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PS1 Video Games

The PlayStation is the iconic, trail-blazing console designed and developed by Sony. It was a console of the 5th generation, but it was the 1st to be designed entirely by Sony. It sported a 32-bit architecture, a CD drive and entire 2 MB of RAM. The console achieved a stunning success across the world, eventually delivering more than 100 million units worldwide. Apart from PS1 (PSX), a scaled-down version, the PSOne, was also available.

PS1

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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.

Vanishing Point
Vanishing Point

Racing 05 February 2001

A racing game that tries to reflect the realities of competition behind the wheel of sports cars. The production includes several licensed cars, as well as several different modes of play.

WarZone 2100
WarZone 2100

Strategy 31 May 1999

In 2100 the Earth is plunged into total chaos following the global nuclear catastrophe. The remnants of civilized nations are waging a war of control over what remains.

Command & Conquer: Red Alert
Command & Conquer: Red Alert

Strategy 09 November 1996

The continuation of the enthusiastically-received RTS title from the Westwood Studios company. In contrast to the purely fictional storyline of its predecessor, this time the developers have decided to provide the players with an alternative version of reality, in which Stalin decides to “liberate” the world from the hands of imperialists and subjugate it to Soviet authority.

Soul Blade
Soul Blade

Fighting 01 January 1997

Three-dimensional brawl published by Tekken series producer, Namco. Soul Blade focuses on spectacular battles on swords and other white weapons. The plot of the production tells the story of brave warriors who travel around the world in search of a legendary sword that gives it a great power to the person holding it.

Carnage Heart
Carnage Heart

Strategy 31 January 1997

A futuristic turn-based strategy in which the player plays the role of the robot unit commander. Unlike other games of this type, in Carnage Heart the user has no direct control over their machines. Instead, he must program them in advance in such a manner, that in clashes they are able to cope without anyone's help.

Iron & Blood: Warriors of Ravenloft
Iron & Blood: Warriors of Ravenloft

Fighting 31 October 1996

Bijatyka developed by Take-Two Interactive, which takes us to the world of Ravenloft. In Iron & Blood: Warriors of Ravenloft we find ourselves in the middle of a conflict between the forces of order and chaos, whose aim is to conquer ancient artifacts. The title has a fictional campaign, which can be completed alone or in cooperation with another player.

Alundra
Alundra

RPG 11 April 1997

A dark style of an unusual action-RPG, in which the first violin plays a variety of logical challenges. Players take on the role of an elite who tries to help the nightmare tormented inhabitants of a certain town by entering their dreams.

Battle Arena Toshinden 2
Battle Arena Toshinden 2

Fighting 23 May 1996

Continuation of the three-dimensional fight of the Japanese Tamsoft studio. In the game we take part in the next edition of Toshinden tournament, organized by the mysterious organization Secret Society. The title offers 3 new warriors, new blows, a new combos system and a handful of improvements in mechanics.

Need for Speed II
Need for Speed II

Racing 31 March 1997

Sequel to the racing game that was released in 1995 by Electronic Arts and that changed the racing genre. Need for Speed II let's you control eight completely new licensed vehicles. Among them are: McLaren F1, Ferrari F50, Ford GT90, Jaguar XJ220, Lotus GT1, Lotus Esprit V8, Italdesign Cala and Isdera Commendatore 112i. The races take place on six distinctive tracks located in various areas of the world.

Formula 1 97
Formula 1 97

Racing 26 September 1997

Continuation of a warmly received racing game under Formula 1 licence, which was released in 1996. The production brings a number of novelties, trying to reproduce even better the struggles on the tracks around the world behind the wheel of super-fast cars.

Policenauts
Policenauts

Adventure 19 January 1996

A series of improvements to the FPP adventure, which was originally released in 1994 on the PC-98 platform. The author of this science-fiction production is Hideo Kojima.

Vandal Hearts
Vandal Hearts

RPG 25 October 1996

Tube Japanese RPG prepared by Konami. One of the first representatives of the genre released on PlayStation 1. The production is based on proven mechanics and tries to stand out with a touching story.

Magic: The Gathering - Battlemage
Magic: The Gathering - Battlemage

Strategy 01 November 1996

Hybrid turn-based strategy and RTS, based on the Magic: The Gathering card game license. The player takes on the role of one of the mighty mages and ends up on the continent of Corondor, where he takes part in a war for influence with other wizards. The title has both a multiplayer Duel mode and a feature campaign in which we try to gain control over the whole land.

Armored Core
Armored Core

Action 10 July 1997

The first installment of a series of action games with a view of TPP, in which the main role is played by giant robots. Players take on the role of one of the pilots of modern combat machines and undertake a number of different missions.

Resident Evil 2 (1998)
Resident Evil 2 (1998)

Adventure 21 January 1998

The second installment in the best-selling survival horror action-adventure game series. Similarly to the original installment, the game has been developed by the Japanese studio Capcom. The action of Resident Evil 2 is set after the events shown in the first installment – nearly all citizens of Raccoon City have been infected by a mysterious virus, which changed them into bloodthirsty zombies.

Constructor
Constructor

Strategy 01 October 1998

A humorous economic strategy in which we take control of our own construction company, and our goal is to compete ruthlessly with the industry's competitors. By building appropriate workshops and houses for rent, we try to slow down the development of our rivals by means that are not necessarily in line with the law.

Star Wars: Rebel Assault II - The Hidden Empire
Star Wars: Rebel Assault II - The Hidden Empire

Action 07 July 1995

A continuation of a great hit from 1993, made practically in the same pattern: we watch a long film, which is occasionally interrupted by arcade inserts. Noteworthy is the fact that for the first time since "The Return of the Jedi", George Lucas label decided to shoot premiere video scenes.

Warhammer: Dark Omen
Warhammer: Dark Omen

Strategy 07 April 1998

Warhammer: Dark Omen is a real-time strategy (RTS) with cRPG elements, whose action is set in the reality of the popular fantasy universe. The player takes on the role of captain of mercenaries Morgan Bernhardt, leading his troops to fight against the hordes of darkness. The title was produced by Mindscape under license from GamesWorkshop.

Darkstalkers: The Night Warriors
Darkstalkers: The Night Warriors

Fighting 28 March 1996

Darkstalkers: The Night Warriors is the first installment of a series of two-dimensional battles in which warriors are inspired by legends, horrors and legends of monsters such as vampires, werewolves, mummies and spirits. The title was created using a Street Fighter II engine, but the developers have made a lot of improvements to it. Among them you will find the ability to perform blocks in the air and special sequences of attacks.

Machine Hunter
Machine Hunter

Action 31 August 1997

A shooting in which we observe the action from a top-down perspective. In Machine Hunter we play the role of a soldier equipped with a special suit allowing him to take control of the robots, which in turn gives him access to the arsenal used by them. This is important as the Eurocom Entertainment Software studio takes us to Mars, and our task is to counter the attack from aggressive aliens.

Renegade Racers
Renegade Racers

Racing 01 January 1999

A racing game in which we sit at the helm of hovercraft and fight for victory on one of the six tracks. In addition to the Arcade mode (created to play alone) developed by Promethean Designs Renegade Racers studio, there is also a Quick Race variant, in which we can face another person. The whole was enriched with three-dimensional graphics maintained in a light, cartoon style.

Midnight Run
Midnight Run

Racing 30 January 1998

Converted from slot machines arcade racing game that allows you to test your skills during night-time city rides behind the wheel of sports cars.

Psychic Force 2
Psychic Force 2

Fighting 07 October 1999

Converted from slot machines, a three-dimensional fight in which people endowed with extraordinary abilities fight. The production is distinguished by the specific mechanics of rolling clashes and the fact that they take place in oval cages where warriors levitate.

Guilty Gear
Guilty Gear

Fighting 14 May 1998

A two-dimensional brawl that debuted on PlayStation 1, and after many years also reached other platforms. Guilty Gear takes us into the future, when man-made, animated weapons have turned against their creators; as we struggle, we participate in a tournament whose winner will have to face their leader, the Testament.