If you want to learn more about classes in Dungeonborne, you should read our guide. We will tell you everything which is useful to know.
Dungeonborne is an upcoming PvPvE dungeon crawler. The title is in the test phase, but it already attracts thousands of players. The game is similar in its basics to Dark and Darker, so, obviously, you will have to pick one of a few classes. Let’s learn more about them.
Remember that the game is in the phase of tests, and the text is based on the demo version. The mechanics can change in the future.
Each class has passive skills. They are powerful modifications which are unlocked when you get enough points in a given stat. One of the more useful ones is Cleric’s power to revive companions. So, think carefully, when you create your build.
As you may suspect, Fighter is a tank. It is a melee class, which can use most of the weapons (except staffs) and heavy armor. To balance it out, this character is pretty slow.
Priests are typical support class. They can use maces and shields or staffs. They are not good damage dealers but, at the same time, they are the only class which can buff other people. So, they are quite useful in teams.
As in many games, Rogues are glass cannons. They use their speed and invisibility for surprise attacks, especially dangerous if they manage to trigger a backstab. However, they use leather armor and have a low number of basic HP points.
Swordmaster is a light-armored class, which uses shields and swords (but can use more weapons if needed). This character is unique for psionic abilities. However, to use them you must have weapons on you. They don’t appear magically. What is more, they are consumed upon using a skill.
If you like fire, Pyromancer will be ideal for you. This class can deal AOE damage, which is quite useful if you are outnumbered. You can charge your attacks as well. While they deal a lot of damage, you have to be prepared that mages are squishier and slower than most of the other classes.
Similarly to Fighter, Death Knight is a tank class. It wears plate armor and uses swords. This character is more difficult to heal though, as it can’t be supported by a Cleric. It also uses soul energy as mana to activate abilities, but this resource regenerates upon kill.
Cryomancers, in opposite of Pyromancers, sacrifice high damage for survivability. While they still do not use a wide range of weapons or amour, their skills allow them to be good at crowd control and heal themselves. As in the case of Death Knight, they can’t be boosted by Priests and need soul energy.
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Author: Damian Gacek
Graduate of English Philology and English in Public Communication. His portfolio includes a scientific article on video game translation. Working with Gamepressure.com since 2019, writing for various departments. Currently, deals with guides and occasionally supports the newsroom. Interested in electronic entertainment since childhood. Loves RPGs and strategies, often also immersing himself in the depths of indie games. In his free time, works on a book and learns film editing.