Hubert Sosnowski

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Number of publications: 75

He joined GRYOnline.pl in 2017, as an author of texts about games and movies. Learned how to write articles while working for the Dzika Banda portal. His texts were published on kawerna.pl, film.onet.pl, zwierciadlo.pl, and in the Polish Playboy. Has published stories in the monthly Science Fiction, Fantasy, and Horror magazine, as well as in the first volume of the Antologii Wolsung. Lives for "middle cinema" and meaty entertainment, but he won't despise any experiment or Fast and Furious. In games, looks for a good story. Loves Baldur's Gate 2, but when he sees Unreal Tournament, Doom, or a good race game, the inner child wakes up. In love with sheds and thrash metal. Since 2012, has been playing and creating live action role-playing, both within the framework of the Bialystok Larp Club Zywia, and commercial ventures in the style of Witcher School.

"Blizzard and Activision were like oil and water." Interview with Jason Schreier about Play Nice and the history of Blizzard

"Blizzard and Activision were like oil and water." Interview with Jason Schreier about Play Nice and the history of Blizzard

Blizzard, the studio behind Diablo, Warcraft, StarCraft, and Overwatch, has had anything but an easy history. A history that Jason Schreier set out to capture in Play Nice. We talked about its writing process and Blizzard’s turbulent journey.

"Blizzard and Activision were like oil and water." Interview with Jason Schreier about Play Nice and the history of Blizzard
Tainted Grail: The Fall of Avalon is like a smaller Skyrim, just better in telling the story

Tainted Grail: The Fall of Avalon is like a smaller Skyrim, just better in telling the story

Got your hopes up for Chernobylite 2? This could go either way, but there's another AA Eurojank RPG on the horizon. Tainted Grail: The Fall of Avalon is a kind of „little Skyrim,” which may turn out to have a great story.

Tainted Grail: The Fall of Avalon is like a smaller Skyrim, just better in telling the story
The ugly duckling of the Legacy of Kain series. Blood Omen 2 is a pretty good game

The ugly duckling of the Legacy of Kain series. Blood Omen 2 is a pretty good game

Legacy of Kain holds a special place in the hearts of many gamers. Blood Omen 2, on the other hand, often comes out as that least-loved installment. Perhaps well deserved, but it's still a pretty interesting action-adventure game.

The ugly duckling of the Legacy of Kain series. Blood Omen 2 is a pretty good game
Red Faction Tried to Start Revolution but Fell Short. This Shooter Is Remembered for Wall Destruction

Red Faction Tried to Start Revolution but Fell Short. This Shooter Is Remembered for Wall Destruction

Red Faction was big for a while. The FPS from Volition broke through into the consciousness of gamers mainly because of its almost absolute demolition of walls. It was supposed to be a revolution, but today the game is rather rarely mentioned.

Red Faction Tried to Start Revolution but Fell Short. This Shooter Is Remembered for Wall Destruction
Arcanum Had Its Problems, but It's Still Great Steampunk cRPG

Arcanum Had Its Problems, but It's Still Great Steampunk cRPG

Today Arcanum is a forgotten title if you aren't in the niche of isometric RPGs, nevertheless, it has earned a small group of fans. Technically it was a bit lame, it's true, but it worked incredibly on the imagination and in many ways was simply outstanding.

Arcanum Had Its Problems, but It's Still Great Steampunk cRPG
Disciples 2 Was Heroes 3's Fiercest Competitor; Darker, Rougher and Almost as Playable

Disciples 2 Was Heroes 3's Fiercest Competitor; Darker, Rougher and Almost as Playable

Today, the series' position has weakened, but when Disciples 2 came out, the brand was considered one of the most dangerous competitors to Heroes 3. It was similar yet different enough for turn-based strategy enthusiasts to reckon with the title.

Disciples 2 Was Heroes 3's Fiercest Competitor; Darker, Rougher and Almost as Playable
Throne of Darkness Had Whole Team Fighting and Risking Death. It Was a Diablo and Diablo 2 Clone That Wasn't Afraid to Experiment

Throne of Darkness Had Whole Team Fighting and Risking Death. It Was a Diablo and Diablo 2 Clone That Wasn't Afraid to Experiment

Throne of Darkness is a forgotten Diablo 2 competitor with more of the „Devil” DNA than it appears.

Throne of Darkness Had Whole Team Fighting and Risking Death. It Was a Diablo and Diablo 2 Clone That Wasn't Afraid to Experiment
Blizzard's Survival Game on First Screenshots. It Was Canceled After 6 Years in Development Hell

Blizzard's Survival Game on First Screenshots. It Was Canceled After 6 Years in Development Hell

Blizzard has no luck in developing new brands. One of the studio's deleted games was the project we came to know as Odyssey.

Blizzard's Survival Game on First Screenshots. It Was Canceled After 6 Years in Development Hell
Metal Gear Solid Delta Is Faithful to the Original to the Minute Details. It Is the Same as Snake Eater, Just Nicer and More Comfortable to Play

Metal Gear Solid Delta Is Faithful to the Original to the Minute Details. It Is the Same as Snake Eater, Just Nicer and More Comfortable to Play

Besides Silent Hill 2, I also played another remake of a beloved Japanese game in London. I now know how Metal Gear Solid Delta turns out. The fragment I've played was short, but I think I have good news. At least for those who don't like big changes.

Metal Gear Solid Delta Is Faithful to the Original to the Minute Details. It Is the Same as Snake Eater, Just Nicer and More Comfortable to Play
Final Fantasy 7 Remake Director Seems Confident About the Quality of Its Third Installment

Final Fantasy 7 Remake Director Seems Confident About the Quality of Its Third Installment

The third chapter of Final Fantasy 7 Remake is coming. The jRPG's director shared a bold assertion with fans regarding the upcoming game.

Final Fantasy 7 Remake Director Seems Confident About the Quality of Its Third Installment
Blood Omen: Legacy of Kain Aged Better Than Soul Reaver. That's the Cornerstone of This Legendary Series

Blood Omen: Legacy of Kain Aged Better Than Soul Reaver. That's the Cornerstone of This Legendary Series

Fans of Cain and Raziel have reason to rejoice, as we will most likely get a remaster of Soul Reaver. On this occasion, it is worth firing up the first Blood Omen: Legacy of Kain. It's still a great game that has aged the best of the series.

Blood Omen: Legacy of Kain Aged Better Than Soul Reaver. That's the Cornerstone of This Legendary Series
Lionheart Could Have Been a Renaissance Fallout but Became Black Isle's and Interplay's Epitaph

Lionheart Could Have Been a Renaissance Fallout but Became Black Isle's and Interplay's Epitaph

Lionheart: Legacy of the Crusader had the makings of another Interplay hit. As a result of the legendary RPG publisher's financial problems, we got a cloying, unintentional hybrid of Fallout and Diablo. But I like it anyway.

Lionheart Could Have Been a Renaissance Fallout but Became Black Isle's and Interplay's Epitaph
We Have Diablo at Home. Without Get Medieval, There Wouldn’t Be Many Iconic Games

We Have Diablo at Home. Without Get Medieval, There Wouldn’t Be Many Iconic Games

Get Medieval, although it didn't exactly belong to the same genre as Diablo 2, was considered by the „backyard” to be a cheap fake of a Blizzard game. However, when we discarded prejudices, it turned out to be an interesting and graceful arcade game.

We Have Diablo at Home. Without Get Medieval, There Wouldn’t Be Many Iconic Games
Elden Ring's Dev Wants to Create Classic Japanese RPG

Elden Ring's Dev Wants to Create Classic Japanese RPG

FromSoftware enjoyed the success of Elden Ring: Shadow of the Erdtree, but that doesn't mean the studio intends to rest on its laurels or lock itself into one genre. After all, Hidetaka Miyazaki would like to tackle a classic jRPG as well.

Elden Ring's Dev Wants to Create Classic Japanese RPG
I Do Believe That Cyberpunk Was Always a Good Game - Interview With CD PROJEKT RED’s Gameplay Designer, Yuliia Pryimak

I Do Believe That Cyberpunk Was Always a Good Game - Interview With CD PROJEKT RED’s Gameplay Designer, Yuliia Pryimak

Cyberpunk 2077 had its road to go through. So did Yuliia Pryimak, the gameplay designer of update 2.0 and The Phantom Liberty. Here’s the interview story of how those two paths crossed and what came out of it.

I Do Believe That Cyberpunk Was Always a Good Game - Interview With CD PROJEKT RED’s Gameplay Designer, Yuliia Pryimak
Elden Ring: Shadow of the Erdtree Hands-on - Same Old, Same Gold

Elden Ring: Shadow of the Erdtree Hands-on - Same Old, Same Gold

I bring some news after the Elden Ring: Shadow of the Erdtree presentation. Only those who were expecting great changes on the scale of Phantom Liberty won't be happy. Everyone else should prepare for a real feast made by the chefs from FromSoftware.

Elden Ring: Shadow of the Erdtree Hands-on - Same Old, Same Gold
'We Started From Zero and We Could Go Back to Zero.' Interview With Baldur's Gate 3 Devs - Swen Vincke and Adam Smith

'We Started From Zero and We Could Go Back to Zero.' Interview With Baldur's Gate 3 Devs - Swen Vincke and Adam Smith

Some people are much more than great devs. They are a joy to talk to. This is the case with Swen Vincke and Adam Smith - people from Larian, responsible for Baldur’s Gate 3. We spoke about BG3 itself, RPG, industry, and the tough past. To say the least.

'We Started From Zero and We Could Go Back to Zero.' Interview With Baldur's Gate 3 Devs - Swen Vincke and Adam Smith
'I Believe That Everybody Who Talks About Diablo 4 Wants It to Be Fantastic' - Interview With Blizzard Devs

'I Believe That Everybody Who Talks About Diablo 4 Wants It to Be Fantastic' - Interview With Blizzard Devs

In the eyes of many, season 4 of Diablo 4 is the last call to make the game great again. We’ve spoken with a dynamic duo of creators from Blizzard about upcoming changes and how they’ll affect the troubled juggernaut of the hack’n’slash genre.

'I Believe That Everybody Who Talks About Diablo 4 Wants It to Be Fantastic' - Interview With Blizzard Devs
First RPG From Creators of Baldur's Gate 3 is Holding Up. Without Divine Divinity, There'd Be no Larian as We Know It

First RPG From Creators of Baldur's Gate 3 is Holding Up. Without Divine Divinity, There'd Be no Larian as We Know It

Larian came a long way before it released three veritable behemoths of the RPG genre. The road that was concluded with Divinity: Original Sin 2 and Baldur's Gate 3 began with a highly successful hybrid of hack'n'slash and role-playing game – the imperfect, albeit great Divine Divinity.

First RPG From Creators of Baldur's Gate 3 is Holding Up. Without Divine Divinity, There'd Be no Larian as We Know It
Give Us Dune RPG at Last! This Setting is Perfect Material

Give Us Dune RPG at Last! This Setting is Perfect Material

Both Frank Herbert's Dune and Denis Villeneuve's films are works that stimulate the imagination. They invite us into an alien, crazy SF world, meanwhile we only get strategy and survival MMOs.

Give Us Dune RPG at Last! This Setting is Perfect Material
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