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Released PS1 Video Games

Video Games Encyclopedia by Gamepressure.com

A list of Released video games for PS1 sorted by popularity among gamers.

The PlayStation is the iconic, trail-blazing console designed and developed by Sony. It was a console of the 5th generation, but it was the 1st to be designed entirely by Sony. It sported a 32-bit architecture, a CD drive and entire 2 MB of RAM. The console achieved a stunning success across the world, eventually delivering more than 100 million units worldwide. Apart from PS1 (PSX), a scaled-down version, the PSOne, was also available.

PS1

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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.

Vanishing Point
Vanishing Point

Racing 05 February 2001

A racing game that tries to reflect the realities of competition behind the wheel of sports cars. The production includes several licensed cars, as well as several different modes of play.

Alundra
Alundra

RPG 11 April 1997

A dark style of an unusual action-RPG, in which the first violin plays a variety of logical challenges. Players take on the role of an elite who tries to help the nightmare tormented inhabitants of a certain town by entering their dreams.

Resident Evil 2 (1998)
Resident Evil 2 (1998)

Adventure 21 January 1998

The second installment in the best-selling survival horror action-adventure game series. Similarly to the original installment, the game has been developed by the Japanese studio Capcom. The action of Resident Evil 2 is set after the events shown in the first installment – nearly all citizens of Raccoon City have been infected by a mysterious virus, which changed them into bloodthirsty zombies.

Policenauts
Policenauts

Adventure 19 January 1996

A series of improvements to the FPP adventure, which was originally released in 1994 on the PC-98 platform. The author of this science-fiction production is Hideo Kojima.

Battle Arena Toshinden
Battle Arena Toshinden

Fighting 09 September 1995

A three-dimensional fight in which players meet in delineated three-dimensional arenas, fighting with each other with the use of weapons and various special attacks. The background to the game is the legendary Toshinden tournament, organized by a mysterious sponsor named Gaia.

Need for Speed II
Need for Speed II

Racing 31 March 1997

Sequel to the racing game that was released in 1995 by Electronic Arts and that changed the racing genre. Need for Speed II let's you control eight completely new licensed vehicles. Among them are: McLaren F1, Ferrari F50, Ford GT90, Jaguar XJ220, Lotus GT1, Lotus Esprit V8, Italdesign Cala and Isdera Commendatore 112i. The races take place on six distinctive tracks located in various areas of the world.

Galaxy Fight: Universal Warriors
Galaxy Fight: Universal Warriors

Fighting 03 May 1996

Conversion of a 2D combat machine, published in 1995, in which heroes from different planets fight for the right to meet a powerful deity, appearing in the universe once a thousand years.

Command & Conquer: Red Alert
Command & Conquer: Red Alert

Strategy 09 November 1996

The continuation of the enthusiastically-received RTS title from the Westwood Studios company. In contrast to the purely fictional storyline of its predecessor, this time the developers have decided to provide the players with an alternative version of reality, in which Stalin decides to “liberate” the world from the hands of imperialists and subjugate it to Soviet authority.

Psychic Force
Psychic Force

Fighting 04 October 1996

Unusual 3D fight, in which characters endowed with extraordinary abilities duel each other. The clashes take place in special spheres where warriors levitate.

Star Gladiator
Star Gladiator

Fighting 25 October 1996

A three-dimensional fight in the science fiction style, in which warriors are equipped with various types of white weapons. Star Gladiator first appeared on slot machines, and then it was converted to PlayStation 1.

Grand Theft Auto 2
Grand Theft Auto 2

Action 22 October 1999

A sequel to the very popular, and rather controversial, game from DMA Design (currently Rockstar North), which offered a taste of criminal lifestyle, letting you commit progressively more brazen and bloody acts of violence. The second part once again takes you to the streets of a virtual metropolis, and although it features only one city, it is much bigger than those in the first game. It is divided into three districts controlled by three local gangs. Players do various jobs for the gangs.

Mortal Kombat Trilogy
Mortal Kombat Trilogy

Fighting 10 October 1996

The last installment of the cult series of virtual fights, in which the authors used a side projection and two-dimensional digitized models superimposed on computer-generated backgrounds.

Magic: The Gathering - Battlemage
Magic: The Gathering - Battlemage

Strategy 01 November 1996

Hybrid turn-based strategy and RTS, based on the Magic: The Gathering card game license. The player takes on the role of one of the mighty mages and ends up on the continent of Corondor, where he takes part in a war for influence with other wizards. The title has both a multiplayer Duel mode and a feature campaign in which we try to gain control over the whole land.

Disney's Aladdin in Nasira's Revenge
Disney's Aladdin in Nasira's Revenge

Arcade 01 December 2000

Alladyn Zemsta Nazira is a three-dimensional platformer based on the license of a popular series of animated films. Players take on the role of Alladin, whose friends were kidnapped by the cunning Nazira. In order to save Princess Jasmina and Sultan, the protagonist must work for a witch trying to resurrect his brother, the sorcerer Jafar.

Wu-Tang: Taste the Pain
Wu-Tang: Taste the Pain

Fighting 30 November 1999

A three-dimensional fight that can be played simultaneously by up to four players. The production takes advantage of the image of the popular music group Wu-Tang, whose members appear as playable characters. In addition to the fun options typical of this genre for many people, the title has a powerful feature mode.

Carnage Heart
Carnage Heart

Strategy 31 January 1997

A futuristic turn-based strategy in which the player plays the role of the robot unit commander. Unlike other games of this type, in Carnage Heart the user has no direct control over their machines. Instead, he must program them in advance in such a manner, that in clashes they are able to cope without anyone's help.

Azure Dreams
Azure Dreams

RPG 13 November 1997

Hybrid jRPG and roguelike production, enriched with elements taken from dating simulators. As we play, we take control of Kohem, a warrior who travels the floors of the Monster Tower, in search of answers about the mysterious disappearance of his father. During his voyages, heros gains not only more and more powerful equipment, but also eggs from which monsters hatch - these can accompany him in his struggle and help in clashes with more and more powerful adversaries.

WarZone 2100
WarZone 2100

Strategy 31 May 1999

In 2100 the Earth is plunged into total chaos following the global nuclear catastrophe. The remnants of civilized nations are waging a war of control over what remains.

Warhammer: Shadow of the Horned Rat
Warhammer: Shadow of the Horned Rat

Strategy 01 November 1996

Warhammer: Shadow of the Horned Rat is Mindscape's real-time strategy (RTS), set in a popular fantasy universe. The player directs the mercenary commander Morgan Bernhardt and leads his troops to fight the orcs. The mechanics of the game is based on the Warhammer Fantasy Battle system.

Re-Loaded
Re-Loaded

Action 01 December 1996

A brutal top-down shooter, a continuation of the Loaded game released on PlayStation and Sega Saturn. In the game we play the role of bloodthirsty antiheroes, who are sent to defeat the crazy C.H.E.B.A. - a villain whose brain was transplanted into the body of a hermit-artist. The gameplay boils down to wandering through completely twisted worlds and brutal elimination of hostile enemies using a large arsenal of deadly weapons.

Driver (1999)
Driver (1999)

Racing 02 July 1999

Inspired by classic films from the 60s and 70s of the last century, a racing game with feature elements. Players play the role of a secret police officer, who works out mafia structures by performing tasks commissioned by gangsters.

Darkstalkers 3
Darkstalkers 3

Fighting 18 November 1998

Third installment of a series of two-dimensional beats produced by Capcom. As in the previous parts of the series, the game presents duels between monsters of horror, legends and legends. Among the playable characters we will find vampires, succubus, werewolves, and even an award hunter with a look reminiscent of a Red Riding Hood. The title also introduces bold changes in the mechanics of the game, resigning from the classic division into rounds.

Soul Blade
Soul Blade

Fighting 01 January 1997

Three-dimensional brawl published by Tekken series producer, Namco. Soul Blade focuses on spectacular battles on swords and other white weapons. The plot of the production tells the story of brave warriors who travel around the world in search of a legendary sword that gives it a great power to the person holding it.

Resident Evil 3: Nemesis
Resident Evil 3: Nemesis

Adventure 22 September 1999

The third installment of the extremely popular survival horror series, which is supervised by Capcom. Players once again find themselves in the fictional town of Raccoon City, whose residents have been turned into bloodthirsty zombies. Of course, behind these events is once again the Umbrella corporation, from whose laboratory escaped another, deadly virus. We're given two protagonists - at the beginning we control only Jill Valentine from the elite S.T.A.R.S.