggs, so that you too might enjoy the game to the fullest.

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