Strategy 30 November 1999
Worms: Armageddon is an extended version of the cult turn-based strategy, Team 17 Software. The creators remained true to the original Worms gameplay, but added new fun modes, additional weapons and accessories for the title games. Along with the release of the game, WORMNET network service servers were also launched, allowing for multiplayer clashes via the Internet.
Fighting 29 April 1998
The third installment of the cult series of three-dimensional fights. The action of Tekken 3 takes place a dozen or so years after its predecessor, which served as a pretext for exchanging a large part of playable characters. The production introduced a lot of changes to the gameplay mechanisms, putting a bigger aspect on rolling fights in full three-dimensional and limiting the height of jumps.
Fighting 01 January 1997
Three-dimensional brawl published by Tekken series producer, Namco. Soul Blade focuses on spectacular battles on swords and other white weapons. The plot of the production tells the story of brave warriors who travel around the world in search of a legendary sword that gives it a great power to the person holding it.
RPG 28 January 2001
Prepared by Delphine Software RPG action studio in fantasy realities, in which players travel the world, eliminating hordes of enemies along the way and developing their character. The ultimate goal is to defeat the demon who wants to take control of the whole land.
Sports 01 November 2000
The next installment of the popular series of football games. Players can lead hundreds of teams in one of several game modes. The production brings a number of improvements in mechanics and visuals.
Dino Crisis 2
Action 13 September 2000
Sequel action adventure game, originally released in 1999 and dedicated to Sony PlayStation. The authors of the program were inspired by the best-selling series of virtual survival-horrors called Resident Evil - however, this time the opponents are not rotting zombies, but bloodthirsty reptiles from prehistoric times.
Battle Arena Toshinden
Fighting 09 September 1995
A three-dimensional fight in which players meet in delineated three-dimensional arenas, fighting with each other with the use of weapons and various special attacks. The background to the game is the legendary Toshinden tournament, organized by a mysterious sponsor named Gaia.
Mortal Kombat 4
Fighting 24 June 1998
The fourth installment of the popular series of fights and, at the same time, the first, in which the clashes take place in three-dimensional arenas. The title has retained all the elements characteristic of the cycle, including brutal finishers on defeated enemies.
Sports 10 November 1998
The fourth installment of the football series by Electronic Arts. The title brings a number of changes in graphic design and match engine. More than 250 clubs from the most important games in Europe and the world are at the disposal of players.
Iron & Blood: Warriors of Ravenloft
Fighting 31 October 1996
Bijatyka developed by Take-Two Interactive, which takes us to the world of Ravenloft. In Iron & Blood: Warriors of Ravenloft we find ourselves in the middle of a conflict between the forces of order and chaos, whose aim is to conquer ancient artifacts. The title has a fictional campaign, which can be completed alone or in cooperation with another player.
Galaxy Fight: Universal Warriors
Fighting 03 May 1996
Conversion of a 2D combat machine, published in 1995, in which heroes from different planets fight for the right to meet a powerful deity, appearing in the universe once a thousand years.
Racing 05 October 2000
Arcade racing game in which the action is presented in isometric projection, and the routes are not racing vehicles, but strange characters. Production is a spin-off of the popular Micro Machines series.
This is Football
Sports 01 December 1999
Sports game dedicated to football. The production uses an official license, thanks to which more than 200 authentic teams and official competitions such as World Championships and Champions League are at the disposal of the players. Smooth, three-dimensional matches are accompanied by a professional sports commentary by Clive Tyldesley.
Dead or Alive
Fighting 31 March 1998
The first installment of the popular series of three-dimensional brawls created by Team Ninja studio. A special feature of the title is the simplified control in relation to other representatives of the species, which focuses primarily on the speed and use of counter-attacks. The game is also famous for its unusual ability to turn on the mode, in which the busts of playable warriors unnaturally jump during the fight.
Sports 09 October 1999
The next installment of the famous series of football games produced by EA Sports. The title actively uses the official license of the International Football Federation, FIFA, to play with thousands of players and hundreds of real clubs.
Party 06 November 2000
A collection of arcade mini-games set in the Crash Bandicoot universe, in which likeable characters compete in a variety of cleverness and reflex-testing competitions.
ISS Pro Evolution
Sports 11 May 1999
The next installment of a popular series of football games by the Tokyo branch of Konami. The production brings improved graphics, new game modes and a number of previously unavailable games for players. For the first time in the history of the cycle, clubs have appeared alongside the national teams.
Psychic Force 2
Fighting 07 October 1999
Converted from slot machines, a three-dimensional fight in which people endowed with extraordinary abilities fight. The production is distinguished by the specific mechanics of rolling clashes and the fact that they take place in oval cages where warriors levitate.
Wu-Tang: Taste the Pain
Fighting 30 November 1999
A three-dimensional fight that can be played simultaneously by up to four players. The production takes advantage of the image of the popular music group Wu-Tang, whose members appear as playable characters. In addition to the fun options typical of this genre for many people, the title has a powerful feature mode.
Mortal Kombat 3
Fighting 06 October 1995
Mortal Kombat 3 is the third part of one of the most popular series of skill battles, for which Midway Games development team is responsible. The creators remained faithful to the gameplay rules known from earlier editions of the cycle, increasing the number of available warriors, arenas, special attacks and blows ending the fight.
Action 31 October 1997
A "walking" brawl, developed by the creators of Tomb Raider - Core Design studio, realized in the third person perspective. In the game we play one of the four characters trying to stop the booming of the crazy Dr. Zening. Disappointed by prophecies about the imminent end of the world, he decides to bring an apocalypse to mankind on his own.
Mortal Kombat Trilogy
Fighting 10 October 1996
The last installment of the cult series of virtual fights, in which the authors used a side projection and two-dimensional digitized models superimposed on computer-generated backgrounds.
X-Men: Children of the Atom
Fighting 01 February 1998
X-Men: Children of the Atom is a 2D skillful fight with the protagonists of the popular series of comic books by Marvel publishing house. Originally, the title was released in 1994 as a version for Capcom gaming machines (CP System II). The PC port was prepared by Probe Entertainment studio.
Bloody Roar: Hyper Beast Duel
Fighting 31 October 1997
A three-dimensional fight in which warriors can transform themselves into animal equivalents such as a wolf, tiger or rabbit. As beasts, the characters are much stronger, but taking too many blows leads to becoming an ordinary person again, which makes the whole mechanism an important tactical element of the clashes.