Strategy Video Games74
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Hegemony Gold: Wars of Ancient Greece
Strategy 25 February 2011
Hegemony Gold: Wars of Ancient Greece is an extensive real-time strategy from Longbow Digital Arts studio. Hegemony Gold offers 2 new role-playing campaigns and a free gameplay mode that aims to conquer the entire ancient world.
The Train Giant
Strategy 15 March 2012
Real-time economic strategy. As president of a railway company, we must ensure the social and economic development of a large virtual city. For this purpose, we create a communication network and build housing estates, office buildings and factories. The money earned on this activity can be invested on the stock exchange.
For Liberty!
Strategy 04 July 2006
For Liberty! is a new strategy game of the Hussar Games team, which takes the player into the reality of two historical conflicts of independence.
Command Ops: Battles from the Bulge
Strategy 26 May 2010
A tactical game played during World War II. The action focuses on the last large offensive of German troops on the western front. The creators of the production focus on a realistic presentation of war struggles. In addition to the solo campaign, an extensive multiplayer mode and scenario editor were prepared.
Europa Universalis III: The Divine Wind
Strategy 14 December 2010
The fourth major DLC to the strategy game Europa Universalis III developed by Paradox and published in 2007. The expansion named Divine Wind stays in the same time period as the base-version of the game and takes place between 1453-1789. The title concentrates particularly on the Far East, which influences and slightly changes the gameplay. Moreover, set on the Asian coast of Pacific, the game features dozens of new villages that you can raid.
Jagged Alliance Online
Strategy 15 September 2012
A browser version of a popular turn-based strategy game brand, allowing you to take control of a mercenary branch. The whole is based on the solutions of its predecessors and is a cocktail of real-time strategy, turquoise and cRPG, complemented by social networking and MMOs. The player, realizing the assumptions of the campaign, follows the situation on servers, takes part in battles, forms alliances, and learns about the movements of enemies.
King's Bounty: Legions
Strategy 08 August 2011
Network turn-based strategy embedded in the popular fantasy universe, known from the King's Bounty series. The game is about exploring the world, performing quests, leading turn-based battles and developing the hero and the army under his command. Despite the fact that the game is possible to play alone, special emphasis has been put on multiplayer competition, the essence of which are PvP duels between players.
Two Worlds II: Castle Defense
Strategy 27 April 2011
The side-scrolling game of Reality Pump studio's native RPG series, representing the popular tower defence strategy genre. The story of the game is set in the universe known from the series and tells about the events that took place between the first and the second part of the series. The axis of the action is the conflict between the black-magic-preoccupied ruler of Antaloor, Gandohar, and the Orcs who want to overthrow the demonic leader.
Napoleon in Italy
Strategy 06 November 2007
Napoleon in Italy is a relatively complex strategy game, set in historical realities. The producer used a turn-based gameplay model.
Elemental: Fallen Enchantress
Strategy 23 October 2012
The first expansion pack to the turn-based strategy game Elemental: War of Magic developed by Stardock (the creators of the Galactic Civilizations series). The player is invited into a fantasy world, where they assume the role of a ruler of one of the kingdoms, and is tasked with expanding their influence and building their own nation. Elemental: Fallen Enchantress expansion pack greatly modifies the gameplay mechanics by introducing a series of changes.
Tom Clancy's Ghost Recon: Shadow Wars
Strategy 25 March 2011
Tom Clancy;s Ghos Recon: Shadow Wars is a turn-based strategy produced by Ubisoft. The player plays the role of the commander of an anti-terrorist unit sent with dangerous missions to various corners of the globe. The title exploits the technical capabilities of an innovative platform, including a three-dimensional display and a touch-screen assistant.
Revolution Under Siege
Strategy 23 November 2010
Revolution Under Siege is a turn-based strategy maintained in a classic convention, whose creation is the responsibility of the development team of SEP REDS studio. The action of the game was set in the realities of the Russian civil war (1917-1923), and the player has the opportunity to play the role of the leader of one of several factions involved in it. The creators have prepared seven campaigns, most of which are based on historical events.
Panzer Corps
Strategy 11 July 2011
Turn-based strategy game set during World War II being the spiritual heir to the cult Panzer General. Among the available playable nations we will find Poland, Italy, France, Norway, Belgium, USA, Soviet Union, Great Britain and Germany. The gameplay mechanism bets on fast battles, but at the same time offers a high level of realism and depth.
Achron
Strategy 29 August 2011
Achron is an unusual real-time strategy in science fiction climates. Thanks to the use of chronoenergy, the player can control their units in the past, present and future.
Ironclads: High Sea
Strategy 21 September 2009
A realistic turn-based strategy telling the story of naval battles of the steam fleet. In the role of navy commander we have to defeat enemies and rule the sea.
Europa Universalis: Rome - Vae Victis
Strategy 19 November 2008
An official add-on for Europa Universalis: Rome – a spin-off of the popular strategy series, developed continuously from 2001 by Paradox Interactive. Similarly to the base game, the action of the expansion takes us to Antiquity, documenting the rise of the Roman Empire from 280 B.C. to 27 B.C. The Vae Victis expansion introduces a slew of new, previously unavailable mechanics to the game.
Order of War: Challenge
Strategy 12 March 2010
The first addition to the strategy game Order of War. It introduces 12 new multiplayer maps and 6 new multiplayer modes. The authors also offered 4 fresh cooperation missions, in which together with our friends we will come to defend the staff from the next waves of enemies.
Close Combat: Last Stand Arnhem
Strategy 07 July 2010
A realistic war game from the popular series. We move there until World War II and become the commander of the unit. Production focuses on the operation Market Garden, during which the Allies cross the Rhine River. The title contains all the characteristics of the series: tactical battle in real time and an attempt to faithfully represent the situation on the battlefield.
Company of Heroes Online
Strategy canceled
An online version of a great real-time strategy, prepared by creators of such series as Homeworld or Dawn of War. The production resembles the original, but has been enriched with a number of network options and microtransactions. While playing, we play as one of the two armies and fight on different battlefields. Unfortunately, the title did not gain much popularity and was suspended.
For The Glory
Strategy 10 November 2009
A strategy game developed by Crystal Empire Games, based on AGCEEP (Alternative Grand Campaign / Event Exchange Project) – a fan modification for Europa Universalis II. For the Glory offers the ability to take the reins of one of over 180 countries, and control it over the span of 400 years (from 1419 to 1820). During the gameplay, we assume control over every aspect of our country, including internal and foreign politics, economy, diplomacy, or military conflicts.
SimCity Societies: Destinations
Strategy 24 June 2008
Destinations is the first addition to SimCity Societies, an economic strategy in which we play the role of mayor managing all aspects of the new metropolis.
Command and Destroy
Strategy 14 March 2008
Classic real-time strategy, in which we set up our own base and create an army. We stand up for people or an aggressive alien race.
Europa Universalis III: In Nomine
Strategy 28 May 2008
Another DLC requiring the base version of the third part of Europa Universalis and its previous expansion called Napoleon’s Ambition. In Nomine takes you back to the year 1399 when Henry IV takes the English throne. The expanded historical time frame enabled the developers to introduce a set of important historical events, like the Mongol invasion of Turkey, the Hundred Years’ War, or the Decline of the Byzantine Empire.
Combat Mission: Shock Force – NATO
Strategy 21 October 2010
The third addition to the real-time strategy game, which introduces a NATO army contingent unit to the fun. The creators of the extension focused on developing new branches, improving the gameplay and preparing campaigns and scenarios (located in Syria). The package also introduces a functional editor to create your own tasks.