Tom Clancy's The Division Editorials
Decades ago, while we were playing games we literally damaged our eyes by glancing at the TV screen from close distance because of a short length of the controllers' cables. Today we have wireless gamepads and much larger screens, and yet we still have to sit at a minimum distance from the TV to play comfortably, as there is a fashion for the use of microscopic fonts among the game developers.
The end of December is always full of different summaries, analyses, reminiscing and resolutions. We’d like to contribute by bringing you a collection of the biggest flops the industry has seen this year – we’re not trying to spread defeatism, nor do we think that this year was exceptionally horrible, but there are certain mistakes that we should all remember not to repeat (No Man’s Sky, *cough*). We won’t be talking about failed games only, as we witnessed scandals and controversial practices as well. Not to mention empty promises, gambling, money laundering, stacks of glitches, hype and lies. Brace yourselves – here’s our list of awards for fails of the year 2016.
It’s only a few weeks now until the release of Tom Clancy’s The Division – a game that conquered hearts of gamers since it was first presented during E3 in 2013. Since then, there was a lot of controversy around the game as a result of delays in release, and changes in gameplay ideas and graphics. Now, with The Division being just a few weeks away, we got a chance to play an almost final build of the game – and we are once again excited.