The Reboot Develop Blue 2019 conference, held in Dubrovnik, Croatia, began with a panel featuring Hidetaka Miyazaki (CEO of FromSoftware, the studio responsible for creating games such as Sekiro: Shadows Die Twice, Bloodborne, or the Souls series) and Fumito Ueda (creator of The Last Guardian, Shadow of the Colossus, and Ico). Ben Judd of DANGEN Entertainment was the moderator and translator of the discussion. During the panel, Miyazaki admitted that one day he would like to create a story-oriented game. Red Dead Redemption 2 gave as an example of this type of work.
Miyazaki and Ueda agree that the soul of every production is its gameplay. The head of FromSoftware admits that by creating a new title he first works on its gameplay and only then makes up a story that fits it. This is in contradiction with the western school of development, where the plot is often created first. Miyazaki would like to try to create a game using the second method. However, he would have to work on better communicating his vision to the other members of the studio. As he admits, many of them (at least at the beginning) do not fully understand the storylines of the productions they create.
Sekiro: Shadows Die Twice was released on March 22, 2019 on PC, PlayStation 4 and Xbox One. The production found 2 million buyers in less than ten days, which makes it the fastest selling title from FromSoftware.