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How Many Gamers Finish Their Games, Based on 12 PS4 Titles

Based on the data about the trophies unlocked by the players, you can learm how meany people actually managed to complete some PS4 games. As it turns out, most titles have a difficult time keeping the players in front of the screen all the way to the finale.

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New costumes in Marvel's Spider-Man, rumors of Assassin's Creed 3 on Switch, and other news

Today we are writing about a new update to Marvel's Spider-Man, rumors about Assassin's Creed III on Nintendo Switch, Apple's plans to create an Xbox Game Pass or EA Access style service. Welcome to the news from the world.

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New Spider-Man behind the scenes video talks about story and villains

Insomniac Games has prepared a behind-the-scenes video, in which the developers are talking about the incoming Spider-Man game, mainly in terms of the story. In this game Peter Parker is a bit older than when we first met him Ė heís 23 and thus more experienced. At the same time, the challenge Spider-Man will face this time is greater than ever before, as his enemies have learned his ways too. Some of the villains confirmed to appear in the game are Fisk and Mr Negative.

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Spider-Man to have a world several times bigger than Sunset Overdrive

The upcoming PlayStation 4 exclusive Spider-Man may not be able to handle 60 FPS in 4K or even 1080p, but it is going to offer a really big open world. The city of New York that the famous superhero will be roaming about is several times larger than the world in Insomniacís other game, Sunset Overdrive. The reasons for such an impressive size of Spider-Manís open world are pretty obvious if you consider the fact that the superhero moves around pretty fast as he swings above the streets of New York using his web.

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Spider-man won't handle 60 FPS in either 4K or 1080p

Insomniac Games said that the upcoming Spider-Man wonít run in native 4K and 60 FPS on PlayStation 4 Pro. Instead, the game will use a simple, although clever trick to almost match that, called temporal injection. What it does is upscale the number of pixels in a frame to 2160p resolution and fill the empty spaces with pixels from the previous frame. And it definitely looks better than checkerboard rendering, according to James Stevenson, community manager at Insomniac Games.

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