Strategy Video Games45
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Horse Racing Manager
Strategy 04 April 2003
Game by the fathers of the Cycling Manager series, allowing the user to feel the atmosphere of horse races, referring, among others, to the famous races in Ascot, Pardubice and Warsaw (Sluzewiec).
Transport Giant
Strategy 09 June 2004
An economic strategy game developed by JoWooD Entertainment AG. The action starts in 1850 during the great economic boom. The player assumes the role of a newly-established transport company that deals in transporting various kinds of goods and raw materials as well as factory workers. Our task is to dynamically expand our company and forge it into a true transport empire throughout centuries. Transport Giant offers over a dozen varied campaigns set in Europe and in the United States.
Age of Empires: The Age of Kings
Strategy 14 February 2006
Turn-based strategy game developed by Digital Eclipse for the Nintendo DS console. Players lead one of five nations (Britons, Franks, Saracens, Mongols and Japanese) to victory in unique campaigns. Gameplay focuses on gathering resources, researching new technologies and forming powerful armies. We can choose from 45 various units, as well as heroes like Richard the Lionheart, Saladin and even Robin Hood.
Star Wars: Rebellion
Strategy 23 May 1998
Star Wars: Rebellion is the first attempt by LucasArts to create a strategy game referring to the rich world of "Star Wars" - George Lucas' popular film saga. There are two sides to choose from: the Empire and the Alliance of the Rebels.
Final Fantasy Tactics Advance
Strategy 08 September 2003
Tactical RPG games draw in incredibly. If a good combat system is wrapped in a good story, with good graphics and effects of fights - you can count on the hit. Final Fantasy Tactics shows how to play such games.
Moscow to Berlin
Strategy 24 October 2005
Moscow to Berlin is the fourth installment of the Real-Time Strategy (RTS) cycle, referring to the turbulent events on the fronts of World War II and developed by the Digital Reality team.
Savage 2: A Tortured Soul
Strategy 16 January 2008
Sequel Savage: The Battle for Newerth, an original mix of strategy, action game and cRPG elements dedicated to multiplayer team fights, which debuted in 2003.
The Settlers: Heritage of Kings - Legends
Strategy 01 September 2005
The second official extension to the fifth installment of The Settlers series. It gives the fans of the cycle four new campaigns consisting of a total of 17 missions. Each of them has its own story connected with the heroses of the world of settlers.
Act of War: High Treason
Strategy 24 March 2006
The first official extension to the Act of War: Direct Action strategy. The original game focused mainly on the presentation of contemporary battles in large cities. This time the authors decided to broaden the range of offered environments and offer us a campaign taking place in coastal and marine areas.
Luxury Liner Tycoon
Strategy 24 January 2004
Luxury Liner Tycoon is an economic strategy based on the idea of popular Tycoons, in short - build, manage and earn money. The whole thing resembles Cruise Ship Tycoon to a large extent - we can prove ourselves in steering a leisure and tourist ship.
Cuban Missile Crisis: The Aftermath
Strategy 04 February 2005
A real-time strategy embedded in an alternative history. The Cuban crisis (the conflict between the USA and Cuba, which found itself in the sphere of influence of the USSR and received military aid) does not end here with a peaceful solution.
Outlive
Strategy 21 March 2001
A futuristic RTS taking place in the 21st century, when the Earth, depleted from natural resources, sends two different expeditions to the rich Titan deposits. Different factions of the earth, genetically modified people and mechanical cyborgs, are beginning to fight for the right to Saturn's moon.
Air Command 3.0
Strategy 12 April 2001
Become a flight controller at the biggest international airports and see why this is one of the most responsible and stressful workplaces.
Take Command: 2nd Manassas
Strategy 18 April 2006
The second game from the strategic Take Command series of the MadMinute Games development team. The predecessor, known as Take Command: Civil War Bull Run, was the band's debut project and from the march gained recognition in the eyes of fans and industry services.
Rock Manager
Strategy 26 October 2001
Manager of a rock band promoted by Pan Interactive. Players can become the manager of a promising rock band and with their bold marketing moves take it to the top of popularity.
Arctic Baron
Strategy 23 June 1993
Arctic Baron (also known as Transarctica) is a strategy game by Silmarils, which takes us to the near future. Humanity, defending itself against the lamentable effects of the greenhouse effect, has led to the sky being covered with heavy clouds. Unfortunately, the limited access to sunlight caused that most of the world at that time covered itself with ice.
Fire Emblem: The Sacred Stones
Strategy 23 May 2005
Fire Emblem: The Sacred Stones is a turn-based strategy with RPG elements played in a fantasy world. We command a variety of units with legions, fight with them and develop, gaining experience and adding new skills.
Rush for Berlin: Rush for the Bomb
Strategy 27 April 2007
Rush for the Bomb is the first official addition to the real-time strategy called Rush for Berlin. The Hungarian studio Stormregion is responsible for the production of the extension, with titles such as S.W.I.N.E. and the popular but controversial Codename: Panzers series.
Burntime
Strategy 20 March 1993
The action of Burntime takes place in an unspecified past, just after the end of the Third World War. As a result of the nuclear holocaust that devastated the whole world, the once great and highly developed human civilization must fight for the simplest things to survive: water and food.
Carriers at War
Strategy 12 April 1991
Carriers at War is a game remake designed by Australian company Strategic Studies Group Pty Ltd. under the same title, which was originally released in 1984 with the Commodore 64 computer in mind. The new version, realized nine years later, is a faithful copy of the original, additionally equipped with a decent for those times visual setting.
Prison Tycoon 2: Maximum Security
Strategy 15 September 2006
Prison Tycoon 2: Maximum Security is a representative of the genre of economic and managerial games that deal with the prison system. The title gives us a chance to play the role of a rather untypical entrepreneur - the owner of a private prison.
The Guild 2: Pirates of The European Seas
Strategy 27 April 2007
The first expansion for The Guild 2, an interesting title enabling us to create our own house and lead it to prestige and wealth. The new expansion enables us to engage in various professions involving sea travel. We are free to participate in complex trade relations with the greatest ports, build good relations with other traders, or sail dangerous trade routes. On the other hand, the player can take control of a pirate ship, and hunt trade vessels for their precious cargo.
Zoo Tycoon: Marine Mania
Strategy 22 October 2002
Tycoon Zoo: Marine Mania is the second official extension to Tycoon Zoo's economic strategy. This time, developers from Blue Fang Games studio decided to allow players to build a virtual oceanarium. The supplement introduces, among others, 20 species of marine animals, 21 types of underwater organisms and plants and five toys useful for demonstrations with dolphins.
Trade Empires
Strategy 12 September 2001
Trade Empires is an economic strategy produced by Frog City Software development studio, in which the player has the opportunity to build a trading empire. The action takes place over a period of several thousand years, during which one can observe changes in the technology and social and economic structure of the virtual world.