Metropolis: Lux Obscura
Release Date: October 11, 2017
Puzzle, noir, gangster, 2D, visual novel, combine three elements, singleplayer
Steam
Combining the visual novel adventure with a "combine three elements" logic game. The hero of the game is Jon Lockhart, who immediately after leaving prison starts looking for people responsible for framing him into murder and arrest. The production draws inspiration from comics and noir crime films.
Metropolis: Lux Obscura Description
Metropolis: Lux Obscura on PC, PSV, etc. is a mix of adventure and classic logic game, whose action is set in a gloomy reality, reminiscent of noir films and comics. The game was developed by an independent studio called Ktulhu Solutions. Metropolis: Lux Obscura is in line with the trend of combining adventure games, RPG elements and "match-3 elements", popularized by games such as Puzzle Quest or HuniePop.
Plot
The main character of Metropolis: Lux Obscura is Jon Lockhart, who was wrongly accused of murdering his close friend. After serving his sentence, he sets out in search of those responsible for putting him behind bars - the real perpetrators of the crime. After just a few hours after getting released, he unexpectedly gets entangled in serious problems which may make it difficult for him to complete his mission.
Depending on the decisions made, we can unlock one of the four endings. The whole campaign can be completed in about three hours.
Mechanics
In Metropolis: Lux Obscura, we play through the following chapters, presented in the form of animated comic panels with fully dubbed dialogue lines. They are interrupted from time to time by logical segments in the form of "match-3 elements" puzzles. They represent the hero's fights with various types of opponents, such as gangsters, corrupt policemen or bandits. Both the protagonist and the opponents have a limited number of life points. We damage enemies by matching three of the same blocks on the board. In addition to the standard puzzles, there are also special items - if we match them, we will deal bonus damage or heal ourselves. After winning a fight, we choose one new power-up from the list of twelve mental illnesses and bad habits presented to us.
Technical aspects
The two-dimensional visuals in Metropolis: Lux Obscura have a distinctive style inspired by Frank Miller's comics such as Sin City. All graphics were made by Oleg Okunev, a Ukrainian artist working with Ktulhu Solutions on Perky Little Things.
Last updated on May 22, 2019
Metropolis: Lux Obscura Summary
Platforms:
PC / Windows
Switch April 4, 2018
PlayStation 4 April 4, 2018
Xbox One April 4, 2018
PlayStation Vita April 4, 2018
Developer: Ktulhu Solutions