Pillars of Eternity II: Deadfire Editorials
Nier: Automata, The Legend of Zelda: Breath of the Wild, Super Mario Odyssey, Horizon Zero Dawn – 2017 was certainly generous with good games, and should be remembered as one of the good years of the industry. Is there anything to look forward to in 2018 after a year like that? With the releases of games such as Red Dead Redemption II, Monster Hunter World, Kingdom Hearts III, God of War or Detroit: Become Human marked down on our calendars, the answer seems simple – sure thing!
The Witcher 3: Wild Hunt – check. Fallout 4 – check. Pillars of Eternity – check. Deus Ex: Mankind Divided – check. All right, who’s next? Turns out we’re anything but short on candidates for really cool RPGs – there are some big titles on the way and we wouldn’t miss them for the world. TPP and isometric, action- and dialogue-driven, gothic, futuristic and post-apocalyptic, linear and open-world – you name it and we have it on our list of 15 most-awaited upcoming RPGs.
During the Digital Dragons conference, we interviewed Feargus Urquhart, the CEO of Obsidian Entertainment. Feargus was in Kraków to give a speech regarding his experience in the gaming industry entitled “25 Years Down, 25 Years to Go: A Life Creating Games”. During our interview, he revealed that the company is working on Pillars of Eternity II and an unannounced game on Unreal Engine with Tim Cain and Leonard Boyarsky on board.