Game Editorials and Comics February 2018
Among the many mechanics used by the developers of AAA games, there is one that has always effectively spoiled the fun and rendered one of the ideas underpinning the role-playing games almost obsolete – the auto-scaling of the opponents' levels.
The movies showed different approaches to deal with Xenomorphs – you can try to fry it inside a locked ship with an auto-destruct mechanism turned on, shoot it out of the ship’s airlock into space, and even send a squad of Space Marines who shoot first and ask questions later. Which of these approaches works best in Alien video games? Do you prefer to kill the dreadful Xenomorph or run the hell away from it? Let us see what the industry has to offer and how particular propositions have worked out for their publishers.
Having a matched, tension-building soundtrack in a video game surprises nobody these days; it’s become an irreplaceable narrative tool in modern popculture – one so common that it usually goes unnoticed. But when in the last mission, during the final, dramatic fight for survival, we suddenly notice that we have a vocal track running in the background, we’re confused. Of course we are – it’s something unnatural, and it makes us focus on the sound much more than during regular dramatic or tear-jerking background music.
With all the fuss around DICE’s Star Wars: Battlefront II, fans around the world are more inclined towards the cancelled Star Wars: Battlefront III project that was being developed before Disney purchased the rights to the Star Wars franchise. What are the other examples of cancelled Star Wars games? And why were they cancelled?
There was a time when you could not have a party without playing Guitar Hero or Rock Band with your friends. The rhythm games had become so popular that nobody ever thought they would vanish from the market so quickly. So, what has happened to the two gigantic franchises and the entire video games genre? And should you keep your plastic guitar peripherals for some better times in the future?