INK is an action platform game created by the independent studio ZackBellGames. The main source of inspiration for the game was the best-selling Super Meat Boy - just like the work of Team Meat, the title described here is characterized by an extremely high level of difficulty.
In INK we observe the action from the side, controlling a rectangular hero. There are 75 stages awaiting completion, where our task is to jump over platforms, avoid traps and chasms and eliminate all enemies (apart from common adversaries, there are also bosses on our way, which are not only larger, but also more durable), and finally reach the exit.
However, things are complicated by the fact that the environment is initially invisible - we discover its elements ourselves, falling into them or making double jumps, during which the figure splashes around with colourful paint. Therefore, it's not difficult to die here - however, when the hero says goodbye to his life, the spilled paint remains on the map, which makes it easier during subsequent attempts.
INK is characterized by extremely simple two-dimensional visuals, whose elements have been implemented in the form of geometric figures. This applies both to the environment and opponents, as well as to the hero we control. The game is accompanied by an electronic soundtrack which efficiently boosts the pace of the game.