for 2 peoplePS1 Video Games
Video Games Encyclopedia by Gamepressure.com
The PlayStation is the iconic, trail-blazing console designed and developed by Sony. It was a console of the 5th generation, but it was the 1st to be designed entirely by Sony. It sported a 32-bit architecture, a CD drive and entire 2 MB of RAM. The console achieved a stunning success across the world, eventually delivering more than 100 million units worldwide. Apart from PS1 (PSX), a scaled-down version, the PSOne, was also available.
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Iron & Blood: Warriors of Ravenloft
Fighting 31 October 1996
Bijatyka developed by Take-Two Interactive, which takes us to the world of Ravenloft. In Iron & Blood: Warriors of Ravenloft we find ourselves in the middle of a conflict between the forces of order and chaos, whose aim is to conquer ancient artifacts. The title has a fictional campaign, which can be completed alone or in cooperation with another player.
Magic: The Gathering - Battlemage
Strategy 01 November 1996
Hybrid turn-based strategy and RTS, based on the Magic: The Gathering card game license. The player takes on the role of one of the mighty mages and ends up on the continent of Corondor, where he takes part in a war for influence with other wizards. The title has both a multiplayer Duel mode and a feature campaign in which we try to gain control over the whole land.
Guilty Gear
Fighting 14 May 1998
A two-dimensional brawl that debuted on PlayStation 1, and after many years also reached other platforms. Guilty Gear takes us into the future, when man-made, animated weapons have turned against their creators; as we struggle, we participate in a tournament whose winner will have to face their leader, the Testament.
Machine Hunter
Action 31 August 1997
A shooting in which we observe the action from a top-down perspective. In Machine Hunter we play the role of a soldier equipped with a special suit allowing him to take control of the robots, which in turn gives him access to the arsenal used by them. This is important as the Eurocom Entertainment Software studio takes us to Mars, and our task is to counter the attack from aggressive aliens.
Mortal Kombat 4
Fighting 24 June 1998
The fourth installment of the popular series of fights and, at the same time, the first, in which the clashes take place in three-dimensional arenas. The title has retained all the elements characteristic of the cycle, including brutal finishers on defeated enemies.
Mortal Kombat Trilogy
Fighting 10 October 1996
The last installment of the cult series of virtual fights, in which the authors used a side projection and two-dimensional digitized models superimposed on computer-generated backgrounds.
Trap Runner
Action 06 August 1998
Action game enriched with tactical elements, in which players take on the role of agents fighting against each other in three-dimensional arenas. Although in Trap Runner we can use melee attacks and firearms, the basic weapon used by the heroes are murderous traps, which become invisible to enemies when set up.
Samurai Shodown 2
Fighting 26 March 1998
Reedition of a popular two-dimensional fight. We embark on spectacular battles by controlling one of the sixteen available characters.
Darkstalkers 3
Fighting 18 November 1998
Third installment of a series of two-dimensional beats produced by Capcom. As in the previous parts of the series, the game presents duels between monsters of horror, legends and legends. Among the playable characters we will find vampires, succubus, werewolves, and even an award hunter with a look reminiscent of a Red Riding Hood. The title also introduces bold changes in the mechanics of the game, resigning from the classic division into rounds.
Tekken 3
Fighting 29 April 1998
The third installment of the cult series of three-dimensional fights. The action of Tekken 3 takes place a dozen or so years after its predecessor, which served as a pretext for exchanging a large part of playable characters. The production introduced a lot of changes to the gameplay mechanisms, putting a bigger aspect on rolling fights in full three-dimensional and limiting the height of jumps.
Dead or Alive
Fighting 31 March 1998
The first installment of the popular series of three-dimensional brawls created by Team Ninja studio. A special feature of the title is the simplified control in relation to other representatives of the species, which focuses primarily on the speed and use of counter-attacks. The game is also famous for its unusual ability to turn on the mode, in which the busts of playable warriors unnaturally jump during the fight.
Tobal No. 1
Fighting 02 August 1996
Bijatyka, in which players take part in a martial arts tournament, organized on the title planet. The game is worth a candle because the winner will take control of Molmoran resources - a rare and extremely valuable resource. A characteristic feature of Tobal No. 1 is the presence of a feature mode, in which we travel through three-dimensional underground, observing the action from the perspective of a third person.
Star Wars: Masters of Teräs Käsi
Fighting 31 October 1997
A whip set in the world of Star Wars created by George Lucas. The production is a fully three-dimensional representation of its species, thanks to which the characters can move along all three planes. The game allows you to play iconic characters such as Luke Skywalker, Han Solo and Princess Leia.
Bushido Blade
Fighting 30 September 1997
Bushido Blade is a realistic fighting game in which we battle with warriors using various types of cold weapons. In this game even one attack can end with the opponent's death - or ours. The game was developed by Light Weight studio.
Crash Bash
Party 06 November 2000
A collection of arcade mini-games set in the Crash Bandicoot universe, in which likeable characters compete in a variety of cleverness and reflex-testing competitions.
Fighting Force
Action 31 October 1997
A "walking" brawl, developed by the creators of Tomb Raider - Core Design studio, realized in the third person perspective. In the game we play one of the four characters trying to stop the booming of the crazy Dr. Zening. Disappointed by prophecies about the imminent end of the world, he decides to bring an apocalypse to mankind on his own.
Bushido Blade 2
Fighting 28 October 1998
Bushido Blade 2 is a sequel to the realistic fighting game, in which we battle with warriors using various types of cold weapons. The game offers a high level of realism as for this genre. The game was developed by Light Weight studio.
Soul Blade
Fighting 01 January 1997
Three-dimensional brawl published by Tekken series producer, Namco. Soul Blade focuses on spectacular battles on swords and other white weapons. The plot of the production tells the story of brave warriors who travel around the world in search of a legendary sword that gives it a great power to the person holding it.
Bloody Roar: Hyper Beast Duel
Fighting 31 October 1997
A three-dimensional fight in which warriors can transform themselves into animal equivalents such as a wolf, tiger or rabbit. As beasts, the characters are much stronger, but taking too many blows leads to becoming an ordinary person again, which makes the whole mechanism an important tactical element of the clashes.
Actua Soccer 3
Sports 01 December 1998
Actua Soccer 3 is the third installment of a series of football simulations created by the British developer studio Gremlin Interactive. Players have the opportunity to steer the actions of 10,000 players from 450 football clubs playing in 25 national leagues. Creators of the game took care of even greater realism by introducing, among other things, variable weather conditions and the ability to manually correct tactics on virtual pitches.
Rapid Racer
Racing 14 November 1997
A racing game in which we sit at the controls of motor boats and fight for victory on six different routes. Rapid Racer is one of the first titles released on PlayStation 1 to take advantage of the capabilities of the DualShock pad. The title works in sixty frames per second, which, however, resulted in a decrease in the quality of the visual setting.
Marvel Super Heroes
Fighting 25 September 1997
Two-dimensional brawl developed by Capcom. In Marvel Super Heroes players stand up to fight for the so-called Infinity Stones, which provide their owner with unimaginable power. The title debuted on arcade machines, and after less than two years it had its premiere on PlayStation 1, among others.
This is Football
Sports 01 December 1999
Sports game dedicated to football. The production uses an official license, thanks to which more than 200 authentic teams and official competitions such as World Championships and Champions League are at the disposal of the players. Smooth, three-dimensional matches are accompanied by a professional sports commentary by Clive Tyldesley.
Street Fighter EX2 Plus
Fighting 30 December 1999
The next installment of the Street Fighter EX series, transferring the cult series of brawls to three-dimensional realities. The production develops the mechanics of the predecessor, offering an extensive combat system, over twenty playable characters and attractive visual setting.