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World of Warcraft: Mists of Pandaria - game update v.5.3.0 - v.5.4.0 US - Download

Game update (patch) to World of Warcraft: Mists of Pandaria , a(n) rpg game, v.5.3.0 - v.5.4.0 US, added on Thursday, September 12, 2013.

file typeGame update

file size917.6 MB

downloads3117

(last 7 days)0

last updateThursday, September 12, 2013

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World of Warcraft: Mists of Pandaria

Version: v.5.3.0 - v.5.4.0 US

Incremental Patch for the game World of Warcraft as issued in the United States (US) version of the lifting of the v.5.3.0 to v.5.4.0. Below the English language, an extensive description of the update.

General

New Raid: Siege of Orgrimmar

- The tensions stoked by Garrosh Hellscream's arrogance have reached With a boiling point with the devastation unleashed upon the Vale of Eternal Blossoms. Now it's time for leaders of the Alliance and Horde to lay siege is Hellscream's capital and topple the ruthless Warchief once and for all!

- Siege of Orgrimmar contains 14 new encounters across four expansive wings as members of the Horde and Alliance take the war Directly is Garrosh's doorstep.

- Siege of Orgrimmar supports the Following difficulty modes: Normal, Heroic Raid Finder, and (new) Flexible Raid.

* Information on the availability of each difficulty can be found in the Siege of Orgrimmar Raid Schedule.

New Feature: Flexible Raid difficulty

- This is a new raid difficulty designed for pre-made groups of 10 to 25 players or any number in between. This Means it's possible to have raids of 15 or 22 players! Difficulty will adjust automatically box based on the number of players present with encounters the intended to provide your a challenge roughly between Raid Finder and Normal difficulty.

- Flexible Raid difficulty requires a pre-made group to join but has no minimum item level Requirements or restrictions roles. Both BattleTag ™ and Real ID friends are by eligible Participate it.

- Loot quality will be between Normal and Raid Finder difficulty and awarded through a personal loot system (similar to Raid Finder). Bonus rolls and loot specialization will also be supported.

- Player spells with different target limits depending on the raid size will Gradually Increase Their limits based on the number of players in the Flexible Raid difficulty.

- Players will be able to earn a raid Achievements just like in the Normal or Heroic difficulty.

- Flexible Raid difficulty has a lockout that is separate from the Raid Finder, and Normal difficulty.

- to learn more about Flexible Raids, please visit our blog titled: A Raid for All Seasons: Flexible Raid Preview.

New Area: Timeless Isle

- A mysterious island, lost for millennia to the currents of time, has emerged from the mists off the eastern coast of the Jade Forest.

- Players seeking to explore the Timeless Isle should visit Their faction's shrine in the Vale of Eternal Blossoms.

- The Timeless Isle is inhabited by all manner of strange and powerful creatures that will test the mettle of explorers solo, but great rewards await the brave and skillful: epic loot, bind-to-account gear, Mogu Runes of Fate, pets, mounts, fun toys, and much more.

- The Isle is filled with secrets and mysteries, many Which of dynamically become available are explorers. Keep an eye on your minimap while on the Isle for information on nearby events!

- The Timeless Isle is home to five new world raid bosses! Players small face each of the four Celestials in a trial of combat.

- Heroes who have earned the legendary cloak from Wrathion small access the sanctum of the fiery Yaungol demigod Ordos, atop the Timeless Isle.

New Feature: Proving Grounds

- Proving Grounds is a new feature where level 90 players can test Their mettle and undertake trials designed for Damage, Tank, or Healer roles to test and improve Their combat skills in a safe, controlled environment.

- This access the Proving Grounds, speak with an NPC in the Temple of the White Tiger in Kun-Lai Summit or a class trainer.

- Each trial is available in four separate difficulties: Bronze, Silver, Gold, and Endless. Harder difficulties include more difficult and varied enemies.

- Endless mode allows you to test your mettle against most amazing difficult enemies. Compare your best scores to friends and guildmates!

- Learn more about this feature in our blog titled Proving Grounds Preview.

New Feature: Connected Realms

- Connected Realm is a set of two or more standard realms that have been Permanently and seamlessly "linked." Players on the same connected Realm will be able to trade, send and receive mail, join the same guilds, access a single Auction House, run the same Raids and Dungeons and join other adventurers are complete quests.

- make it feel seamless Connected Realm, the player's home realms will not be Indicated in the game world. In Certain places, dry as chat, the players' home realms will be displayed next to Their name.

- Learn more about this feature in our Patch 5.4 Feature Preview: Connected Realms.

System Redesigned Arena

- Players no longer need to create or join an Arena team is compete.

- S

  • Last update: Thursday, September 12, 2013
  • Genre: RPG
  • File size: 917.6 MB
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