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Preview
Elex hands-on – can this game turn out to be a great RPG?

Fans of Gothic and Risen have been waiting for Elex for some time now, even though the game’s setting is a drastic departure from what Piranha Bytes has accustomed them to over the years. Mixing fantasy and sci-fi, lasers and swords, magic and technology, Elex has a vast world in store that will appeal to those who favor exploration. Still, a couple of months before the release, the game faces serious challenges that might just ruin the fun; technical shortcomings and clunky combat system are just the two of many factors contributing to the overall wooden feel of the game at this stage. Will the devs polish it sufficiently by October? Check out our impressions.

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Northgard hands-on – Did The Settlers finally find their heir?

Early Access games are a tricky thing. On one hand they allow an insight into the features of a given title way before it hits the shelves, providing a great opportunity for the developers to mend their title before the fans are outraged. On the other hand, those versions are sometimes so half-baked that the whole concept becomes questionable. In the case of Northgard, we’re fortunately speaking about a game that is on the cutting-edge of Early Access done properly.

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Gwent: The Witcher Card Game hands-on – Nilfgaard marches on, reveals the rough plot of Gwent’s first story campaign

The black ones are coming! CD Projekt RED presented the fifth playable faction in Gwent: The Witcher Card Game. This gave us a chance to visit their HQ, learn something new on the anticipated standalone expansion to one of the most addictive minigames ever presented in an RPG, and spend some pleasant time testing the forces of the Empire in battle. The closed beta-tests are still in progress, so many things can change when it comes to balance and details, but we’ve managed to secure some new, interesting facts concerning Gwent’s unique feature – single player story campaigns.

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Mass Effect: Andromeda – everything we know and tons of new info following N7 Day

November 7 is behind us; surely you know what that means, Mass Effect fans? The time has come to summarize what we know about Mass Effect: Andromeda following the N7 Day – there’s a bunch of new stuff floating around the web after EA’s latest announcement, as the Andromeda Initiative is finally taking some tangible shape. Here’s what we can glean from the new trailer and the information revealed by the devs. Load up your Makos (or rather Nomads) and fire up your FTL drives – we’re going on a space expedition!

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Expeditions: Viking hands-on – blood and betrayal in Viking RPG

A couple of weeks ago, you may have read our impressions from the presentation of Expeditions: Viking at gamescom. That article posed many questions, but nevertheless gave some insight into the new game by the Danes from Logic Artists. Today we know a lot more, as we’ve spend over seven hours with the game’s alpha version. While there’s still no reason to submit to an all-out optimism, the excitement is definitely not flagging – quite the contrary, actually; the more time I spend with it, the more I am looking forward to the release of Expeditions: Vikings.

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Yandere Simulator hands-on – Hitman in a skirt or a rather disturbing high-school murder sim

There’s no denying that writing about Yandere Simulator was hard. “Mixed feelings” is the term when it comes to this game. On the one hand, we have a love-struck high-school student murdering the living daylights out of her love rivals, with gallons of blood, messed up bodies, panty shots and all that charming Japanese stuff, and on the other hand we have an intriguing, if unripe, idea for a social sandbox with a variety of alternatives proving that killing (with your own hands) is not the only answer. The game itself is hardly finished and cannot be expected to be released before 2019, but despite the controversial theme I found it hard to simply shrug it off as a project with no future.

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Elex hands-on – science-fantasy for fans of Gothic

During Warsaw Games Week we had a chance to see – and play – Elex, the new game from the creators of the Gothic series. The game is a huge detour from the usual path taken by Piranha Bytes studio; there’s less swashbuckling and the protagonist keeps away from the affairs of gods. Instead, we get a personal story of vengeance and survival, set in a science-fantasy post-apocalyptic world. While Elex is visibly lacking in certain technical areas, it may just make up for it with what Piranhas do best: creating a compelling game world with engaging plot.

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Hello Neighbor hands-on – breaking, entering, and fighting crafty AI

Here’s a stealth game featuring an AI that’s meant to outsmart you. With your every failure, it learns more about your strategy, and the challenge only becomes harder, so you better plan your every step… or perhaps not? Whether or not madness is a (or the) method to cope with the stubborn AI we’re yet to see, but thus far it seems that this game won’t be quite the revolution it was advertised to be. The artificial intelligence does learn, but after a while it’s also pretty predictable. Let’s also bear in mind that the game’s still in pretty early stages of development. Check out how Hello Neighbor is faring in pre-alpha version.

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Osiris: New Dawn hands-on – unexpected survival phenomenon not unlike The Martian

Light years away from Earth there’s this cozy little star system called Gliese 581, where we happen to crash. Now we have to fight for survival to eventually achieve some comfortable standard of living on a hostile planet. All of this we can experience in a certain new video game, which has rather unexpectedly become a major hit on Steam. Does it mean that less, if carefully handcrafted, can be more? Seriously, who would have expected that…? The creators have some big plans for their game in the future, but for now let’s see what Osiris: New Dawn offers in Early Access.

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The Alphabet of Civilization VI, or 10 most interesting changes introduced by sixth installment

Sid Meier’s Civilization is one of the founding franchises among 4X games if not of modern turn-based strategies in general. With 25 years under its belt, the cycle went through numerous permutations over time, sometimes rearranging its elements from A to Z. Now, having tested the impatiently awaited sixth installment, we’ll let you take a peek at the changes it will bring in to the table. For general convenience, we’ll follow the alphabet as we introduce the unique traits of Sid Meier’s latest work. Here’s 10 essential changes to be found in Civilization VI.

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Expeditions: Viking hands-on – hardcore mix of RPG and turn-based strategy

Due 2017, Expeditions: Viking is a mix of RPG and turn-based strategy, by the developers of Expeditions: Conquistador (2013). The game was showcased during gamescom, but a 30-minute presentation can hardly cover a sufficient portion of such a title – Viking is really complex. Compared to the previous installment in the franchise, the biggest change thus far seems to be the seriously expanded character creation, but there are still a couple of elements, such as commerce or village development, that remain a mystery. And what’s up with those neon colors?

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Divinity: Original Sin II hands-on – maturation of the great RPG

Less than a month ago you could read our impressions from gamescom’s showcase of Divinity: Original Sin II. Back then, the developers announced that the game’s alpha will be available in Early Access in September. The day has come, and we’ve analyzed every element of the game revealed in this version by the devs from Larian – and we can tell you, there’s plenty of stuff in there to look forward to. Among the range of cool features and upgrades, such as more complex level design or more mature stylistics, we will also get elements that could potentially make this game a genre-defining title. Check out our alpha hands-on of Divinity: Original Sin II.

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SpellForce 3 hands-on – Company of Heroes with a fantasy vibe

A decade is a lot of time for humans, but it’s an eternity for a video game. Ten years ago, the realm of RTS games was one of the biggest kingdoms in the whole industry. This has changed, however, and today the likes of WarCraft or Heroes are only a fading echo from the past. But soon, the old days will strike back with the advent of SpellForce 3. We’ve recently seen the third part in action, and it looks like the game, this time created by a new developer, is a truly refreshed installment in the SpellForce series.

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Life is Feudal: Forest Village hands-on – serious survival Settlers

Life is Feudal: Forest Village is a survival economic strategy set in the Middle Ages. The game has recently hit Early Access on Steam, so we’ve decided to see what’s what. After launching the game it turned out that we’d seen all this before. And there’s a reason for that – to say that Forest Village is strikingly similar to Banished would be a serious understatement. But it’s not exactly a clone either. What is this game exactly, and what is it shaping up to be months before the release? Here are our initial impressions from Life is Feudal: Forest Village.

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The Guild 3 first look – The Godfather meets Game of Thrones

It’s been some time since the previous, second part of The Guild has seen the light of day. The third one is developed by GolemLabs and is expected to be released early next year. It features revamped visuals, some fine tuning, and a whole new field of activity for a wealthy merchant with political ambitions. But first, we will have to become one, clashing against competing families and political opposition while doing our best to win the crowd. No dragons here, only hard-earned coin and a dog-eat-dog world of medieval business. Check out our impressions from The Guild 3.

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Mafia III extensive hands-on – it may be a sandbox, but the Mafia vibe is still here

From a cab driver, through a young gangster, to a war veteran. The protagonists of the Mafia series have evolved throughout its history, but they always shared a common point – the harsh world forced them to turn to a life of crime. It takes a lot of good, proven tricks from the book of its older brother – the GTA franchise – to operate efficiently while trying to keep in touch with its characteristic narrative despite New Bordeaux being nothing like San Francisco and Lincoln Clay being anything but Italian. The new, sandbox approach inctroduces some fresh ideas and interesting set pieces in the form of districts, but also some of the usual problems. Here are our impressions of Mafia III.

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The Bunker hands-on – a cinematic apocalypse

Only five months after its announcement we’ve had a chance to take a peek into The Bunker. The game was developed by English studio Splendy Games. Developed? Or rather recorded? It’s hard to say, since it’s no ordinary TPP survival horror. The Bunker is fully FMV, which means that it’s an interactive movie – one of the few games of this type. Check out our impressions from this atmospheric post-apocalyptic production.

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Pure Farming 17: The Simulator hands-on – farm goes global

Old MacDonald had a farm, E-I-E-I-O. And on his farm he had a modern, very efficient array of renewable energy sources and a swarm of drones doing… something on his plantation of Colombian coffee. That’s an ambitious vision from a newcomer to virtual farming – global publisher Techland – aiming to establish a bridgehead for a new agricultural franchise. We’ve had a look at their game and it looks good enough for us to sincerely hope their work bears the fruit it promises.

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Divinity: Original Sin II hands-on – what’s new in the sequel of one of the best recent RPGs?

During the recent gamescom 2016, we had a chance to see a solid portion of gameplay from Divinity: Original Sin II. There weren’t many astounding new features revealed during the presentation that we wouldn’t already know about, but then again, no one really expected that. Instead, it was a great opportunity to see how the game’s doing just a month before its Early Access. And let me tell you, things are looking good. We have a new game mode, revamped character creation, and more. Seems like we’re in for an epic classic RPG – see for yourselves in our article!

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Transport Fever hands-on – getting closer and closer to Transport Tycoon

Transport Tycoon is a legendary game that inspired many. Now, after the mildly successful Train Fever, the small Swiss studio Urban Games founded by one of the aforementioned ‘many’ is once again trying to create a spiritual successor to the iconic tycoon. We've seen their new work, Transport Fever, at gamescom 2016 and all signs on heaven, earth and sea indicate that the second attempt will yield much better results.

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We're in space, CUPtain! – the new Prey may be one of the most intriguing FPSs in recent years

Ok, first things first: the new Prey from Arkane Studios is nothing like the certain legendary 2011 E3 trailer. But you already knew that. What you didn’t know is that, as a shining example of “different doesn’t mean worse”, it seems to be more than able to hold its ground as a video game. With the materials provided at this year’s gamescom, we learned who our enemy is, what they can do, and why you should never ever trust a trashcan, or anything inanimate for that matter. At least I know I never will, unless I become one.

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Sniper: Ghost Warrior 3 hands-on – is the sniper Far Cry a good direction?

The developers from CI Games have decided to remind us that a new Sniper: Ghost Warrior is on its way. We’ve been to Warsaw to check out the game ourselves, and there’s some good news: the game has undergone some serious changes, and it is becoming a sandbox featuring skill trees and a plot line. On the other hand, there are a couple of things that definitely call for improvement before the game launches in 2017. Here’s our preview of Sniper: Ghost Warrior 3.

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We Happy Few hands-on – it’s not the next BioShock

After E3 we were hoping that We Happy Few will be something fresh... And to a certain degree, we were right. The game is a combination of survival and action adventure, but it’s not really a revolution, and it’s certainly not the next Bioshock. How does the Early Access version of We Happy Few stack up against our initial expectations?

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Phantaruk Hands-on – Polish idea for Alien: Isolation

In space no one can hear you scream. And even if they did, no one would care, since you’re just a clone… Phantaruk is an upcoming Polish survival horror set in space. We’ve had a chance to try it out and see whether it’s Amnesia in space, or Dead Space without combat. The title is still undergoing beta-test and it shows – numerous bugs can sometimes spoil the fun big time. Still, the dark atmosphere, complemented with amazing music, makes for an intriguing experience, and you just want to know how the story unravels… Check out our preview.

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Deus Ex: Mankind Divided Hands-on – Adam Jensen is getting more upgrades

A new addition in the Deus Ex series is always a thrilling experience, and Mankind Divided is no different. With slightly over a month until its release, we have already spent a couple of hours with the game, and could examine some of the differences and similarities between the new production and the Deus Ex from five years ago. This was also an opportunity to speak to Jean-Francois Dugas, the game’s executive director. In this preview, we discuss the plot, changes in mechanics, game length and other technical details. The game was fun – make sure to check out how much we liked it.

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Mass Effect: Andromeda is on its way – what do we know so far?

Four long years have already passed and BioWare still hasn’t shared anything solid on Mass Effect: Andromeda. It’s even more annoying since a great majority of players have been displeased by the way the ending of the trilogy was handled, and are eager to once again enter their favorite universe and settle some old scores. We’ve gathered all the information about Andromeda that has surfaced thus far to see if the image has become clearer.

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Champions of Anteria Hands-on – The Settlers-like RPG

The devs at Blue Byte, one of the most iconic studios in the business, have decided to salvage one of their previous projects – from the ashes of the latest, cancelled Settlers game rises a new work; except its connections to the source material are loose, at best. More RPG than anything else, Champions of Anteria puts you in charge of a three-man party of heroes that serve as the sword, shield, and the driving force behind the economy of your domain. But that’s not all the trial version of Champions of Anteria had to offer.

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Heliborne Hands-on – World of Helicopters

If you’re one of those guys who are willing to earn a team-kill just to get a hold of that AH-1Z Viper and then boost your K/D balance by 24, this may be a game for you. While Heliborne still needs some serious polishing (and we mean serious), it has the potential to become a unique experience for the fans of aerial combat. Our impressions from the game are as follows...

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ALICE VR Hands-on - Alice in a virtual wonderland

If you’re bored, and you find Far Cry’s mushrooms trips mundane, here’s something that might interest you. ALICE VR is an upcoming title with VR goggles support, but also supposed to be released in the traditional form. Although the setting is very different from the famous novel, as the players are taken to an alien world, the game is no less bizarre than the original story. Get ready to have your perception warped.

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Realpolitiks Hands-on – a little grand strategy game inspired by games from Paradox

Who’s up for taking back Crimea from the Russians? Realpolitiks, the latest game from Jujubee was born from admiration for the works by the masters of historical strategy and the political thought of Samuel Huntington. Sure, it’s not the best-looking game around, but it definitely knows its priorities – to let you play in the contemporary geopolitical sandbox without having to spend hours on learning the ropes. Give it some time, and we may be up for quite a pleasant surprise later this year.

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