Strategy Video Games36
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
Browse genres/themes ?
Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Mytran Wars
Strategy 17 April 2009
Turn-based strategy game in which we take control over the mecch. There are two sides to the conflict and four campaigns for one player.
Operation Darkness
Strategy 24 June 2008
Combination of turn-based strategy and RPG. We join an alternative version of World War II, fighting not only against Nazis, but also monsters commanded by the enemy.
Helldorado
Strategy 01 June 2007
Informal continuation of tactical strategy series with action elements Desperados by Spellbound Entertainment studio. The plot of Helldorado takes us back to the realities of the Wild West, where we take control over a team of six heroes led by John Cooper known from previous parts of the series.
Heroes of Newerth
Strategy 12 May 2010
S2 Games is a game focused on network battles MOBA inspired by the modem Defense of the Ancients. Two teams stand in front of each other and the task of each team is to destroy the central building in the enemy base. The action takes place in the same world as the Savage series.
Warhammer: Mark of Chaos - Battle March
Strategy 16 March 2008
An official expansion for the 2006 RTS game Warhammer: Mark of Chaos by Black Hole Games. The expansion, called Battle March, features a brand new story campaign, in which you can play as two previously unavailable Chaos-allied races—the magically-inclined Dark Elves and more close-combat-oriented Greenskins. Both races have a full set of characteristic units and new heroes each, who gain experience with every battle and possess innovative special abilities.
John Tiller's Campaign Series
Strategy 05 June 2007
John Tiller's Campaign Series is a package of three war games, located during World War II and created by an American developer studio TalonSoft.
The Settlers: Rise of an Empire - The Eastern Realm
Strategy 27 March 2008
An official expansion for the sixth installment in the popular economy simulation series by Blue Byte Software, entitled The Settlers: Rise of an Empire. The action of The Eastern Realm takes places after the events of the vanilla game, when our nation’s key trade route becomes blocked. It quickly turns out that the eastern provinces of the kingdom are in grave danger and our military intervention is inevitable.
Airlines 2
Strategy 02 October 2002
Another representative of the increasingly popular economic strategies concerning airlines. The player naturally becomes the owner of a small company dealing with air transport and is to create large, international airlines on its own.
The Kings' Crusade
Strategy 15 October 2010
The King's Crusade is a strategy game whose action was set in the 12th century. Players can play as Commander of the 3rd Crusade, Richard the Lion's Heart or the Saracens Saladin, and take part in the struggle for the Holy Land. The game combines tactical and strategic elements. Produced by the Neocore Games team, the game is also known as Lionheart: Kings' Crusade and Lionheart: Crusades of the Cross.
Blitzkrieg: Rolling Thunder
Strategy 09 November 2004
Rolling Thunder is the second official extension of the popular real-time strategy (RTS) with the action set during the Second World War, "Blitzkrieg", whose market debut took place in mid-2003. Unlike other publishers of this type, this add-on does not require the original version of the program to be installed and is sold as a fully stand-alone product.
The Lord of the Rings: Tactics
Strategy 08 November 2005
The Lord of the Rings: Tactics is a tactical game with numerous RPG elements, in some aspects resembling Final Fantasy Tactics. The production takes players to the fantastic world of Middle-earth.
Gangland
Strategy 04 March 2004
A hybrid game containing elements of real-time strategy, cRPG and action/FPS games, dealing with violence and organised crime. Our activities include theft, intimidation, racketeering, prostitution, smuggling, beating and murdering people.
Saga: Rage of the Vikings
Strategy 14 May 1999
Saga: Viking Anger is a Cryo Interactive real-time strategy (RTS) with action set in the realities of Nordic mythology. The player directs the actions of the Viking clan, which must resist adversity and constantly threatening enemies. The advantage of the game is, among other things, a functional editor, which allows you to create your own scenarios and maps.
Europa Universalis II
Strategy 20 November 2001
A sequel to the extensive real-time strategy game by Paradox Interactive that lets us lead the development of the biggest European superpowers throughout hundreds of years. Europa Universalis II is much bigger and spans across not three but four hundred years of global history (1419-1820). Contrary to its predecessor, the sequel lets us lead one of 180 actual countries, including such ones as the Chinese Empire or African tribes.
America: No Peace Beyond the Line
Strategy 15 January 2001
Discover, conquer, defend yourself, build up and thus re-create America's history. This game is a typical RTS, which will allow the player to take control of one of the four nations and lead to its domination over the others.
Sid Meier's Civilization II
Strategy 30 June 1996
A sequel to the extremely successful turn-based strategy game Sid Meier's Civilization. Like in the first installment, our goal is to create a global empire through the advancement of army, economy and politics. Going from the year 4000 B.C. up to the distant future, the player can lead one of the 21 playable nations to its glory.
Cossacks II: Battle for Europe
Strategy 19 June 2006
A standalone expansion for Cossacks II: Napoleonic Wars, a real-time strategy game set in the 19th-century Europe developed by GSC Game World. Apart from six playable nations that were present in the vanilla game, the expansion offers three new ones: Spain, Duchy of Warsaw, and Confederation of the Rhine.
Evil Islands: Forgotten in Astrale
Strategy 27 January 2006
Forgotten in Astrale is a subtitle of a stand-alone addition to Evil Islands: Curse of the Lost Soul, a well received by players position of the cRPG genre with elements of strategy. Behind the plug-in is a group of enthusiasts of the original version of the game, gathered in the Matilda Entertainment development studio, who in the final phase of the project received support from Nival Interactive, producers of Evil Islands.
Incubation: Time Is Running Out
Strategy 15 November 1997
Incubation: Time is Running Out is a classic turn-based strategy produced by Blue Byte Software. The action of the game was set on the planet Scayra, whose inhabitants were infected with a mysterious virus turning people into bloodthirsty beasts. The player commands a commando unit sent on a mission to save the remains of the surviving colonists.
Warlords IV: Heroes of Etheria
Strategy 21 October 2003
Warlords IV: The heroes of Etheria are a turn-based strategy set in fantasy climates, produced by Infinite Interactive studio. The plot of the game depicts a conflict in which 6 factions are involved. Players command armies made up of dragons, elves, pegasus and other fantastic creatures. The creators will try to create a captivating storyline of the single-player campaign and the possibility of competing with live opponents in a multiplayer game via LAN or the Internet.
Heroes of Malgrimia
Strategy 22 November 2007
Heroes of Malgrimia is a classic turn-based fantasy strategy, rightly reminiscent of such titles as Heroes of Might & Magic or Age of Wonders.
Hearts of Iron 2: Doomsday - Armageddon
Strategy 29 March 2007
An expansion to the enhanced version of the popular grand strategy game, Hearts of Iron 2, by Paradox Interactive. The production lets us assume control over a country of our choosing and lead it to victory on the fronts of the World War II.
Legion Arena
Strategy 04 November 2005
Legion Arena is a large-scale strategy game, which by taking into account elements known from the production typical for the RPG genre, offers users something more than just traditional battles with the participation of numerous armies.
Dungeon Keeper (1997)
Strategy 26 June 1997
An innovative real-time strategy game set in a fantasy universe. Dungeon Keeper was created by Peter Molyneux’s Bullfrog Productions, the studio known for the Populous and Syndicate series. Unlike many dungeon crawlers popular in 1990s, Dungeon Keeper does not put you in the shoes of an adventurous hero, instead letting you play as a demonic lord of dungeons. Your main task is building an expansive net of dungeons and defending them from raiding heroes.