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Audiosurf Video Game Series

Video Games Encyclopedia by Gamepressure.com

Audiosurf 2
Audiosurf 2

Arcade 26 May 2015

The second installment in the series of arcade music games established by Dylan Fitterer in 2008. The premises were not changed in Audiosurf 2; during the game players race along procedurally-generated, futuristic racing tracks and strive to collect color blocks while avoiding gray ones. The most prominent feature of the game is the fact that the colors and shapes of the tracks are generated according to the waveform of the song that plays in the background, and which can be any song the player chooses. The game accepts mp3, m4a, wav, ogg and audio CD formats. In contrast to the previous installment, this game boasts higher resolution and more special effects. In terms of the mechanics, the main novelty are the new vehicles that we can use and the ability to hover above the track for a while, which allows performing spectacular acrobatic maneuvers and avoiding the problematic parts of the track.

PC

Audiosurf
Audiosurf

Arcade 15 February 2008

Audiosurf is a game created by only one person, an independent developer - Dylan Fitterer. The artist himself classified it as a "music-adapting puzzle racer", which should be understood as a "logical racing game matching the music".

PC