Healer Build in Throne and Liberty
Do you want to play as a Healer in a new MMORPG Throne and Liberty? Here’s everything you need to know on how to create this Build.
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In Throne and Liberty, there’s no conventional character class system. Instead, you can assume any role by blending the skill sets of two different weapon types. To form a Healer, you need to use a Wand and Tome as the primary set and a Longbow or Staff for off-hand. These weapons provide access to skills that directly heal teammates and buff their defenses. Read on if you want to create a perfect Healer.
Throne and Liberty – The Best Healer Build
Using a Wand and Tome alongside with a Staff or a Longbow, you can create a Healer to build a support character focused on keeping your allies alive while offering some damage and crowd control abilities. Here’s the best build for a Healer in Throne and Liberty:
- Initial Stats
- Weapon
- Defense Skills
- Wand & Tome Skills
- Wand & Tome Passive Skills
- Longbow Skills
- Longbow Passive Skills
Initial Stats
- Strength: 10.
- Dexterity: 16.
- Wisdom: 39.
- Perception: 15.
Weapon
- Wand and Tome (main): Lequirus’s Grip (automatically apply Lequirus’s Ambush that gives you Stealth for 7.5 s. when your Health goes below 20%).
- Longbow (off-hand): Grand Aelon’s Hallowed Bow (grands Aelon’s Bessing which restores 110 Health with a 5% chance upon landing an attack).
Defense Skills
- Wand and Tome: Chaos Shield.
- Longbow: Overtaker.
Wand & Tome Skills
- Touch of Despair – applies Curse that deals damage over time.
- Swift Healing – heals friendly target.
- Curse Explosion – deals damage, with additional bonus damage dealt to enemies cursed within 5-meter radius of the target.
- Fountain of Life – creates a 3-meter radius healing zone at the designated location for 6 seconds.
- Clay’s Salvation – restores health of all nearby allies.
- Blessed Barrier – enhances Melee, Ranged, and Magic Defense, improving Healing during the day, and improving Endurance during the night.
- Karmic Haze – uses Weaken to extend the activated Curse from the primary target to up to three additional targets within a 5-meter range.
- Time for Punishment – inflicts a Curse that makes the target more vulnerable for duration of 9 seconds.
Wand & Tome Passive Skills
- Devotion and Emptiness – skill Heal increases by 36%, skills cooldown decreases by 10% during the day. Skill Damage increases by 36% and Curse Skill cooldown decreases by 10% at night.
- Noble Revival – your skill Healing receives a slight boost for every 1,000 Max Mana you have.
- Vampiric Contract – each attack on a Cursed target heals a nearby ally with a faction of the damage dealt.
- Manaball Eruption – grants a 5% chance to unleash an extra projectile, dealing 150% Base Damage and applying Weaken: Burning.
- Selfless Soul – boosts Mana Regeneration slightly each time you cast a buff on an ally, stacking up to 10 times.
- Wraith’s Bacon – increases the duration of Curse you inflict by a few seconds.
Longbow Skills
- Purifying Touch – eliminates 1 Crowd Control effect from the target, with priority given to Action Disabling effects, followed by Movement Disabling effects, and then Weaken. Enhances your Attack Speed for 3 seconds.
- Ensnaring Arrow – deals damage with an 80% chance of inflicting Blind to the target.
- Deadly Marker – marks a target, increasing your Hit and Critical Hit probability against it for 9 seconds.
- Nature’s Blessing – creates a 16-meter radius enhancing the Health Regeneration of allied party member within its range.
Longbow Passive Skills
- Devoted Shield – when under effect of Weaken, there’s a slight chance to generate a 3,000 health Shield that persists for a brief duration.
- Distorted Sanctuary – slightly enhances Melee, Ranged, and Magic Endurance, and Defense for you and each party member within a medium radius.