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News video games 15 May 2024, 02:57

author: Adrian Werner

Legendary Dev Works on Stylish RPG; Ron Gilbert Takes Inspiration From Zelda, Diablo, and Thimbleweed Park

The father of the Monkey Island series is working on an action RPG inspired by The Legend of Zelda and Diablo series.

Source: Ron Gilbert
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Recently, not much has been written about Ron Gilbert, the father of the Monkey Island series. His previous big project was released in 2022. After its release, the dev of Return to Monkey Island vanished from the front pages of gaming websites. The developer didn't retire after all and is quietly, but not secretly, working on a new game.

  1. His latest title doesn't have an official title yet.
  2. However, we know that the game belongs to the RPG genre.
  3. The title is described as a combination of the mechanics and style of early versions of The Legend of Zelda (especially inspired by the 16-bit A Link to the Past) with elements of Diablo and Thimbleweed Park.

The dev plans the premiere for the end of 2024, but it's possible that it will be delayed until 2025. Work on the game is expected to speed up significantly now that Gilbert has hired Elissa Black as the adventure designer, who has previously worked on games like Swords of Freeport, TownCraft, Metrocide, and Objects in Space.

Legendary Dev Works on Stylish RPG; Ron Gilbert Takes Inspiration From Zelda, Diablo, and Thimbleweed Park - picture #1

Photo source: Ron Gilbert.

Legendary Dev Works on Stylish RPG; Ron Gilbert Takes Inspiration From Zelda, Diablo, and Thimbleweed Park - picture #2

Photo source: Ron Gilbert.

Legendary Dev Works on Stylish RPG; Ron Gilbert Takes Inspiration From Zelda, Diablo, and Thimbleweed Park - picture #3

Photo source: Ron Gilbert.

Legendary Dev Works on Stylish RPG; Ron Gilbert Takes Inspiration From Zelda, Diablo, and Thimbleweed Park - picture #4

Photo source: Ron Gilbert.

Legendary Dev Works on Stylish RPG; Ron Gilbert Takes Inspiration From Zelda, Diablo, and Thimbleweed Park - picture #5

Photo source: Ron Gilbert.

It's worth mentioning that although Ron Gilbert is known mainly for adventure games, he actually has a lot of experience in developing RPG games. He designed, among others, DeathSpank and DeathSpank: Thongs of Virtue. Furthermore, in the late 90s, he was working at the Cavedog studio on Good & Evil, which was scrapped when the company declared bankruptcy.

  1. Terrible Toyboyx (Ron Gilbert's studio) - official website

Adrian Werner

Adrian Werner

A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.

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