The Witcher 3: Wild Hunt
RPG 19 May 2015
An action RPG and the third chapter of the adventures of a morally unambiguous monster slayer, Geralt of Rivia. As were the parts of the cycle, The Witcher 3: Wild Hunt is based on Andrzej Sapkowski’s literary works, while not being a direct adaptation of any of his books. The story picks up after the events of the previous game and focuses on several plotlines, including Geralt’s lost love, invasion of the Nilfgaard Empire on the Northern Kingdoms, as well as the eponymous, spectral hunt. The gameplay is characterized by a sandbox style, giving players much freedom in exploring the vast world (an area more than 40 times bigger than in The Witcher 2: Assassins of Kings) and completing hundreds of side quests. The developers from CD Projekt RED introduced many new features, including a new REDengine3 that offers excellent audiovisual quality.
Kingdom Come: Deliverance
RPG 13 February 2018
It is an action RPG, epic in scale, set in the Medieval period, specifically during the Hussite Wars (fought in Europe in the first part of 15th century), and powered by the CryEngine 3. The game was created by a Czech game studio Warhorse, which employs creators of the popular Mafia franchise. You assume the role of a young blacksmith who lost everything to the war. While fulfilling his father’s last will, he gets entangled in a plot to rescue the kidnapped king and prevent a brutal conflict. Being thrown into a vast open world the protagonist hones his skills, eventually becoming a knight or a rogue. The game stands out from the crowd due to its far-flung realism and relative freedom in how you can complete missions. The authors took exceptional care to stay true to historical sources. Furthermore, the game features am original crafting system as well as complex combat mechanics, which lets you perform precise strikes and special attacks.
The Elder Scrolls V: Skyrim
RPG 11 November 2011
A heroic action RPG and the fifth main installment in the popular The Elder Scrolls franchise. Bethesda Softworks once again takes the players to the fantasy continent of Tamriel. The plot of The Elder Scrolls V: Skyrim is set 200 years after the events depicted in The Elder Scrolls IV: Oblivion. The main character is the last of the Dragonborn (Dovahkiin), a human (or a member of one of the several other available races) able to wield the powerful magic of dragons. With the arrival of the last Dragonborn, an old prophecy heralding the return of Alduin - the dragon god of destruction - is set into motion. The game combines elements of dynamic action with Bethesda-style cRPG, featuring a complex system of character development and a vast, open world. High quality visuals in the game are generated by the Creation Engine, Bethesda's original graphics engine.
RPG 10 November 2015
The fourth major installment in the post-apocalyptic RPG series launched in 1997 by Black Isle Studios and Interplay. Starting from the third part, released in 2008, Bethesda acquired the rights to the franchise and took the reins of the subsequent production set in the cult post-apocalyptic universe. The game’s style is reminiscent of its two predecessors, in which – unlike in the first parts of the cycle – we experience the events from first-person perspective. The plot takes us back to the nuclear wasteland, where the survivors are forced to constantly fight for their lives. Fallout 4 features various new locations and characters, and a whole variety of plot quests and challenging opponents.
Monster Hunter: World
RPG 26 January 2018
Another installment of the popular series of action games with RPG features. The series is developed by Capcom and its installments were usually released on Nintendo and Sony consoles. The plot isn’t very important in Monster Hunter World – the player simply assumes the role of the titular monster hunter who is tasked with exploring the mysterious continent known as the New World. There he kills powerful beasts as part of bounty contracts. The title offers a vast, open world that can be traversed on foot or on the back of a tamed monster. However, the main part of the game isn’t exploration, but battles with beasts. Each of the monsters has unique advantages and weakness. The battles are played in real time and the player can use variety of melee and ranged weapons and gadgets. The success lies in proper tactics and taking advantage of the surroundings.
Divinity: Original Sin II - Definitive Edition
RPG 14 September 2017
A direct sequel to Divinity: Original Sin and another installment in the popular RPG series launched in 2002 by the Belgian developer, Larian Studios. The story takes place once more in the fantasy land of Rivellon and presents events that occur between the first and second game in the franchise. This time around, we assume the role of a sorcerer, who uses the forbidden powers of the Source and is constantly pursued by the Order. We can determine the race and origin of our character, both of which influence the attitude of the encountered NPCs towards him or her to a large extent. The gameplay mechanics do not deviate significantly from the previous game in the series, although the developers did introduce a few novelties, such as a modified combat system, new element combinations as well as Source Powers. Contrary to its predecessor and other titles of the franchise, the production has a clearly darker atmosphere.
RPG 19 January 2016
A dark fantasy cRPG developed by debuting studio Red Hook. The story is set in a dark, medieval-like universe. While exploring ruins of an old castle and its dungeons, you face off against forces of darkness that overwhelmed the land because of the reckless actions of its previous sovereign. As you delve into the depths, you discover the dark history of a family who brought the evil upon the world. The gameplay focuses on dungeon crawling - dungeons filled with traps and crawling with monsters that need to be dealt with during turn-based combat sequences. An original idea is the sanity indicator of your heroes. Each team member has different personality and reacts differently to what is happening around him/her. Therefore, while playing you should keep an eye on their well being and fear levels, alleviating their stress by drinking alcohol or brawling, if needed.
RPG 05 June 2018
A dark action-RPG, whose story is set in the 20th century England. The title was developed by the French studio DONTNOD, known for games such as Remember Me and Life is Strange. The game takes place on the streets of London, during the infamous Spanish flu pandemic. We assume the role of a respected military surgeon who returns from a front lines to stop the spread of the plague. On the way home, however, he is bitten by a vampire and now has to continually struggle between the calling to help people in need and his new bloodsucker nature. In the game, we wander through the open world of London, undertaking main and side quests, talking to NPCs, and fighting in real time with different kinds of vampires and their hunters. Furthermore, we need to satisfy our constantly growing hunger for blood, remembering to do it discreetly and to wisely choose potential victims, since elimination of a wrong person can render us unable to complete certain quests.
The Witcher 2: Assassins of Kings
RPG 17 May 2011
An action RPG game and the second chapter of the adventures of Geralt of Rivia. Similarly to its predecessor from 2007, The Witcher 2: Assassins of Kings was developed by CD Projekt RED. The game follows the foiled plot to assassinate King Foltest. With the appearance of a mysterious man called Kingslayer the titular witcher becomes entangled in a complicated political intrigue, in which the fate of several kingdoms will be decided. The developers tried to faithfully recreate the world known from the literary works of Andrzej Sapkowski while enriching it with new elements. Great emphasis was put on moral choices leading to one of 16 possible endings, and on the completely rebuilt, dynamic combat system. The Witcher 2: Assassins of Kings is distinguished by excellent visuals powered by the developer’s proprietary REDengine.
Pillars of Eternity II: Deadfire
RPG 08 May 2018
A sequel to the successful RPG developed by Obsidian Entertainment. The story told in Pillars of Eternity II: Deadfire follows the threads started in the first installment of the series. Eothas, the god of renewal and light, comes back to life and takes the form of a statue buried under the protagonist’s keep. Although the stronghold gets destroyed, the main hero survives. From now on, he or she has to pursue a new goal, which is to hunt down Eothas as well as find answers to questions that can bring chaos to the world of gods and mortals. Pillars of Eternity II: Deadfire takes the player to the eponymous Deadfire archipelago in the far east. In this new region you can travel not only on foot, but also by ship. While controlling your party of characters, in the classic isometric view, you get to explore different locations, complete missions of varying importance and fight with opponents met on the way. Note that the world of Pillars of Eternity II: Deadfire lives a life of its own, and the choices you made in the first game have consequences here too. Some changes and improvements were made to the User Interface and dialogue system as well as the visuals, which now feature dynamic weather.
RPG 17 October 2017
A third person action-RPG developed by the creators of the legendary Gothic series - German studio Piranha Bytes. In contrast to the aforementioned Gothic, Elex is set in a dark post-apocalyptic universe that combines elements of both science-fiction and fantasy and where technology meets magic. In terms of mechanics, the game is similar to other modern action-RPGs. You get to explore a large open world, embark on a series of storyline missions as well as side quests, encountering numerous non-player characters along the way and, of course, slaying a wide array of monsters. Similarly to previous Piranha Bytes productions, the title features only single player gameplay with no online features.
Mount & Blade: Warband
RPG 30 March 2010
A standalone expansion to Mount & Blade, a popular game by TaleWorlds Studios, which gained acclaim for being a unique combination of strategy game and action-RPG. The developers responded to community feedback implementing an array of innovations and improvements to enrich the gameplay. First of all, artificial intelligence of commanders and vassals was significantly improved and the diplomacy options were expanded, giving you more control over your lands. Another thing that went through much improvement were the game’s visuals. However, the biggest novelty is the multiplayer gameplay for up to 64 people playing together in one of 7 different game modes. Warband features all locations present in the original Mount & Blade, as well as a brand new faction - the Sarranid Sultanate - and lots of new missions.
Dragon Age: Inquisition
RPG 18 November 2014
Dragon Age: Inquisition is the third part of a cRPG series, which started in 2009 with the debut of Dragon Age: Origins. Once again BioWare took on the development of the production in cooperation with Electronic Arts. The game is set in a fantasy world of Thedas, and the main theme of the plot is a demon invasion. The player becomes a leader of the Inquisition burdened with two tasks: stopping the creatures invading from spirit world - the Fade, and finding the ones responsible for bringing them to the world of mortals. The gameplay is based on classic cRPG solutions with a focus on world exploration, tactical combat, team-building, and making ethical choices that affect the course of the story. On the technical side, Dragon Age: Inquisition employs the Frostbite 3 engine (known for Battlefield 4, among others) which provides high-quality audiovisual environment.
Fallout: New Vegas
RPG 19 October 2010
Fallout: New Vegas is a spin-off to the famous post-apocalyptic cRPG series. The game was developed by Obsidian Entertainment, studio founded by ex-employees of Black Isle Studios (the creators of Fallout and Fallout 2). The story in Fallout: New Vegas focuses on a conflict between two factions: New California Republic and Caesar’s Legion, with the mysterious Mr. House and the citizens of New Vegas in the middle. The player takes on the role of a courier that saved from imminent death by a friendly robot named Victor. In terms of gameplay mechanics, the game copies the solutions from Fallout 3. Depending on your preferences, you can play either in first or third person perspective. Moreover, a well-proven combat system called V.A.T.S. comes back, letting you pause the game and select a part of enemy body you want to aim at. The visuals are powered by a modified version of Gamebryo Engine, previously used e.g. in The Elder Scrolls IV: Oblivion.
RPG 22 September 2011
An action RPG set in a dark fantasy world. It has been developed by the Japanese From Software studio, known from e.g. Ninja Blade, Demon’s Souls, and the Armored Core series. The story of Dark Souls takes place in a grim universe, greatly resembling the medieval age. The plot in scarcely depicted, and the players take role of an undead character, whose actions will shape the fate of the world. The game is a third-person perspective hack-and-slash. In a manner befitting a sandbox game, players are given a lot of freedom at exploring locations and undertaking various tasks. The game stands out with its high difficulty level and complex multiplayer mode.
RPG 13 October 2006
Third game from the popular RPG series, which began in 2001 year thanks to a previously unknown studio, Piranha Bytes. It follows the story of the Nameless Hero, once again taking us to the fictional fantasy universe, which has been significantly expanded, when compared to previous titles. The game’s world consists of 3 different lands: kingdom of Myrtana, ice-covered Nordmar and desert Varant. The player can freely shape the story, completing any number of nearly 1000 available quests for 10 different factions present in the game. Depending on which side he chooses at the end, he will come to one of 3 different endings. New chapter of the series comes with many changes in gameplay, including new skills, greatly enhanced character progression system, better equipment screen, and simplified fights, as well as significantly improved visuals.
The Witcher 3: Blood and Wine
RPG 31 May 2016
The second expansion to action-RPG The Witcher 3: Wild Hunt created by CD Projekt RED. This time we accompany Geralt during his stay in Touissant – one of few countries in The Witcher’s universe still untouched by war. However, under the veil of carefree idyll the city hides a dark, bloody secret. Investigating the mystery is another task for the White Wolf. Just like in the first expansion, new content does not end with new missions. The add-on also features new items, characters, and monsters. According to the developers’ estimate, Blood and Wine offers over 20 hours of gameplay.
RPG 13 July 2018
A Japanese role-playing game by Square Enix and Silicon, the creators of i.e. well-received Bravely Default: Flying Fairy and Bravely Second. Project Octopath Traveler features a unique style, which blends 16-bit sprites with 3D pixel-art surroundings. During the game, you visit various locations and complete many quests given by the NPCs. The game also features turn-based fights, in which to defeat your opponents you have to make proper use of your characters' abilities.
Mass Effect: Andromeda
RPG 21 March 2017
The fourth part of the hugely popular action RPG game series in a space-opera setting. BioWare Montreal, the development studio that helped create the two previous installments took the reins of Mass Effect: Andromeda's development. The game's story is not associated with the trilogy about Commander Shepard's fight against the Reapers, offering instead a completely separate plot featuring new characters and locations. Using the proven pattern, the creators of Mass Effect: Andromeda put the focus on a spectacular TPP action experience and moral choices that have a direct impact on the course of events. The technical side of the game is based on the third-generation Frostbite engine, providing high-quality audiovisuals.
RPG 15 March 2001
A fantasy action RPG developed by a debuting Piranha Bytes studio, founded by ex-employees of Greenwood Entertainment, a company that prospered in the 1990s. You take on a role of a nameless hero, who, with a group of others, gets incarcerated in a penal colony on Khorinis island. As it turns out, he is not a mere criminal, but a champion of gods who aim to clear the realm of evil forces lead by a mighty demon called The Sleeper. On his quest, the protagonist joins one of three camps and completes many tasks, encountering over 200 non-player characters and a few dozen types of monsters. As he earns experience, the nameless hero develops his skills and learns new abilities – both combat and magic. The game’s 3D graphics is powered by an proprietary engine called ZenGin.
Gothic II: Night of the Raven
RPG 22 August 2003
An official expansion to the second installment in the action RPG series - Gothic. The add-on expands Piranha Bytes' work by a new story chapter, loosely tied to the events depicted in the original story. The Nameless Hero needs to help the Water Mages in their quest to defeat Raven, a magnate known from the first Gothic, who aims to lay his hands on a mighty artifact called the Claw of Beliar, hidden away in the Temple of Adanos. This time you get to visit new locations, whereas the old ones were expanded by new secret places. The developers introduced a wide array of new missions, monsters, equipment, and non-player characters – including some known from the first installment. The progression system features new options and the gameplay difficulty was raised. Apart from further engine improvements, numerous bugs found in the base game were fixed.
Pillars of Eternity
RPG 26 March 2015
Pillars of Eternity is a fantasy cRPG developed by Obsidian Entertainment with the support of the users of Kickstarter funding platform. The player assumes the role of a hero who, with the help of his or her companions must embark on a dangerous quest complete a series of perilous tasks. The gameplay of Pillars of Eternity is reminiscent of classic productions such as Baldur's Gate, Icewind Dale, and Planescape: Torment. The creators decided to utilize combat mechanics with an active pause system. The game features also a complex character development system, and a rich variety of weapons and gear for the characters can use.
Dark Souls III
RPG 24 March 2016
Another installment in the series of dark action RPGs, initiated and developed by Japanese studio From Software. The title is set in the same fantasy universe, in terms of content however, it offers a completely new story in which we visit 12 previously inaccessible locations. At the same time, the game features a more extensive plot, and the gameplay itself is accompanied by over an hour of cutscenes. The production includes as many as 12 character classes, 45 new enemies, 15 challenging bosses, 100 weapons, 40 pieces of armor and nearly 200 other items. One of the most important new features is the possibility of sacrificing the bodies of defeated enemies, which allows us to summon certain characters or haunt another player’s game. New sword fighting techniques were also introduced, and we learn them gradually as we progress in the game. Both the atmosphere characteristic of the series, and the high level of difficulty have been preserved in the sequel.
World of Warcraft
RPG 23 November 2004
An overwhelmingly popular MMORPG set in the universe known from a cult series of RTS games from Blizzard Entertainment. Several years after the events of WarCraft III: The Frozen Throne, Azeroth is still being shaken by the conflict between the new two opposing factions. The Alliance assembles Men, Dwarves, Night Elves, and Gnomes. On the other side of conflict there is the Horde, consisting of Orcs, Taurens, Undead, and Trolls. In the game you pledge your allegiance to either of the two, create a character by picking one of multiple races and professions, and join thousands of other players from all over the globe in exploration of the vast game world, fighting dangerous foes, and facing various challenges, which are constantly being expanded by Blizzard’s developer team. As you progress in the game, your character develops according to the frames set by the canon of computer role-playing games. In order to play World of Warcraft you must buy the game and pay a monthly subscription.