4 xVideo Games4
Video Games Encyclopedia by Gamepressure.com
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Last Days of Old Earth
Strategy 07 June 2016
A science-fiction turn-based 4X strategy game created by Auroch Digital. Last Days of Old Earth concentrates on a vision of future, when the Sun began to dim and a substantial part of the Earth froze over, forcing the remainders of humanity to travel to relatively warm areas near the equator. What is even worse however, is that a faction of hostile robots called the Automata appeared on the surface of the planet. Automata had been created by a long-extinct civilization for unknown purposes.
Planar Conquest
Strategy 02 February 2016
A 4X strategy game by the Polish developer, Wastelands Interactive, created as an improved version of their 2015's game, World of Magic. Planar Conquest is set in a typical fantasy universe inhabited by various races. However, the story is marginal and the game is focused on a never-ending struggle for dominance, waged using sword and magic. Gameplay mechanics draw inspiration from Master of Magic, the cult strategy game by Micropose.
Outscape
Strategy canceled
MMORTS in the style of 4X games and the debut IDA Games studio project. In Outscape we choose one of the available civilizations and strive to create a galactic empire, competing or collaborating with thousands of other players.
Humankind: Together We Rule
Strategy 09 November 2022
Humankind: Together We Rule is the first major expansion to the 4X strategy game Humankind. Amplitude studio has expanded the options related to diplomacy, introducing new cultures, a unit and numerous improvements.
Ozymandias: Bronze Age Empire Sim
Strategy 11 October 2022
A 4X-style strategy game focused on fast-paced gameplay. Ozymandias: Bronze Age Empire Sim allows you to play solo or online multiplayer mode and focuses on building an empire in the Bronze Age.
Shadow Empire
Strategy 04 June 2020
Shadow Empire is a strategy game belonging to the 4X subgenre, which is set in a universe combining elements of science fiction and postapo. The player is involved in building an interplanetary empire. The game was developed by VR Designs studio.
Distant Worlds 2
Strategy 10 March 2022
Distant Worlds 2 is a sequel to the warmly welcomed 4X sub-genre RTS. Game was developed by Code Force studio, the authors of the first part. The game features a large world scale and the possibility of customising the gameplay to your own preferences.
Stellaris: Utopia
Strategy 06 April 2017
A standalone expansion for Stellaris – a 4X strategy game developed by Paradox Interactive. The Utopia expansion introduces an array of innovations and improvements, the first and foremost being an option of building so-called megastructures. This enigmatic name stands for giant, ring-shaped artificial worlds or even ones resembling a Dyson sphere, i.e. massive construction that completely encompasses a star and efficiently consumes all the energy emitted by it.
Imperiums: Greek Wars
Strategy 30 July 2020
A strategy game with an action set in ancient Greece, beginning when Philip II of Macedon took the throne. Imperiums: Greek Wars offers typical 4X turn-based gameplay and mixes historical realities with mythological elements.
Sid Meier's Civilization: Beyond Earth - Rising Tide
Strategy 09 October 2015
An official expansion for Sid Meier’s Civilization: Beyond Earth, a 2014’s turn-based strategy game developed by Firaxis Games, the creators of the core game. The biggest novelty introduced by the add-on is lifting the limitation of our territory to the coastline and allowing expansion at seas and oceans.
StarDrive 2: Sector Zero
Strategy 08 March 2016
The first major expansion for StarDrive 2, a space 4X strategy game by Zero Sum Games. Sector Zero brings, first and foremost, larger galaxies (up to 4 times bigger), new missions, technologies, and racial traits, as well as two additional victory conditions based on scientific and historical approach. The gameplay itself does not deviate significantly from what we have seen in the original. The developers introduced two new mechanics, though.
Starpoint Gemini 2
Strategy 26 September 2014
Sequel of the warmly received production of Little Green Men studio, which combines features of traditional 4X strategy with elements of RPG and space simulator. The plot of the game takes us back to the vast universe of Gemini and tells the continuation of the story begun in the first installment of the series. The axis of the action is the conflict between the ruling Empire and the rival rebels, called the Gemini League.
Sudden Crisis
Strategy canceled
Set in the realm of science fiction, sandbox MMO strategy, loosely inspired by the work of Isaac Asimov (Foundation cycle). The game takes place in an open world, fully shaped by the actions of the players, and our task is to create a powerful star empire. Depending on your preference, this can be achieved through diplomacy, intelligence, economic power or military power.
Distant Worlds: Universe
Strategy 23 May 2014
Distant Worlds: Universe is the fourth official addition to the studio's Code Force's epic 4X space strategy. By the publisher's decision, the game is distributed not only in the form of a DLC, but also as a full, collector's package, containing the basic Distant Worlds game with all the extensions released so far.
StarDrive 2
Strategy 09 April 2015
StarDrive 2 brings a continuation to a complex strategy set in space and created in 2013 by the independent developer Zero Sum Games. The creators developed the concepts the original game was based on, delivering a fresh insight into the interstellar universe that had been being developed for several years. The experience combines the classic turn-based mode with real-time combat.
Lords of the Black Sun
Strategy 12 September 2014
Lords of the Black Sun is a science fiction strategy game, produced by an independent development studio Neogen2 Creations. Players direct the actions of their chosen galactic race and strive for economic, political and military domination in the universe. The game is based on classic solutions, including turn-based combat.
Sword of the Stars 2: The Lords of Winter
Strategy 28 October 2011
Sword of the Stars 2: The Lords of Winter is the second part of Kerberos Productions' space strategy. The action of the game was set after the events presented in the Sword of the Stars and focuses on the appearance of the ancient Suul'ka race in the galaxy. Players have the opportunity to prove themselves both in the management of the interplanetary empire and in the role of military commanders.
Sid Meier's Civilization Chronicles
Strategy 16 October 2006
A set of four installments belonging to the classic Civilization franchise under the name of which the Sid Meier's strategy game series was developed, along with their various expansion packs.
Sword of the Stars: Born of Blood
Strategy 06 June 2007
Appendix to the strategy implemented in the 4X convention (Xplore, Xpand, Xploit, Xterminate) Sword of the Stars. Kerberos Productions programmers approached the issue comprehensively and enriched the universe known from the basic version, in almost every aspect.
Galactic Civilizations
Strategy 25 March 2003
A type 4X strategy whose action has been placed in space. Take on the role of the leader of the Earth race and ensure its survival and undisturbed development. Both the management of the galactic empire and the fight are played in turn-based system.
Sid Meier's Civilization
Strategy 21 April 1991
The first installment of the cult economy simulation strategy game series that lets us lead the development of a chosen civilization through millennia. In Sid Meier's Civilization, we start out in 4000 BC and guide our nation to the futuristic times of space colonization. The player can choose the path of peaceful development, concentrating their efforts on science and culture, or focus on military conquest — both ways can lead a skillful leader to domination over competing nations.
Sid Meier's Civilization III: Play the World
Strategy 05 November 2002
An official expansion for the third installment of the cult turn-based strategy game series by Sid Meier and his newly established studio, Firaxis Games. Sid Meier's Civilization III: Play the World is based on the gameplay mechanics of the vanilla game. Therefore, we still lead a chosen civilization to domination over others by conquest, cultural development, or strong economy.
Civilization: Call to Power
Strategy 31 March 1999
An alternative version of the cult "Civilization" which was not prepared by the creator of the series, i.e. Sid Meier. In production we play the role of the leader of one of the available nations and we care about its development. The authors decided to introduce a lot of new ideas to the game and at the same time resigned from a few classic solutions. Despite this, the game deserves attention because it contains a large number of units, wonders, buildings and technologies.
Civilization II: Test of Time
Strategy 05 August 1999
An expanded edition of the cult turn-based strategy game by Sid Meier. Civilization II: Test of Time offers new worlds and a number of enhancements. The gameplay remains nearly unchanged in comparison with the vanilla version. Our task is still to forge the most powerful of civilizations, which we can achieve by conquest, economic development, diplomacy as well as trade and science.