Characters in Ravenswatch; All Classes Explained [UPDATE]
In this guide we present characters in Ravenswatch. Learn abut classes and their skills.
Ravenswatch is a recently released roguelite game that has gained popularity among thousands of gamers. In this title, the player takes control of a character who finds themselves in a land that has been devastated and is now inhabited by strange and monstrous creatures. The protagonist must fight against these opponents and grow stronger, as they only have a few days before the boss awakens. The final fight is a challenging one, and the player must be well-prepared to face it. This is why, it is important to pick proper class. In this guide we will tell you about characters.
- Scarlet (Day)
- Scarlet (Night)
- The Pied Piper
- Beowulf
- The Snow Queen
- Aladdin
- Melusine
- Other Classes in Ravenswatch
Scarlet (Day)
Lycanthrope
- Night: At nightfall, transform into a werewolf with new abilities.
- Day: At dawn, regain human form.
Daggers
- Chain dagger slashes, each one dealing 15 damage.
- Every two consecutive attacks hitting an enemy, generate one Combo Point (can store up to 3).
Swift Strike
- Rush forward, dealing 40 damage along the way.
- Spends all Combo Points, damage is increased by 50% for each point spent.
Bomb
- Drop a bomb that explodes after a short duration.
- Deals 60 damage to enemies and stun Heroes within area.
Cloak
- Hide under cloak and turn Intangible for 2 seconds.
- Attack or Power triggered during this effect have +100% Crit chance.
Hunter’s Souvenir
- Shoot with shotgun, dealing 150 damage in a wide cone.
- Stores 2 charges.
Scarlet (Night)
Lycanthrope
- Night: At nightfall, transform into a werewolf with new abilities.
- Day: At dawn, regain human form.
Claws
- Chain claw swipes, each one dealing 15 damage.
- Every two consecutive attacks hitting an enemy generate one Combo Point (can store up to 3).
Bite
- Rush towards closes enemy to bite it and deal 60 damage.
- Spends all Combo Points, damage is increased by 50% for each point spent.
Leap
- Jump then smash the ground, dealing 60 damage around landing zone.
Howl
- Gain 50 Armor and Power gain 15% life on hit.
- Lasts 5.5 seconds.
The Pied Piper
Infestation
- Rats spawn from the ground at regular intervals and follow Hero (up to 20 rats).
- Activate to order all rats to attack enemies, they attack up to 3 times for 5 damage each and die afterwards.
Flute
- Hold to play the flute, sending notes dealing 6 damage each.
- Does not prevent movement but reduces movement speed.
Solo
- Olay a solo on the flute, sending 3 waves of 3 notes, each one dealing 12 damage.
- Does not prevent movement but reduces movement speed.
Fortissimo
- Create a zone of power that makes enemies inside Vulnerable.
Acoustic Blast
- Create an acoustic blast, stunning and pushing back all enemies around.
Unchained Melody
- Continuously play notes very quickly, automatically targeting closes enemy to deal up to 120 damage per second.
- During this ability, hero runs forward but can be oriented.
Beowulf
Last Wyrm
- Call Wyrm to empower next Power, Special or Defense.
Runic Sword
- Chain attacks with sword, last attack dealing +200% damage.
- Whole combo deals a total of 70 damage.
Shockwave
- Scrape sword on the floor to project a shockwave in front, dealing 50 damage along the path.
- +Wyrm: deals +50% damage and applies Ignite to hit enemies.
Whirlwind
- Spin with sword, dealing 15 damage all around then finish with a swing dealing 60 damage all around.
- +Wyrm: deals +50% damage, finisher applies Ignite to hit enemies.
Shield
- Hold to raise shield and block all incoming damage, release to bash with shield and deal 30 damage.
- +Wyrm: deals +50% damage, each attack blocked heals all Heroes around for 30% of blocked damage.
Dragon flight
- Wyrm takes off and tracks enemies, continuously breathing fire over its course, to deal 200 damage per second and apply Ignite to hit enemies.
- Trait is disabled during this time.
The Snow Queen
Ice Skating
- Increase movement speed and create Frost under feet, making crossed enemies Chilled.
- Day frost: deals 30 damage.
- Night frost: lasts 6 seconds.
Ice Lances
- Shoot Ice Lances, dealing 20 damage and piercing through enemies.
- Ice Lances deal +50% damage to Chilled targets.
Frost Blast
- Create a large zone of Frost, making enemies within Chilled.
- Day frost: deals 60 damage.
- Night frost: lasts 6 seconds.
Ice Shatter
- Make all Chilled enemies Shatter, take 50 damage and removes their chilled status.
Gust of Cold
- Cast a cone of cold in front, pushing enemies away and making them Chilled.
Frost Ray
- Channel a Frost Ray to the ground, dealing 120 damage per second and creating Frost in targeted zone.
- Day frost: deals +50% damage.
- Night frost: lasts 6 seconds.
Aladdin
Jinniya of the Lamp
- Call Jinniya of the lamp for a wish, next ability grants it
- Power: Deal 250 damage all around.
- Special: Make 25 to 50 Dream Shards and 1 Magical object appear.
- Defense: Fully heal or revive all Heroes around with permanent 30 Shield.
Scimitars
- Chain attacks with scimitars dealing 16 damage each, last attack hits all around.
- Each attack can consume Enchantment to strike twice with increased damage.
Ring Jinn
- Invoke Jinn of the ring to fly forward and deliver a powerful blow dealing 80 damage.
- Can be held to move father and increase damage up to 50%.
Enchanted Blades
- Throw scimitars: they move forward, stop to spin then return to Aladdin, dealing up to 60 damage.
- Scimitars gain Enchantment for each enemy hit.
Somersault
- Quickly jump to turn Intangible.
- Crossed enemies become Vulnerable for 3 seconds.
Dream Wish
- Consumes 150 Dream Shards to earn an additional Trait charge.
Melusine
Siren’s Call
- Switch between Sing Stance and Move Stance.
- Sing Stance: casts a controllable Wisp but immobilizes hero.
- Move Stance: revokes Wisp and restores controls to hero.
Wisp Attack
- Wisp suddenly dashes, dealing 21 damage to crossed enemy.
- Automatically enter Sing Stance when casted.
Splater
- Wisp pulses a splash of water, dealing 50 damage to all enemies around.
- Automatically enter Sing Stance when casted.
Torrent
- Project waves of water forward, dealing up to 100 damage.
Dive
- Dive in a pool of water, turning Intangible for a time.
- Reapparate in move stance
Water Bomb
- Melusine wraps herself in a water sphere and turns Invincible.
- After a short time or if triggered, sphere explodes and deals 300 damage to all enemies around.
Other Classes in Ravenswatch
There are 6 characters available in Early Access. 4 of them are available from the start. You can unlock Aladdin and Melusine by completing the game. Developers plan to add more classes later, so be patient.
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