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PS1 Video Games

The PlayStation is the iconic, trail-blazing console designed and developed by Sony. It was a console of the 5th generation, but it was the 1st to be designed entirely by Sony. It sported a 32-bit architecture, a CD drive and entire 2 MB of RAM. The console achieved a stunning success across the world, eventually delivering more than 100 million units worldwide. Apart from PS1 (PSX), a scaled-down version, the PSOne, was also available.

PS1

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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.

Diablo
Diablo

RPG 01 March 1998

An incredibly popular action RPG developed by Blizzard Entertainment. The story of Diablo is set in a fantasy world called Sanctuary, a realm facing a great danger. The Lord of Terror, imprisoned in a magical soul stone, tries to break free. The demon managed to dominate the minds of bishop Lazarus and king Leoric as well as raise an army of creatures that threatens the citizens of Tristram. The brave prince Aidan steps up to fight the forces of evil.

Vanishing Point
Vanishing Point

Racing 05 February 2001

A racing game that tries to reflect the realities of competition behind the wheel of sports cars. The production includes several licensed cars, as well as several different modes of play.

Carnage Heart
Carnage Heart

Strategy 31 January 1997

A futuristic turn-based strategy in which the player plays the role of the robot unit commander. Unlike other games of this type, in Carnage Heart the user has no direct control over their machines. Instead, he must program them in advance in such a manner, that in clashes they are able to cope without anyone's help.

Galaxy Fight: Universal Warriors
Galaxy Fight: Universal Warriors

Fighting 03 May 1996

Conversion of a 2D combat machine, published in 1995, in which heroes from different planets fight for the right to meet a powerful deity, appearing in the universe once a thousand years.

Resident Evil 2 (1998)
Resident Evil 2 (1998)

Adventure 21 January 1998

The second installment in the best-selling survival horror action-adventure game series. Similarly to the original installment, the game has been developed by the Japanese studio Capcom. The action of Resident Evil 2 is set after the events shown in the first installment – nearly all citizens of Raccoon City have been infected by a mysterious virus, which changed them into bloodthirsty zombies.

Future Cop L.A.P.D
Future Cop L.A.P.D

Action 31 August 1998

A dynamic TPP action game in a science-fiction setting, in which we face criminals as a police pilot of a modern combat vehicle.

WarZone 2100
WarZone 2100

Strategy 31 May 1999

In 2100 the Earth is plunged into total chaos following the global nuclear catastrophe. The remnants of civilized nations are waging a war of control over what remains.

Darkstalkers 3
Darkstalkers 3

Fighting 18 November 1998

Third installment of a series of two-dimensional beats produced by Capcom. As in the previous parts of the series, the game presents duels between monsters of horror, legends and legends. Among the playable characters we will find vampires, succubus, werewolves, and even an award hunter with a look reminiscent of a Red Riding Hood. The title also introduces bold changes in the mechanics of the game, resigning from the classic division into rounds.

Machine Hunter
Machine Hunter

Action 31 August 1997

A shooting in which we observe the action from a top-down perspective. In Machine Hunter we play the role of a soldier equipped with a special suit allowing him to take control of the robots, which in turn gives him access to the arsenal used by them. This is important as the Eurocom Entertainment Software studio takes us to Mars, and our task is to counter the attack from aggressive aliens.

Soul Blade
Soul Blade

Fighting 01 January 1997

Three-dimensional brawl published by Tekken series producer, Namco. Soul Blade focuses on spectacular battles on swords and other white weapons. The plot of the production tells the story of brave warriors who travel around the world in search of a legendary sword that gives it a great power to the person holding it.

Quake II (1997)
Quake II (1997)

Action 05 October 1999

The sequel to the groundbreaking first-person shooter by id Software that, just like its predecessor released the year before, set new visual standards thanks to the enhanced idTech 2 engine. The action of Quake II takes place in the distant future where humanity established contact with a biomechanical race of the technologically advanced Stroggs. When it turned out that the alien secretly plan to conquer Earth, a special space marine unit was sent into action.

Command & Conquer: Red Alert
Command & Conquer: Red Alert

Strategy 09 November 1996

The continuation of the enthusiastically-received RTS title from the Westwood Studios company. In contrast to the purely fictional storyline of its predecessor, this time the developers have decided to provide the players with an alternative version of reality, in which Stalin decides to “liberate” the world from the hands of imperialists and subjugate it to Soviet authority.

Magic: The Gathering - Battlemage
Magic: The Gathering - Battlemage

Strategy 01 November 1996

Hybrid turn-based strategy and RTS, based on the Magic: The Gathering card game license. The player takes on the role of one of the mighty mages and ends up on the continent of Corondor, where he takes part in a war for influence with other wizards. The title has both a multiplayer Duel mode and a feature campaign in which we try to gain control over the whole land.

Terracon
Terracon

Action 25 August 2000

Three-dimensional action game with a view from the perspective of a third person, whose action takes place on several planets of the Solar System. The story tells the story of a cosmic warrior who tries to stop the rebellious artificial intelligence.

Constructor
Constructor

Strategy 01 October 1998

A humorous economic strategy in which we take control of our own construction company, and our goal is to compete ruthlessly with the industry's competitors. By building appropriate workshops and houses for rent, we try to slow down the development of our rivals by means that are not necessarily in line with the law.

Battle Arena Toshinden
Battle Arena Toshinden

Fighting 09 September 1995

A three-dimensional fight in which players meet in delineated three-dimensional arenas, fighting with each other with the use of weapons and various special attacks. The background to the game is the legendary Toshinden tournament, organized by a mysterious sponsor named Gaia.

Torneko: The Last Hope
Torneko: The Last Hope

RPG 15 September 1999

Spin-off series Dragon Quest, in which the main character is a wandering merchant Torneko. The game is a two-dimensional Japanese action RPG that focuses on exploring dungeons, collecting treasures and eliminating hordes of enemies.

Star Gladiator
Star Gladiator

Fighting 25 October 1996

A three-dimensional fight in the science fiction style, in which warriors are equipped with various types of white weapons. Star Gladiator first appeared on slot machines, and then it was converted to PlayStation 1.

Need for Speed II
Need for Speed II

Racing 31 March 1997

Sequel to the racing game that was released in 1995 by Electronic Arts and that changed the racing genre. Need for Speed II let's you control eight completely new licensed vehicles. Among them are: McLaren F1, Ferrari F50, Ford GT90, Jaguar XJ220, Lotus GT1, Lotus Esprit V8, Italdesign Cala and Isdera Commendatore 112i. The races take place on six distinctive tracks located in various areas of the world.

X-COM: Terror from the Deep
X-COM: Terror from the Deep

Strategy 01 December 1996

A continuation of UFO: Enemy Unknown, a cult-classic science-fiction turn-based game from 1994, created by Microprose. The action of X-COM: Terror from the Deep takes place 40 years after the events known from its predecessor, in which the titular organization managed to defeat the alien invaders. As it turns out, some of the shot down alien vessels had fallen into the oceans, where the alien remnants created underwater bases, deciding to commence another invasion from the ocean depths.

SaGa Frontier
SaGa Frontier

RPG 31 March 1998

The first release for PlayStation and the seventh installment of the popular jRPG series. The production action takes place in a universe consisting of several planets, between which the player can move freely. The story is divided into seven separate stories, presented from the perspective of different protagonists. In terms of gameplay mechanisms, the title is a classic representative of a genre where exploration, role-playing and turn-based duels lead the way.

Tekken 3
Tekken 3

Fighting 29 April 1998

The third installment of the cult series of three-dimensional fights. The action of Tekken 3 takes place a dozen or so years after its predecessor, which served as a pretext for exchanging a large part of playable characters. The production introduced a lot of changes to the gameplay mechanisms, putting a bigger aspect on rolling fights in full three-dimensional and limiting the height of jumps.

Xenogears
Xenogears

RPG 11 February 1998

A Japanese RPG with a complex, difficult and controversial plot, where players can control giant mosses.

Alundra
Alundra

RPG 11 April 1997

A dark style of an unusual action-RPG, in which the first violin plays a variety of logical challenges. Players take on the role of an elite who tries to help the nightmare tormented inhabitants of a certain town by entering their dreams.