simulation elements PlayStation 1 Games

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Vanishing Point

Vanishing Point

PlayStation

Racing

February 5, 2001

A racing game that tries to reflect the realities of competition behind the wheel of sports cars. The production includes several licensed cars, as well as several different modes of play.

Gran Turismo

Gran Turismo

PlayStation

Racing

May 8, 1998

A racing game that puts a lot of emphasis on realistic recreation of the behavior of cars while driving. The production offers almost 150 cars of such brands as Honda, Mazda, Subaru or Mitsubishi. The main mode of play is Gran Turismo Mode, in which subsequent wins are rewarded with credits for which the player can buy new cars and tuning parts. In order to gain access to the next eleven track competition, you first need to obtain specific licenses by performing a number of challenges.

Gran Turismo 2

Gran Turismo 2

PlayStation

Racing

December 23, 1999

Continuation of a very warmly acclaimed racing game, focusing on a realistic representation of vehicle behaviour on the track. Gran Turismo 2 does not make drastic changes to the way cars behave on the track. Instead, the developers focused on a significant expansion of the content, increasing the pool of available vehicles to more than six hundred and twenty-seven tracks.

Formula 1 97

Formula 1 97

PlayStation

Racing

September 26, 1997

Continuation of a warmly received racing game under Formula 1 licence, which was released in 1996. The production brings a number of novelties, trying to reproduce even better the struggles on the tracks around the world behind the wheel of super-fast cars.