Trosky Kingdom Come Deliverance 2 Map
Kingdom Come Deliverance 2: Trosky interactive map
Kingdom Come 2 Trosky map - Quests, Tasks, Fast Travel Points, Merchants, Points of Interest, Horse Traders, Camps, Combat Arenas, Skill Teachers, Fences and Taverns. Regions: Troskowitz, Trosky Castle, Semine, Nomads' Camp and Tachov.
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This page of the KCD2 guide contains an interactive map of the second region, Kuttenberg - it includes locations such as the city of Kuttenberg, Devil's Den, Suchdol, Sigismund's Camp, Wysoka, Raborsch, Bohunowitz, Grund, Horschan, Opatowitz, Bylany, Maleshov, Pschitoky, Miskowitz, Monastery, and Old Kutna. Using our map will allow you to locate, among others, Fast Travel, Caravans, Main Quests, Side Quests, Tasks, Interesting Sites, Tailors, Cobblers, Blacksmiths, Alchemy Benches, Smokehouses, Drying Racks, Traders, Herbalists, Horse Sellers, Lodgings, Taverns, Bakers, Armourers, Weaponsmits, Gunmakers, Archery Ranges, Combat Arenas, Bathhouses, Camps, Skill Teachers, Graves, Hunting Spots, Nests, Shrines , or Dice Players. This will be helpful in exploring the Kuttenberg region in 100%.
In our guide, you will also find an interactive map of the Trosky region.
- How to get to the Kuttenberg region?
- Kuttenberg
- Suchdol
- Sigismund's Camp
- Villages in the Kuttenberg region
- Caravan
- Fast Travel Points
- Horse Traders
- Quests and Tasks
- Merchants
- Skill Teachers
- Points of Interest
- Lodgings and Taverns
- Treasure Maps and Graves
- Shrines
- Combat Arenas and Archery Ranges
- Dice
- Alchemy Benches, Smokehouses and Drying Racks
- Baths
How to get to the Kuttenberg region?
Kuttenberg is the second, larger region in the game. You can't explore it from the very beginning of the game. You must make enough progress in the main storyline in the first region, Trosky.
The journey to the second region will take place at the end of the main quest, Storm, after escaping from Trosky Castle and reaching the cart parked in the forest. Henry, Katherine, and the injured Jan Zizka will set off on a journey. Upon arriving in the new land, you will automatically start its first main quest - The Sword and the Quill. You need to reach Suchdol to ultimately unlock free exploration of the Kuttenberg region map.
Kuttenberg
This is the largest location on the map of the second region and also the largest city in the game. You will find it on the eastern edge of the map.
In Kuttenberg, you can, among other things, start main and side quests, find various merchants, and pay for services. Fast travel points are also available, which, once discovered, will allow you to teleport to different parts of the city.
Suchdol
This is the first village you will reach in this act. It also contains a small enclosed castle, where Henry and Katherine will be welcomed after a long journey from the Trosky region. You can move freely around the publicly accessible areas of the castle. In the village, you will find, among others, traders and quest givers.
Sigismund's Camp
This is a large camp available in the second region. Henry will not be allowed in by default, but you can pay the guards 500 groschen or start one of the side tasks associated with the camp to invoke the right of entry.
In the camp you will find important people associated with various quests, as well as various traders. Access to some tents or entire parts of the camp is guarded meaning you will have to avoid detection.
Villages in the Kuttenberg region
In the second region of the game, you can reach smaller and larger villages scattered all over the map. These are:
- Devil's Den - This is one of the first locations visited. There you will find an inn, which Henry will eventually be able to use for free.
- Wysoka;
- Raborsch;
- Bohunowitz;
- Grund;
- Horschan;
- Opatowitz - a restricted location where Henry can be stopped and attacked;
- Bylany;
- Maleshov - there is a fortress next to the village, which is initially inaccessible;
- Pschitoky;
- Miskowitz;
- Old Kutna.
Caravan
After completing a few of the main quests in the Kuttenberg region, you will unlock a caravan - it is located at the western edge of the map.
You can pay 200 Groschen to return to the Trosky region by caravan - this will allow you to continue exploring it and deal with interrupted quests. A caravan will also appear in Trosky, allowing you to travel in both directions.
Fast Travel Points
While exploring the Kuttenberg region, you can discover additional fast travel points - you get a message and a fast travel icon will appear on your map. You can learn more about fast travel destination on page All fast travel points.
Fast travel is not immediate though. A pawn symbolizing Henry will appear on the Kuttenberg map. The journey can take several hours in the game world and you may experience random events along the way (e.g. bandit attack, meeting of a wanderer.
Horse Traders
In the stables, you can also buy other mounts and their equipment, as well as clean your horse. Some sellers will also help you aquire a stolen mount. If you want to learn more about horses in KCD 2, check out our list of the best horses.
Saddlers are also present on the world map - you can use their services related to the hero's mount. Saddlers can also repair Henry's equipment (including shoes).
Quests and Tasks
The Kuttenberg region offers:
- Main Quests - these are quests related to the main storyline. They usually have a number of mission objectives and the game may present you with choices or allow you to deal with them in different order.
- Side Quests - these are larger side missions. You can receive them as you progress in the main storyline or by reaching side quest markers on the map.
- Tasks - these are smaller assignments with a separate tab in the journal.
Separate markers on our interactive map show Quest Objectives (e.g. place to find in a given area) and NPCs (characters you need to meet in tasks).
Merchants
The Kuttenberg region has merchants and various services you can pay for. The largest concentration of traders is in Kuttenberg, but you will also find them in the villages. The markers on our map will lead you to:
- Gunmaker - a unique merchant in the city who repairs and sells firearms;
- Traders;
- Blacksmiths - you can use anvils and sharpening wheels for free;
- Tailors;
- Apothecaries;
- Herbalists;
- Tanners;
- Bowyers;
- Butchers;
- Grocers;
- Scribes;
- Cobblers;
- Bakers;
- Armourers;
- Weaponsmiths;
- Horse Traders - you can buy new horses, wash the horse and equip the mount.
Skill Teachers
There are many skill teachers in the Kuttenberg region. Some of them are immediately available to you, while others will be unlocked, for example, only after completing the quests associated with them. The teacher icon appears in the game only after approaching that NPC, but you can easily use the markers from our interactive map. You can find more about trainers on the Best skill trainers guide page.
A skill teacher can specialize in 1 or several skills. You have to pay for the training - the more advanced it is, the more expensive the lesson will be.
Points of Interest
The Kuttenberg region will allow you to discover, e.g.:
- Interesting Sites - these are various locations (e.g. abandoned houses, building ruins), in which you may find loot.
- Camps - depending on the camp, it can be empty, occupied by friendly NPCs, or taken over by enemies.
- Nests - you can knock them down with ranged weapons and collect the loot that was in the nest.
- Hunting Spots - you can hunt various species of wild game (note - this is seen as a crime in the game world!).
- Indulgence Chests - you can transfer gold and in return improve Henry's reputation in a given location.
- Tipsters - Henry can get information about new quests or interesting sites in the area.
Lodgings and Taverns
On the map of the second region, there are several different inns (including. in Devil's Den, on the main road to the city and in the town of Kuttenberg). Their most important feature is the option to rent a room with a bed - we recommend paying for this room permanently, so you always have the possibility to return to a place where you can rest and also save the game.
You can also visit Taverns - you can buy food there and rent a place to rest. You will also find other beds in the game world, but they may be of lower quality and not allow you to save progress.
Treasure Maps and Graves
Treasure maps are unique collectibles that you may come across while searching chests or the pockets of other characters. You can bring up a full-screen map - drawings on it will lead you to the treasure.
You need a spade to dig up treasures. This item will also allow you to dig up graves, in which, apart from the bodies of the deceased, you may find various treasures.
Shrines
When exploring the map of the Kuttenberg region you may find subsequent Shrines - they are primarily located along paved roads and at some crossroads. After approaching such a place, its icon will be added to your map.
Combat Arenas and Archery Ranges
In the second region of the game, you can find places to train Henry in hand-to-hand combat (Combat Arenas) or in ranged combat (Archery Ranges). Some of these locations offer extra attractions, such as free sparring or the option to participate in a shooting tournament.
Dice
The second region of the game world has new dice players - it's one of the most important additional activities in the game. You can discover them by visiting taverns, inns, and larger camps.
Before starting a dice game, we recommend saving your progress and stocking up on unique varieties of dice, which can increase your chances of winning. You can find more about the game itself on page How to play dice?.
Alchemy Benches, Smokehouses and Drying Racks
Alchemy Benches will allow you to brew potions. Using these stations is free, but you must have alchemical ingredients with you and have their recipes.
Smokehouses will allow for smoking food. This will increase their nutritional value and keep them in good condition for longer.
Drying Racks allow for drying food and herbs. This may extend their shelf life. Using Drying Racks is free, but some of them may be in guarded places.
Baths
Bathhouses allow you to pay for a bath and for, e.g. additional company, regenerating Henry's health, or washing clothes. The game is saved when paying for the service at Bathhouse.
You can also search for Laundries - they are usually located near streams and ponds. You can wash yourselves and do the laundry (you need soap for this).
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