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Ubisoft's Naruto Video Game Series

Video Games Encyclopedia by Gamepressure.com

Naruto: The Broken Bond
Naruto: The Broken Bond

Fighting 18 November 2008

A 3D action-adventure fighting game by Ubisoft and a sequel to the 2007 Xbox 260 game Naruto: Rise of a Ninja. The plot is a continuation of the story from its predecessor: when the protagonist is recognized as a splendid ninja, his best friend, Sasuke, becomes jealous. The fact is taken advantage of by the leader of the renegade ninjas, Orochimaru, who talks Sasuke into leaving his companions and joining his side. Of course, Naruto decides to search for his friend and snatch him from the enemy's hands. Mechanics-wise, it is another action-adventure game, which emphasizes spectacular combat. Unlike in the previous installment, in Naruto: The Broken Bond you don't control just one character but a group of three.

X360

Naruto: Rise of a Ninja
Naruto: Rise of a Ninja

Action 30 October 2007

Released exclusively for Xbox 360, it is an action game belonging to the popular Naruto franchise. The game is the first installment in the series not to be developed by the Japanese - instead, the game was created by a Montreal-based studio belonging to Ubisoft Entertainment. In terms of mechanics, Naruto: Rise of a Ninja resembles famous open-world action franchises, such as Grand Theft Auto or Saints Row. The difference lies in the setting, for instead of American streets, the player is taken to a ninja village and takes on the role of a vigorous teenager seeking recognition among other ninjas. In order to become Hokage, that is, the leader of the whole community, Naruto will have to face numerous demons and other dangerous enemies. The player explores the game world and talks to other characters in search of missions requiring them mostly to take part in spectacular battles, during which special powers typical for the series are used. All of this is complemented by cel-shaded, cartoonish visuals, which is typical for games belonging to the Naruto series.

X360