Star Wars: Battlefront II Editorials
We're going to play a bit of the devil's advocate today. While we're not going to defend lootboxes and microtransactions, we'd like to point out the positive implications of these practices, collectively referred to as "video games becoming a service." During the recent months, we've experienced quite an outcry across all major video game news outlets and communities with regard to the "lootbox crisis." The monetization in video games, however, cuts both ways: true, it drains money from players after they’ve purchased the game, which seems a bit unfair (no one asks you to pay 5 dollars to see the end of a movie in the cinema, right?). But it also provides the developers with a steady income, allowing them to improve their games when they need it. Hop in for a more complex synopsis of the trend.
Everybody likes fair deals. But is it still a fair deal when somebody takes one of your things and then tells you to buy it back? Or when you have to trade your money for a box that may or may not contain the thing they took from you? Seems more like cheating, doesn’t it? Here’s the problem – this is just what video game publishers are trying to do with us right now by adding priced item crates anywhere they can, after they’ve modified game mechanics to “encourage” us to buy their “optional” content. The scale of such conduct has grown significantly in the last months, with more cases to follow in the future. Let’s take a look at the situation and its origins – how exactly did we end up with paid extras in full-priced titles and where do we go from here?
Dog days of summer are here, and the slow news is flooding the channels. Except for ours. We’ve got some hot news for you today, promising a busy second half of the year – our editors have selected the most anticipated games that are to be released before the year is done. We’ve got RPG, FPS, MMO, TCG, including several sequels, prequels, spin-offs and turn-ons on our list of the most anticipated games of the second half of 2017. Read on to learn the titles we have great hopes for this year.
2017 – here we go! In our recent articles we’ve shared with you some thoughts on the releases and disasters of 2016, and now the time has come to leave the past behind and look into the (hopefully) bright future. The upcoming twelve months are shaping up to be quite interesting. We’ve got some highly anticipated RPGs vying for our attention as well as remakes of classics awaited by the fans, some sequels, and – of course – a couple of fresh, original productions. Without further ado, check out the top picks of our editorial team that are going to invade our computers and consoles in 2017.