Strategy Video Games78
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Command Ops: Highway to the Reich
Strategy 26 January 2012
The first extension to the tactical war game Command Ops: Battles from the Bulge. The authors recreated Operation Market Garden, offering a total of thirteen new scripts. In addition to the new maps, a lot of improvements have been made to the engine, which makes the gameplay even more realistic.
Tom Clancy’s Ghost Recon Commander
Strategy 21 May 2012
A turn-based facebook tactical game belonging to the famous cycle created by Tom Clancy. We command a small unit of soldiers sent to carry out the most dangerous missions. The whole is based on a free model with micropayments.
The Walking Dead Social Game
Strategy 09 August 2012
A browser-based strategy game. It is an adaptation of a popular comic book series published in our country as Zywe Trupy. The task of the players is to survive in a world dominated by zombies. To do so, they must create fortified camps, search for supplies and food, and kill the dead in a turn-based combat system.
Racing Horse Tycoon
Strategy 02 March 2007
Racing Horse Tycoon is an economic strategy of the tycoon genus addressed to younger customers. The player takes on the role of the manager of the virtual stud, and his duties include training and care of horses, putting up the fastest steeds in races, as well as expanding the available infrastructure and skillfully managing financial matters.
Planets under Attack
Strategy 28 August 2012
Space strategy game by the Russian band Targem. We play the Admiral of a large star fleet and our goal is to conquer the whole galaxy. The authors have prepared both a single player campaign and an extensive multiplayer mode, in which we can compete with other people or join forces to face the artificial intelligence.
Harvest: Massive Encounter
Strategy 05 March 2008
A tower defence strategy embedded in the reality of sci-fi. The aim of the game is to defend the base against alien attacks. To this end, we build fortifications and build further defensive towers. The action takes place on three planets, Hephaestus, Poseidon and Ares, and we oppose nine types of opponents.
Worms: Revolution
Strategy 10 October 2012
Another installment in a series of popular arcade-strategy games. Revolution references the older titles in the series, which was initiated by Team 17 back in 1995. Similar to the previous installments, the combat is turn-based and the player's goal is to exterminate the opposing team with a massive number of sophisticated, and sometimes silly, weapons and gadgets. Despite relying on a classic formula, the creators introduced several new features to the game.
TV Giant
Strategy 13 April 2006
TV Giant is an economic strategy, which is another position, treating the establishment of a specific company and gaining a monopoly in a given sphere of business. This time the developers decided to enter the world of television - the user, starting as a young entrepreneur, gets a chance to become a magnate of this industry.
Beauty Factory
Strategy 19 January 2007
Beauty Factory is a position created primarily for female PC owners. The game belongs to the group of economic strategies that allow to set up a company and gain monopoly in a given sphere of business. This time the developers decided to enter the world of cosmetics.
Strategic Command 2: Blitzkrieg - Weapons and Warfare
Strategy 24 October 2007
Strategic Command 2: Blitzkrieg - Weapons and Warfare is a supplement to the turn-based strategy Strategic Command 2: Blitzkrieg published in April 2006. The developer is Fury Software and the publisher is Battlefront.com.
Ice Cream Tycoon Deluxe
Strategy 02 March 2007
An economic strategy in which we manage an ice cream selling company. We set the menu, prices and distribution locations, as well as decide on the marketing campaign. We also have to deal with ruthless competition. Police and civil servants are trying to prevent us from achieving success.
Elemental: War of Magic
Strategy 24 August 2010
Turn-based strategy game set in fantasy by Stardock Studios. We stand on the side of one of the 12 factions and command the kingdom. In the game we will meet hundreds of magical characters, objects, spells and places. A curiosity is the possibility of influencing the surrounding, randomly generated environment, in which, for example, we can name locations and mountains.
Guns of August: 1914-1918
Strategy 24 July 2007
Guns of August is a classic turn-based strategy game set in the realities of World War I, developed by Adanac Command Studies studio, which already has a similar production, The Campaigns of the Danube 1805 & 1809.
SimCity Societies
Strategy 13 November 2007
SimCity Societies is another part of the best-selling strategic-economic series, developed since the late 1980s. This time, however, the production process did not involve Maxis, but the Tilted Mill Entertainment studio, from which games such as Caesar IV came out. Along with the change of the traditional developer, the concept of fun has been slightly modified.
Depths of Peril
Strategy 05 September 2007
Depths of Peril is an interesting mix of strategy and arcade games cRPG, created by independent development studio Soldak Entertainment.
Heroes of Might and Magic: Complete Edition
Strategy 04 January 2008
A massive collectors set prepared by the Ubisoft company, which contains all five games from the renowned Heroes of Might and Magic series, that have been released between 1995 and 2007, together with all of their official expansions (a grand total of 12 products).
Worms: A Space Oddity
Strategy 25 March 2008
Worms: A Space Oddity is another part of a well-known series of turn-based strategies in which we play as a team of worms and face teams controlled by the console or other players. The developer is Team17 Software, well known for producing earlier versions of Worms. The Wii version offers a new control model, interesting graphics and sets of new missions and accessories to try out.
Spaceforce Captains
Strategy 29 November 2007
Spaceforce Captains is a representative of strategic turn-based games with space-based action. The player's main goal is to develop their own civilization through expansion, scientific research and economic development.
Final Fantasy Tactics: The War of the Lions
Strategy 05 October 2007
Improved version of the classic turn-based strategy (with elements of a typical RPG). The changes included both the quality of the audiovisual setting and the addition of two completely new character classes (onion knight and dark knight).
Democracy 2
Strategy 07 December 2007
Continuation of an extremely complex strategy game. Once again we play the role of the leader of a fictitious state. We strive to win every election.
Heroes of Malgrimia: Kill the Dragon
Strategy 06 February 2009
Separate addition to the second part of turn-based strategy Heroes of Malgrimia. This extension introduces a lot of new elements to the game, first of all a new continent over which the undead have power.
Emergency: Disaster Rescue Squad
Strategy 07 April 2009
A strategy game in which we have to deal with disasters and catastrophes. We are in full control of the rescue forces in order to control various situations and save endangered people.
Sid Meier's Civilization III: Complete
Strategy 14 September 2004
Sid Meier's Civilization III: Complete is a complete set of the turn-based strategy Sid Meier's Civilization III and its two expansions: Play the World and Conquests. Sid Meier's Civilization III is the third installment of the renowned strategy game, where we have the opportunity to create the greatest civilization on Earth. Army commanders gain experience while fighting, making their combat skills more effective.
The Continuum
Strategy 27 June 2008
The Continuum is the first production created by the Chicago development studio Seven Lights, a combination of turn-based strategy and RPG, designed for online gameplay. It is closely related to a series of comics under the same title.