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Opinions 24 June 2019, 11:31

author: Daniel Stronski

Seven Open-World Games that Switch Needs

Cyberpunk 2077 on Switch will probably forever remain a pipe-dream for Nintendo fans, but the Witcher 3's announcement shows that the small console hides a lot of power. We've prepared a list of seven open-world games we'd love to play on Switch.

Table of Contents

NieR: Machines

Release date: 23 February 2017

Developer: PlatinumGames

Publisher: Square Enix

Two years ago, PlatinumGames showed how to create an exciting game with an open world. The history of androids in a dismal world, which cleverly combined exploration with hack'n'slash mechanics and sequences straight from shoot'em ups, captivated millions of players, and all the twists and turns of the story of the game strongly promoted replayability – the game had a total of twenty endings. None of the NieR games (as well as the entire Darkengard series) haven't yet appeared on Nintendo consoles, but Automata seems the most appropriate part of the series for such debut.

NieR Automata played in bed, bus, at lectures and, of course, in the toilet at work. It will be a hit! - 2019-06-24
NieR Automata played in bed, bus, at lectures and, of course, in the toilet at work. It will be a hit!

Portable gaming would perfectly complement the game since many players simply don't have enough time to delve into all the intricacies of such a complex game at home. Considering what the developers have been saying about their willingness to create a Switch port of the game, a portable NieR: Automata seems only a matter of time. Besides, we're talking about the Japanese school of video games, and this kind of productions have always felt at home on Nintendo consoles.

Best Switch Games 2021 - Gotta Play 'Em All!
Best Switch Games 2021 - Gotta Play 'Em All!

With the terrible year of 2020 behind us, the best upcoming games for Nintendo Switch in 2021 will make you forget your sadness: the New Pokemon Snap, No More Heroes 3, Zelda Breath of the Wild 2 or Monster Hunter Rise await us!

Why open world games suck at telling a story?
Why open world games suck at telling a story?

A great map, a slew of activities, and unlimited freedom usually come at the price of a forgettable, pretext storyline. Is that always the case? And does it have to be like that?

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