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GameCube Fighting Video Games

Fighting games. In these titles controlled character is usually fighting with one opponent on a special arena or a ring. The player can use a couple of basic moves or many combos and special attacks which require pressing specific sequences of buttons to be triggered. more

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Fighting
Themes
Def Jam: Fight for NY (GCN)
Def Jam: Fight for NY (GCN)

Fighting 01 October 2004

D-Mod escaped from prison. But what he saw did not impress him. The power of the underground world in New York was taken over by Crow. Such things can no longer be done Tolerate. Wrestling stars and hip-hop musicians will once again give a head start....

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Soulcalibur II (GCN)
Soulcalibur II (GCN)

Fighting 27 August 2003

Soulcalibur II is the second installment of the highly popular series of skill fights, which dates back to the Sega DreamCast console. The player directs the actions of one of the heroes competing for the title artifact. Namco developers have prepared seven play modes, a rich collection of available weapons and equipment, as well as plenty of bonus surprises.

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Power Rangers Dino Thunder (GCN)
Power Rangers Dino Thunder (GCN)

Fighting 14 September 2004

Relatively simple dexterity game, designed for younger console users. The game is, of course, based on the famous TV series, giving you the opportunity to play one of the title characters.

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Bloody Roar: Primal Fury (GCN)
Bloody Roar: Primal Fury (GCN)

Fighting 19 March 2002

The next installment of the famous series of three-dimensional battles, this time on the Gamecube console. We play the role of one of several warriors. It is worth mentioning that it is possible to transform into exceptionally strong creatures.

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X-Men: Next Dimension (GCN)
X-Men: Next Dimension (GCN)

Fighting 15 October 2002

A classic fight in which Mutants, known to comic lovers, join the fights. The player can choose between four different play modes. The detailed audiovisual setting is also worth mentioning.

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Dragon Ball Z: Budokai (GCN)
Dragon Ball Z: Budokai (GCN)

Fighting 14 November 2003

A spectacular fighting game developed by Bandai, based on the license of the cult manga by Akira Toriyama. The players assume the role of characters known from the series among the 23 available ones we can find Goku, Vegeta, Piccolo, and Trunks. Every one of them has a different set of attacks, special combat abilities and energy attacks, including the iconic Kamehameha. For the money we earn while playing, not only can we unlock additional fighters but also enhance their offensive capabilities with new, powerful elements. Story Mode remains at the core of the game. In it, we can take part in the most important duels from the animated TV series starting from the fight against Freezer to the final battle against Cell. Fights take place in nine varied environments inspired by battlefields featured in the original, including the temple of Kami or the Chamber of Time. Dragon Ball Z: Budokai also offers a tournament mode, duel mode, and a special training mode that lets us hone our skills. The game features colorful three-dimensional graphics inspired by the works of the Japanese mangaka and high-quality dubbing characters are voiced by the actors from the American version of the animated TV series.

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Marvel Nemesis: Rise of the Imperfects (GCN)
Marvel Nemesis: Rise of the Imperfects (GCN)

Fighting 20 September 2005

Marvel Nemesis: Rise of the Imperfects is an action game created on the initiative of Electronic Arts. The program tells of the adventures of a new group of superheroes called The Imperfects ("The Imperfects"), who fight against the greatest characters from Marvel's comic books.

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Naruto: Clash of Ninja (GCN)
Naruto: Clash of Ninja (GCN)

Fighting 11 April 2003

A 3D fighting game by Tomy Company and the author of the original manga, Masashi Kishimoto, telling the story of a young ninja warrior called Naruto. Clash of Ninja focuses on the beginning of the adventures of Naruto, who, trying to control the demon sealed inside him, practices martial arts, supervised by his experienced teacher. Following months of training, Naruto is ready to set out on a journey and prove that he deserves the title of the best warrior of his village. Apart from the protagonist, the game features 7 other playable character from the manga and its anime adaptation. The gameplay consist of one-on-one battles. You can use standard attacks and combo attacks; the characters also have unique moves, outfits and weapons, such as staffs, daggers, and knuckle-dusters. The game's visuals are cartoonish and utilize cel-shading.

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Naruto: Clash of Ninja 2 (GCN)
Naruto: Clash of Ninja 2 (GCN)

Fighting 04 December 2003

A sequel to the 3D fighting game by Tomy, telling the story of the popular Japanese comic book and animated TV series character. The plot of Naruto: Clash of Ninja 2 is divided into 30 chapters based on the events from the TV series, and allows you to play not only as Naruto himself but also as other characters, 10 of which are available from the start, while the other 13 you need to unlock. Like its predecessor, the game focuses on fast and dynamic combat; you fight your enemies on specially designed arenas. Clash of Ninja 2 features more attacks, a new combat system and method of attacking. It also introduces the co-op multiplayer mode for up to 4 players. Visually, the game resembles its predecessor, and thanks to the cartoonish graphics and cel-shading its style is close to that of the animated series.

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Capcom vs SNK 2: EO (GCN)
Capcom vs SNK 2: EO (GCN)

Fighting 30 August 2002

A classic two-dimensional fight in which we take control over the players representing two famous corporations - Capcom and SNK. The game has a graduated difficulty level and a wide range of gameplay modes.

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Zatch Bell!: Mamodo Fury (GCN)
Zatch Bell!: Mamodo Fury (GCN)

Fighting 12 December 2006

Zatch Bell: Mamodo Fury is a continuation of Zatch Bell!: Mamodo Battles. Like its predecessor, the game is based on the anime series Zatch Bell known from Cartoon Network! The game is a three-dimensional fight, filled with colors, jokes and powerful (as in anime) blows.

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Zatch Bell!: Mamodo Battles (GCN)
Zatch Bell!: Mamodo Battles (GCN)

Fighting 11 October 2005

For some time now we have been flooded with games with Japanese pedigree, which are based on various cartoons. Sometimes it is difficult to catch what, where, how and when. The same applies to the production of Zatch Bell: Mamodo Battles, which is an almost faithful transfer of the series known from the Cartoon Network to the virtual world. Interesting is that the producer (Eighting company) decided to go for the whole, so the game was released on three platforms at the same time.

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