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Essays 18 August 2020, 23:49

author: Darius Matusiak

Seven Things that Brought Xbox One and PS4 Closer to PC

Are consoles becoming PCs? PS4 and XOne brought many surprising solutions that were considered standard on computers for a long time. The lines seem to become blurred.

Table of Contents

Junk shops

This is one of the negative side-effects of Steam's open publishing. The indie revolution brought about a flood of mediocre games that streamed into Valve's store, often making it a hussle to find the real gems. In the eighth generation, we noticed the same phenomenon on consoles, mainly on the PSN Store and the Nintendo Switch store.

The game about the tiger has become a symbol of garbage console games. - Seven Things that Brought XOne and PS4 Closer to PC - dokument - 2020-08-18
The game about the tiger has become a symbol of garbage console games.

To make matters worse, for some reason, terrible games were still promoted through official platform channels, with Life of Black Tiger becoming an infamous symbol on PlayStation 4 – a unique flop among the games offered by the PSN Store. In the era of the Xbox 360, the introduction of the Call of Juarez to its digital store was a major achievement for then obscure Techland. Today, it seems that anyone can release a fast-paced game on a console. Large selection is an advantage, of course, but – as you can see in the comments across the net – the amount of low-effort games can be discouraging.

PC5 and PC Series X?

What will the upcoming console generation be like? Will it bring consoles even closer to PC? Will there be console versions of text editors and photo-browsing software? We already know that the Xbox Series X will allow you to add superfast SSDs. We also know that Microsoft's console will come in two versions, which could temporarily eliminate the customization of graphics. An interesting experiment will also be the launch of a realistic flight simulator on the Xbox (complete with flying peripherals), which may convince some simmers to switch to the console.

But what will happen in a few years, in the middle of a ninth-generation? What will be the pace of technology development on PC; will there be more iterations of Sony and Microsoft consoles to match them? Or will the number of teraflops cease to matter as games will transition to streaming? Whatever happens, we're in for a very exciting generation, both for console and PC gamers.

Darius Matusiak

Darius Matusiak

Graduate of the Faculty of Social Sciences and Journalism. He started writing about games in 2013 on his blog on gameplay.pl, from where he quickly moved to the Reviews and Editorials department of Gamepressure. Sometimes he also writes about movies and technology. A gamer since the heyday of Amiga. Always a fan of races, realistic simulators and military shooters, as well as games with an engaging plot or exceptional artistic style. In his free time, he teaches how to fly in modern combat fighter simulators on his own page called Szkola Latania. A huge fan of arranging his workstation in the "minimal desk setup" style, hardware novelties and cats.

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