Test Drive Unlimited (PS2)
Racing 20 February 2007
A new incarnation of the popular racing game series launched back in 1987 by Distinctive Software and Accolade. Test Drive Unlimited was developed by Eden Games, the creators of the V-Rally franchise, under the aegis of Atari. The main change in relation to its predecessors is the vast open world set on the faithfully recreated Oahu island, which can be freely explored. The players can undertake a number of various racing challenges to earn cash that lets them buy new vehicles for their garage. In total, there are over 90 licensed cars and motorcycles to choose from. In the game, we can modify our avatar by dressing him in designer clothes and even buy a new house with a bigger garage. The title features an innovatory multiplayer mode that, similarly to MMO productions, enables thousands of players to compete at the same time.
Need for Speed: Most Wanted (2005) (PS2)
Racing 15 November 2005
The ninth installment in a legendary racing game franchise created by Electronic Arts company. After two Underground games, featuring illegal night street races, the franchise went back to its roots, combining ideas from the two most recent titles with classic elements. The playerís goal is to climb to the top of a black list of the most wanted drivers. Again you get to explore a huge virtual city, taking on different racing challenges. These include circuit, sprint, drag, elimination, time trial, speed challenge, and police pursuit. After completing enough of these you can challenge subsequent drivers from the black list. Apart from elements typical for the series, such as licensed cars and diverse soundtrack, the game features complex car customization, both in terms of appearance and performance.
Gran Turismo 4 (PS2)
Racing 22 February 2005
The fourth installment of the best-selling racing series for the PlayStation consoles. With Gran Turismo 4, Polyphony Digital went above and beyond, included an astonishing number of 500+ models of cars made by 80 most important car manufacturers of the world. Each car was recreated in the smallest detail and can be significantly customized, both visually and mechanically. There were 100 racing tracks prepared especially for the game Ė some circuits are completely new, the rest are the updated tracks from the previous parts of the franchise. The backbone of the game is the simulation mode in which you gradually expand your garage, which can accommodate up to 1000 cars, with the money you earn. The game features a number of novelties, like the upgraded 1080i graphics and Photo Mode for making pictures during races and putting them in a special virtual album.
Need for Speed: Underground 2 (PS2)
Racing 17 November 2004
A sequel to Need for Speed: Underground, a best-selling 2003 game from Electronic Arts, which changed the shape of one of the most popular car racing franchises. The game takes you to a virtual metropolis that thrives after dark. For the first time in the history of the franchise, the city is completely open for exploration. As you ride around its streets you can challenge the drivers you meet on the way or learn more about the favorite locations of the street racing community. The gameplay mechanics did not change much; rather, the developers focused on an even more detailed recreations of licensed cars and car parts used for tuning. The gameís graphics were noticeably improved, featuring all sorts of new visual effects. The soundtrack keeps equally high level, as usually featuring songs by famous artists across a wide spectrum of genres.
Need for Speed ProStreet (PS2)
Racing 13 November 2007
The 11th installment in the popular racing game series developed by Electronic Arts. In contrast to the previous parts of the game, this title completely abandons the idea of illegal races and transfers the action to professional racing circuits. Players take part in a number of challenges divided into four race variations: Drag, Grip, Drift, and Speed Challenge, in the latter the driver who reaches top speed wins. Successive victories unlock new challenges and cars. The game offers 26 licensed car models that can be customized with the Autosculpt system. The authors emphasize the recreation of crashes and the realistic damage model that influences the carís performance. Fans of realism were given the option of turning off all the driving assistance, like power steering and ABS, which makes driving much more simulator-like.
Racing 13 June 2005
Juiced is a combination of realistic simulation and the simplicity of control and gameplay effects typical of dynamic arcade games. An interesting element is the great emphasis on the driving style. If we don't take care of it, our opponents may refuse to compete with us.
Gran Turismo 3: A-Spec (PS2)
Racing 09 July 2001
The third installment in a series of popular racing games developed by Polyphony Digital since 1997, originally for the PlayStation console. The titular mode constitutes the main part of the game - the player participates in subsequent racing challenges, earning adequate licenses and money, which can be spent on new cars and parts for them. The game offers over a hundred licensed car models belonging to the world's most famous brands. Each of the available cars can be customized to a substantial degree, for dozens of parts can be replaced and the player is allowed to experiment with different car settings. Racing takes place on asphalt tracks (majority of them appeared in the previous installments) and completely new gravel sections. As usual, the game does not lack realism in terms of the driving physics. Additionally, Gran Turismo 3: A-Spec offers new, incredibly detailed visuals, which constitutes a major improvement since the release of the installments for Sony's previous-generation consoles.
Need for Speed Carbon (PS2)
Racing 01 November 2006
The tenth installment in the bestselling racing game series originally launched back in 1995. The game lets you play as the main protagonist of the previous game. He returns to his home city only to find his domestic street racing scene taken over by rivaling gangs. As you take on new racing challenges, you take back your home town one district at a time. The gameís mechanics employ the well-proven solutions introduced by its predecessors, while introducing several new elements at the same time. Those include, first and foremost, canyon duels, which require much attention, as it is possible to run through the traffic barriers and roll down the slope. The other novelty is the team; you can assemble your own crew, and its members can aid you during races, e.g. by blocking your rivals. Additionally, the game features cut-scenes with real actors, several dozen licensed car models, as well as vast car customization options. Regarding the latter, Autosculpt module lets you modify almost any element of the car body.
Need for Speed: Undercover (PS2)
Racing 18 November 2008
After the slightly more realistic ProStreet, in which the players raced on professional racing circuits, the popular Need for Speed series returns to city streets with a traditional, arcade installment. Developed by a Canadian EA branch, Undercover puts a special emphasis on the storyline. As an undercover cop, the player has to infiltrate the ranks of a racing gang. To do so, they have to prove their worth in a series of driving challenges, including regular races, time trials, highway battles and outruns. As usual, the players receive a massive number of licensed cars which can be modified both visually, and in terms of their performance. The game's improved visuals and excitable soundtrack are complemented by cinematic cutscenes featuring mainly Maggie Q (Mission: Impossible III) and Christina Milian - a singer.
Colin McRae Rally 3 (PS2)
Racing 25 October 2002
The third installment of the popular series of rally races. This time, the creators put emphasis on increasing the role of the driver, by introducing a plot plot. There was also an effort to better imitate the driving model and car behaviour during the rallies. The "Three" includes eight rally routes in Japan, Spain, Greece and other countries, as well as twelve main cars and a bonus pair.
Stunt GP (PS2)
Racing 13 November 2001
Stunt GP is an exciting race with small radio-controlled cars. You can jump, ride on ramps, spirals and other attractions on specially prepared tracks.
The Fast and the Furious: Tokyo Drift (PS2)
Racing 26 September 2006
The Fast and the Furious: Tokyo Drift is a product that uses motifs from the third part of a well-known cinema cycle, which includes, among others, the memorable film The Fast and the Furious. The title was prepared by the Eutechnyx team under the patronage of Namco.
FlatOut 2 (PS2)
Racing 30 June 2006
FlatOut 2 brings a continuation to a "brutal" racing game developed by Bugbear Entertainment. The original game combined regular racing competition with unlimited destruction - both cars and environmental objects could be damaged and / or destroyed. In FlatOut 2, the creators focused on extending the scope of mayhem the player witnesses, thus the only real challenge the player can encounter in this game constitutes of making it to the finish line in one piece. What's more, the crashes and car damage are visually even more impressive than in the original FlatOut, thanks to the improved graphics and an upgraded engine behind the in-game physics. The game offers 16 fully customizable cars, as well as 8 drivers differing in driving style and attitude towards opponents. FlatOut 2 brings both single player and multiplayer experience, for up to 8 players in the latter case. Additionally, Destruction Derbies were also included, similar to the original game. In Rag Doll events the player will "ski jump" or drive through fiery rings for example.
Colin McRae Rally 04 (PS2)
Racing 26 September 2003
The fourth installment of the Codemasters rally series, signed with the name of the famous driver Colin McRae. Colin McRae Rally 04 is the best part of the cycle so far, trying to capture the realities of rallies as faithfully as possible.
Burnout Revenge (PS2)
Racing 13 September 2005
The fourth installment in the bestselling series of arcade racing games, the main selling point of which is causing spectacular traffic collisions. Developed by Criterion Games, Burnout Revenge contains the essence of all the previous installments. The game offers an extensive single player campaign, World Tour, which includes locations based on real-life cities (for example, Detroit, Tokyo, and Rome), a split-screen mode, and a network multiplayer mode. The proven solutions of the gameís predecessors were enriched by previously unavailable game modes and an improved driving model, which perfectly captures the feeling of speed. The list of novelties is complemented by a new, even more spectacular damage model and an improved graphical layer, powered by the engine borrowed from the Grand Theft Auto series. Additionally, Xbox 360 version offers even more spiced-up visuals with increased resolution, and a dedicated network mode.
Richard Burns Rally (PS2)
Racing 01 June 2004
Another game (after products from the Colin McRae Rally series by Codemasters), named after a well-known professional driver. In this case, the famous 2001 World Rally Champion Richard Burns became a patron.
Burnout 3: Takedown (PS2)
Racing 07 September 2004
A third installment in a popular series of console racing games, originally launched in 2001 by the British studio Criterion. Burnout 3: Takedown is the biggest game in the series, sporting an impressive set of more than 70 cars, divided into 12 categories, and 40 varied racing tracks on three continents. The list of game modes was also updated, with an overall of 9 single-player modes and 7 multiplayer ones, in which up to 16 players can take part. The biggest emphasis was put on the trademark of the Burnout series, the Crash Mode, which also underwent some changes and improvements. Among them, the most important are the ability to enable the afterburner in any moment of the race, the ability to control the vehicle during the crash to cause even more destruction, or pick-ups, increasing caused damage and increasing the final score.
Racing 30 November 2001
Rally game with WRC license. We sit behind the wheel of several rally cars and race against other drivers on time.
Score International: Baja 1000 (PS2)
Racing 28 October 2008
Score International: The Baja 1000 is a studio-produced Left Field Productions racing game that allows you to take part in the legendary off-road off-road off-road racing game. The creators have prepared about 90 vehicles, which can be driven by players. The game offers both the option of solo play as well as the possibility of competing with up to seven live opponents.
MotorStorm: Arctic Edge (PS2)
Racing 09 October 2009
The next installment of the series of races known from PlayStation 3. This time we can race in the icy Alaskan terrain, sitting behind the wheel of vehicles such as snowmobile and snowmobile.
Racing 06 June 2006
Cars is a racing game based on an animated cinema film created by Pixar studio, known for such hits as Monsters Inc., Finding Nemo and The Incredibles.
Burnout Dominator (PS2)
Racing 06 March 2007
Another spin-off to the popular Burnout racing series. The game was created by EA's internal studio, specifically for owners of Sony consoles (PlayStation 2 and PlayStation Portable). As compared to the franchise's previous installments, Burnout Dominator is an unusual game, because it lacks one of the series' hallmarks, namely the Crash Mode, which never appeared before. Instead however, the creators offered four completely new modes, including Maniac, Drift Challenge, Near Miss Challenge and Burnout Challenge. What is more, the burnout effect which was not present in the third installment returns here - it allows the player to activate boost after executing sufficiently dangerous maneuvers. Burnout Dominator does not offer many racing tracks, for it features twelve in total, located in 8 different parts of the globe. Also, the game lacks an online multiplayer component. The only form of multiplayer competition included here is the split-screen mode.
TOCA Race Driver 2006 (PS2)
Racing 21 February 2006
The largest and the most extensive installment yet, belonging to a series of racing games developed since 1997. Known as TOCA Race Driver 2006 or DTM Race Driver 3, the game offers an extensive career mode, which casts the player in the role of a virtual driver capable of participating in 35 different championships related to various car classes. What is new is an ability to go through the driver's career focusing on one type of races only and gradually gaining access to faster cars. However, the player can choose to play in the World Tour mode from the very beginning, though it may come with some difficulties. As usual in the series, racing takes place on faithfully recreated tracks and the players receive dozens of licensed cars with different parameters. Apart from subsequent improvements in terms of the graphics, the game offers modified driving physics and an upgraded system of car damage. The player-controlled car can be now damaged by overheating, engine fade or tire burnout.
Test Drive: Eve of Destruction (PS2)
Racing 25 August 2004
The next installment of the cult series of races, this time focusing the player's attention on the title destruction. You can choose from an extensive career or a wide range of multiplayer modes (up to 4 people).