Adventure 24 August 2016
An FPP action-adventure game featuring sci-fi elements and focusing on exploration. It was developed by Blue Isle Games - a Canadian team popular for Slender: The Arrival. The player is taken to the titular valley, which is a mysterious place located somewhere in the Rocky Mountains. Assuming the role of an unspecified character, the player traverses a set of diversified locations, trying to discover the secrets hidden in the area. The protagonist makes use of the L.E.A.F. exoskeleton, which belongs to the latest inventions in technology. However, thanks to the possibilities the exoskeleton offers, the exploration is very dynamic, for the protagonist can access locations an ordinary human being would not be able to reach. One of the most important uses of L.E.A.F. is control over life and death - the player can both deprive organisms of their lives or literally breathe life into them. There is a price to be paid for this ability however, because each death of the protagonist causes the entire valley to decay gradually.
The Town of Light (XONE)
Adventure 06 June 2017
First-person adventure game in the form of a psychological thriller and the debut of an independent Italian studio Lka.it. The game's plot is set in an mental institution located in the Italian town of Volterra. Creators of The Town of Light decided to depict in their game the history of an actually existing place, focusing on dramas of its residents, treated by facility staff like animals. In the game we play the part of a 16-year-old girl named Renee who comes to the asylum in hope of recovering her lost memories. Her task is complicated by the fact that she suffers from schizophrenia, and during exploration she is constantly accompanied by her various fears and other symptoms of her condition. During the game we explore subsequent, carefully reproduced rooms of the asylum, slowly discovering all of its dark secrets. Depending on our actions, story can develop in a nonlinear way.
Action December 2018
An action-adventure game offering a surrealistic atmosphere and developed by Bedtime Digital Games. Figment is set in a world which depicts the subconsciousness of a 40-year-old man. When his calm mind got attacked by nightmares symbolizing everyday frights, two friends stood up to them. Dusty is an embodiment of courage; as for Rusty, she manifests optimism and bears a resemblance to birds. The game is played from an isometric view and the experience is based mainly on exploring locations filled with traps and fighting enemies and bosses encountered. Interestingly, the stronger enemies sometimes are not eager to fight and only through backing them into a corner can the player confront them, which requires finding the weak spots of the adversary and taking advantage of them. The game world is filled with sounds and music, which illustrates the player's actions. The in-game environments are presented with thr use of colorful, hand-drawn graphics reminiscent of the works by Salvador Dali.
Adventure 30 January 2018
An episodic psychological thriller exploration game, the first one by Nilo Studies, founded by Niles Sankey—formerly a member of Bungie for ten years, the creators of e.g. the Halo franchise and Destiny. The game was inspired by American TV series such as The X-Files or The Twilight Zone, as well the British series Black Mirror and video games like The Stanley Parable or P.T. (the playable teaser of the ultimately cancelled Silent Hills). In Asemblance you play as a mysterious protagonist trapped in a machine capable of memory simulation. To escape, you need to delve deep into the protagonist's mind and recover memories which would be better off forgotten. You journey through various—and at times surreal—fragments of the protagonist's past. The game utilizes the first-person perspective, and the gameplay is focused on exploration and limited interaction with the environment.
Blackwood Crossing (XONE)
Adventure 17 February 2017
An adventure game developed by PaperSeven. The plot was written by Oliver Reid-Smith (the creator of the script for the well-received The Room), and it focuses on the relations of orphaned siblings: Scarlett and her younger brother, Finn. When the girl enters adolescence, their relations worsen. While traveling on a train, the protagonists meet a mysterious creature that lets them look at their past from a different perspective. The gameplay in Blackwood Crossing is based on exploration of the environment, having conversations with non-player characters, and making various kinds of decisions. The choices we make not only have an influence on subsequent stages of the story but also its climax. The game is also enriched by simple logic puzzles. The title is powered by Unity Engine technology and boasts high-quality three-dimensional cartoon graphics.
Adventure 16 January 2018
An unique exploration-oriented game by indie studio PolyKnight Games. The gameplay in InnerSpace focuses on traversing a world surrounded by water, where the laws of physics are reversed, and the locals live in cities built on the remnants of earlier civilizations. You play as a cartographer searching for artifacts and discovering previously unknown places to learn the history of this universe. Mechanics-wise, the game is based on such productions as Minecraft, Proteus, or Journey, blending free exploration with an extensive narrative. You travel by a special vehicle, interacting with NPCs and environment. Everything you do is closely connected to the plot, gradually uncovering the history of the worlds you visit, and their deities. The game features simple but pleasant visuals and a fitting soundtrack.
Adventure 05 December 2017
An exploration-focused adventure FPP game by indie studio Hangonit. Rememoried is set in a surreal land, where memories turn into dreams and forgetting fragments of your life is the only way to get to deeper dream levels. At first you have no idea where you are and why you got here, but step by step you find hints that come together and eventually reveal the truth about the whole situation. The gameplay of Rememoried focuses on exploring various locations and solving easy logic puzzles. Since there are no clear instructions, you have to discover the mechanics and construction of the land on your own. This knowledge becomes useful when you have to overcome increasingly more difficult obstacles. Rememoried features attractive surreal visuals, usually in black and white. For better immersion the game utilizes a first-person view.
Pneuma: Breath of Life (XONE)
Logic 27 February 2015
An FPP logic puzzle game with adventure elements, developed by two independent teams: Bevel Studios and Deco Digital. You play as the eponymous Pneuma, a deity, who observes the beginnings of the universe. Like in the other games in the genre, the gameplay focuses on exploration and solving puzzles, which require good orientation, analytic skills, and unorthodox thinking. In addition, Pneuma: Breath of Life features an internal monologue of the self-congratulatory protagonist. The visuals are high-quality, created with the Unreal Engine 4; the game features beautifully rendered locations with advanced visual effects, such as realistic lighting.
Adventure 07 August 2015
A third person action adventure game that combines a post-apocalyptic setting with fantasy elements. The game was created by Uppercut Games, a developer studio founded by industry veterans who previously worked on such classics as Fallout Tactics and the BioShock franchise. You take on the role of a young girl, who brings her wounded brother into a submerged city. Gameplay is based on exploration (on foot or by boat) in search of any items that could give the boy some relief. Instead of traditional puzzles, you have to figure out how to reach seemingly inaccessible places. While playing you also find upgrades for your boat, as well as pictograph that reveal the story of both the siblings and the mysterious, submerged metropolis. The game is powered by Unreal Engine 4.
An action adventure game set in a science-fiction world created by Three One Zero - a studio led by former Microsoft employee, Adam Orth. The hero of the game is an astronaut trying to survive in space after a disaster destroyed his mother station. Core of the gameplay is exploring and solving logical puzzles, which mainly consist of repairing various equipment which allows us to keep ourselves alive in space. As Adr1ft takes place in environment with no gravity, we can move freely in all directions, with the only limitation being the need to replenish our supply of oxygen and the length of the rope ensuring that we won’t float away into open space. We discover the game’s plot mainly through audio diaries, which describe the stories of people who worked on the station and answer the question concerning the cause behind this disaster.
An unusual exploration game developed by Italian studio Storm in a Teacup. The plot of the game focuses on an Asian princess whose tears caused the world around her to lose its colors and start dying. The player assumes the role of a small lantern and is tasked with returning the life and colors to the realm by making everyone remember about the power of love. There are four areas to visit, each with different architecture and environment. The unusual protagonist is transported there by the wind. The lantern is able to turn other lanterns on, bring petrified animals back to life and activate various devices encountered on the way. The title features high quality three-dimensional graphics inspired by oriental aesthetics. The title supports virtual reality goggles, but the device isn’t mandatory for the game to work.
A first-person exploration adventure game developed by Eagre Games led by Chuck Carter, the co-creator of the cult Myst series. The player assumes the role of a Dreamer whose task is to piece together the most important memories and pass them on to his granddaughter before his imminent death. The gameplay formula of ZED is based on exploration of an exotic, ever-changing world and solving complicated logic puzzles that reflect the process of piecing the protagonist’s fragmented memories together. In case of the especially difficult puzzles, the player can make use of various hints that can be encountered in the course of the game. The production is powered by Unreal Engine 4 which provides breathtaking graphics. Moreover, the gameplay is accompanied by atmospheric music. The title was developed after a successful fundraiser at Kickstarter.
Reflections is a PC adventure game by Broken Window. The game focuses on the narrative aspect and tells the story of a young woman spending the last day in her hometown before going to college. The production allows you to freely shape the plot.
Shape of the World (XONE)
Adventure 06 June 2018
An experimental, first-person adventure game created by Hollow Tree Games – an independent, Canadian developer. Shape of the World does not offer a plot as such; rather, it focuses on delivering a certain visual experience. The player takes on the role of a nameless traveler who introduces different changes to the world around along his way. The changes made are divided into two kinds: the passive (as the player follows the designated path) and the active. The latter requires the player to shape the surroundings, for example, by deciding how much vegetation is to grow in a particular area or giving different colors to it. The game world is dynamic, for it changes when the player roams it. Thus, places visited before can look completely different when the player goes back to revisit them. What is important however, is that the player is not forced to follow the designated path. Instead, the game rewards the player for wandering off the beaten path and thinking on their own.
The Station (XONE)
Adventure 20 February 2018
An exploration-focused adventure game with FPP view, developed by The Station studio – an experienced team consisting of people who worked on titles like Crash Bandicoot, League of Legends, Destiny and the Prototype series. Its story has been set in a distant future and focuses on the activities of Axiom corporation, which finds the first alien civilization after years of searching. However, the station that was sent to establish contact with the Aliens has malfunctioned, and a prospector (the player character) is sent to investigate the case. What he will discover will change his view on surveillance, imperialism and morality. Gameplay in The Station is based on exploration and plot, with classic narration being limited to minimum. This means that the players discover the plot not through dialogues or cutscenes, but mostly through their environments, and they must bring all pieces of a puzzle together.
Soul Axiom (XONE)
Logic 08 June 2016
An adventure logic puzzle FPP game created by Wales Interactive, and a spiritual successor to Master Reboot. The story of Soul Axiom takes place in the far future, when death is no longer a problem and people are mass-uploading their souls into a server called Elysia, where all their fantasies and dreams come true. However, something went wrong during the upload process of the protagonist's soul, and when he finally arrives on the “other side,” he no longer remembers who he is and how he ended up there. Your task it to discover, step by step, his story, which you do by exploring the world and solving puzzles. The game features 40 unique locations and over 100 varied puzzles, whose solutions involve mostly using the laws of physics and manipulating the environment. During the gameplay you gain a range of abilities, which come in handy when trying to solve the puzzles.