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Opinions 24 June 2019, 11:31

author: Daniel Stronski

Seven Open-World Games that Switch Needs

Cyberpunk 2077 on Switch will probably forever remain a pipe-dream for Nintendo fans, but the Witcher 3's announcement shows that the small console hides a lot of power. We've prepared a list of seven open-world games we'd love to play on Switch.

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Sekiro: Shadows Die Twice

Release date: 22 March 2019

Developer: FromSoftware

Publisher: Activision

We're closing with the youngest game listed here, which doesn't mean it's the easiest or most affordable of the set. This year's Sekiro: Shadows Die Twice turned out great, combining demanding, action-RPG gameplay – a hallmark of From Software – with extremely entertaining sneaking mechanics. It wouldn't be the first FormSoftware's game for the Switch, however – this title goes to the remaster of the first Dark Souls, available on the platform since almost a year. Porting the entire series would be very laborious; jumping right into the latest installment seems a better idea, especially since that game brought about some much-desired, fresh mechanics.

Sekiro on Nintendo Switch – who would mind the downgrade, if the mechanics were there? - 2019-06-24
Sekiro on Nintendo Switch – who would mind the downgrade, if the mechanics were there?

Once you look at the developer's back catalog, it won't be particularly surprising that Sekiro: Shadows Die Twice is not an easy game, which requires numerous attempts to certain levels and enemies – why torture yourself at home if you can do it on your way to work! Good headphones will be mandatory here, however – without proper audio, you won't make it too far. Sekiro would be a perfect fit for portable gaming, standing proudly in the same row with the refreshed Souls.

Best Switch Games 2021 - Gotta Play 'Em All!
Best Switch Games 2021 - Gotta Play 'Em All!

With the terrible year of 2020 behind us, the best upcoming games for Nintendo Switch in 2021 will make you forget your sadness: the New Pokemon Snap, No More Heroes 3, Zelda Breath of the Wild 2 or Monster Hunter Rise await us!

Why open world games suck at telling a story?
Why open world games suck at telling a story?

A great map, a slew of activities, and unlimited freedom usually come at the price of a forgettable, pretext storyline. Is that always the case? And does it have to be like that?

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