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Video Games Encyclopedia by Gamepressure.com
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Sid Meier's Civilization V: Gods & Kings
Strategy 19 June 2012
The first major expansion for the 2010’s strategy game by Firaxis Games. Sid Meier’s Civilization V: Gods & Kings offers a myriad of novelties, among which the expanded religion module is probably the most important one. It introduces a new aspect to the game, namely faith, thanks to which we can establish and develop our own religion. This, in turn, allows us to gain useful bonuses and gives us access to specific units (missionaries, inquisitors) or buildings (cathedrals, mosques).
Space Empires IV
Strategy 09 November 2000
Space Empires IV is the fourth installment of the highly acclaimed series of turn-based strategies in the realities of science fiction. The player takes control of one of the interstellar civilizations, and his task is to achieve domination in the Universe. The game, created by Malfador Machinations studio in cooperation with developers from Shrapnel Games, is very complex and is addressed mainly to experienced players.
Sid Meier's Civilization
Strategy 21 April 1991
The first installment of the cult economy simulation strategy game series that lets us lead the development of a chosen civilization through millennia. In Sid Meier's Civilization, we start out in 4000 BC and guide our nation to the futuristic times of space colonization. The player can choose the path of peaceful development, concentrating their efforts on science and culture, or focus on military conquest — both ways can lead a skillful leader to domination over competing nations.
TFM: The First Men
Strategy 2024 (early access since 02 November 2022)
TFM: The First Men is a real-time strategy. The player must lead his community in the fantasy land: starting with a pair of the first men, through a primitive tribe, up to a great empire.
Myriads: Renaissance
Strategy 01 June 2023
Myriads: Renaissance is a turn-based strategy game that brings to mind the Civilization series. It takes us to the world in which mankind fights for survival on the islands floating in the air.
Endless Space 2: Penumbra
Strategy 24 January 2019
Third big add-on to the Endless Space 2. In Penumbra, developers from Amplitude Studios introduce a new faction (Dark Choir, whose design was created by the game community). We also get hacking mechanics and powerful technology - invisibility modules.
SpellForce: Conquest of Eo - Demon Scourge
Strategy 13 February 2024
First expansion for Spellforce: Conquest of Eo, a turn-based fantasy strategy from 2023. The Eo realm faces another danger - plague of demons. Having access to new characters and new types of units, the player must solve this problem.
Age of Wonders 4: Empires & Ashes
Strategy 07 November 2023
The first major expansion to the 4X turn-based strategy game, Age of Wonders 4. Age of Wonders 4: Empires & Ashes introduces two new story missions, the Reavers culture, a new victory condition and many other features.
Dust Fleet
Strategy 23 August 2023
A space strategy game, in which we play as a fleet commander battling for control over the resource-rich Dust Zone. Dust Fleet features turn-based fleet management and real-time battles.
Ascendancy
Strategy 01 January 1995
A 4X turn-based strategy where players lead one of twenty-one intelligent races and lead to victory, gradually taking control of a group of stars. During the game it is necessary not only to take care of the development of individual colonies and the well-being of their inhabitants, but also to maintain diplomatic relations with other species, entering into alliances with them, exchanging useful information or declaring war.
Sorcerer King: Rivals
Strategy 15 September 2016
A stand-alone expansion to Sorcerer King, a turn-based 4x strategy. Similarly to the basic version, the expansion was created by Stardock Corporation. This time, the players assume the role of a mortal ruler whose goal is to achieve immortality. Sorcerer King: Rivals introduces two new factions (King Bazzar’s dwarves, and necromancers, led by Archmage Velemor), each with their own technologies, spells, and troops.
Solium Infernum
Strategy 22 February 2024
A 4X turn-based strategy that takes us to hell. In Solium Infernum we play the role of one of the Archdeacons, who, after the disappearance of the ruler of darkness, unleashed a bloody struggle for power in the afterlife. Our task is to defeat our rivals and seize the infernal throne for ourselves.
The Pegasus Expedition
Strategy 20 June 2023
A turn-based 4X strategy in which we take control of a space fleet exploring a distant galaxy. In The Pegasus Expedition, we deal with diplomacy, economy and economics, as well as technological development and warfare.
Stellaris: First Contact
Strategy 14 March 2023
An expansion to the space strategy game Stellaris, developed by Paradox. Stellaris: First Contact focuses on titular first contacts with pre-FTL civilizations, introducing new origins and ethics, an updated observation system and cloaking technology.
Shadow Empire
Strategy 04 June 2020
Shadow Empire is a strategy game belonging to the 4X subgenre, which is set in a universe combining elements of science fiction and postapo. The player is involved in building an interplanetary empire. The game was developed by VR Designs studio.
Sid Meier's Civilization III: Play the World
Strategy 05 November 2002
An official expansion for the third installment of the cult turn-based strategy game series by Sid Meier and his newly established studio, Firaxis Games. Sid Meier's Civilization III: Play the World is based on the gameplay mechanics of the vanilla game. Therefore, we still lead a chosen civilization to domination over others by conquest, cultural development, or strong economy.
Civilization: Call to Power
Strategy 31 March 1999
An alternative version of the cult "Civilization" which was not prepared by the creator of the series, i.e. Sid Meier. In production we play the role of the leader of one of the available nations and we care about its development. The authors decided to introduce a lot of new ideas to the game and at the same time resigned from a few classic solutions. Despite this, the game deserves attention because it contains a large number of units, wonders, buildings and technologies.
Civilization II: Test of Time
Strategy 05 August 1999
An expanded edition of the cult turn-based strategy game by Sid Meier. Civilization II: Test of Time offers new worlds and a number of enhancements. The gameplay remains nearly unchanged in comparison with the vanilla version. Our task is still to forge the most powerful of civilizations, which we can achieve by conquest, economic development, diplomacy as well as trade and science.
Distant Worlds
Strategy 25 March 2010
Advanced RTS with space action. With each new game, a new galaxy is generated that fills up with tens of thousands of planets, beings and objects. Our task is to settle new colonies and to cooperate or compete with other inhabitants of space. Although the game has two-dimensional graphics, the size of its world and the capabilities of the included editor are very impressive.
Sid Meier's Civilization Revolution
Strategy 13 June 2008
Sid Meier's Civilization Revolution was created specifically for consoles, though the game belongs to one of the most popular strategy game franchises aimed at PC players. The series made its debut in early 1990s, as initiated by a company known as MicroProse; the Civilization series have been developed by Sid Meier's Firaxis Games nowadays.
Sovereignty: Crown of Kings
Strategy 02 February 2017
A turn based 4X strategy game with card game elements, set in a fantasy realm and developed by the Luxembourg-based independent studio The Lordz Games, previously known mainly for the Panzer Corps series. The story begins when the old Boruvian Empire starts to decline, and the younger kingdoms, rising in power, are more than willing to speed up its demise, seeing it as an opportunity to establish their own supremacy.
Sorcerer King
Strategy 16 July 2015
A fantasy 4X strategy game developed by Stardock Systems (the creators of the Galactic Civilizations series). The game takes place in a realm that was almost completely conquered by the titular Sorcerer King. A small group of nations stands on the villain’s way, trying to restore the old order while the evil King is looking for magic crystals that are the key to the complete destruction of the realm.
StarDrive 2
Strategy 09 April 2015
StarDrive 2 brings a continuation to a complex strategy set in space and created in 2013 by the independent developer Zero Sum Games. The creators developed the concepts the original game was based on, delivering a fresh insight into the interstellar universe that had been being developed for several years. The experience combines the classic turn-based mode with real-time combat.
Sid Meier's Civilization Revolution 2
Strategy 02 July 2014
A side installment belonging to the legendary series of turn-based strategy games that use the name of Sid Meier as a trademark. While the previous Civilization Revolution was created mainly for the more popular home consoles, Revolution 2 was developed specifically for mobile device and PlayStation Vita owners. Similar to the previous installments, the game casts the player in the role of a leader in control of a civilization of their choice. The player's goal is to achieve global domination.