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Hitman Editorials

Feature
Is dividing games into episodes really that bad?

The developer’s decision to divide the first Hitman into episodes stirred up a lot of controversy and brought heavy flak from the fans, who associated the move with business practices in the vein of early access or DLC. In hindsight, however, the episodic model appears to fit the premise of the game very nicely and abandoning it in the sequel may not be as great as some may have expected.

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Feature
The Phoenixes of Video Games, or How Flops Become Hits

We're going to play a bit of the devil's advocate today. While we're not going to defend lootboxes and microtransactions, we'd like to point out the positive implications of these practices, collectively referred to as "video games becoming a service." During the recent months, we've experienced quite an outcry across all major video game news outlets and communities with regard to the "lootbox crisis." The monetization in video games, however, cuts both ways: true, it drains money from players after they’ve purchased the game, which seems a bit unfair (no one asks you to pay 5 dollars to see the end of a movie in the cinema, right?). But it also provides the developers with a steady income, allowing them to improve their games when they need it. Hop in for a more complex synopsis of the trend.

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Feature
Top 20 games of 2016 you might have missed

Some games don’t need an introduction or even too much of a marketing effort – they fare well on their own. But among the flashy franchises and smash hits productions get overlooked that are worthy of our attention, many of them inventive and fresh, luring us with great atmosphere or a movie-like soundtrack. Here’s the catch, though: we must know first that they even exist. To make your lives easier we’ve prepared a list of 20 games of 2016 that for some reason might have missed your radars. Our picks include various genres and bigger titles as well as niche indie gems. We hope you’ll find something to your liking!

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