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Digital Combat Simulator: A-10C Warthog - game update v.1.1.0.6 - v.1.1.0.7 - Download

Game update (patch) to Digital Combat Simulator: A-10C Warthog , a(n) simulation game, v.1.1.0.6 - v.1.1.0.7, added on Thursday, April 7, 2011.

file typeGame update

file size762.9 MB

downloads1697

(last 7 days)0

last updateThursday, April 7, 2011

Free download

Report problems with download to [email protected]

version: v.1.1.0.6 - v.1.1.0.7

* Adjustments to reduce probability of stuttering

* Fixed some bugs in the campaigns and missions

* Fixed some bugs that caused tracks to play back incorrectly

* Fixed force correlate mode for AGM-65K/H/G

* Fixed missions sometimes crashing before getting to cockpit

* Some glitches with GUI images are fixed

* Assigning the same function twice to input device causing a crash is fixed

* A new fuel tanks depot of 3D models was added

* Fixed tracking of Aerial Refueling in Logbook

* TACAN crashes if beacon activated by AI AFTER radio it turned on inside the player's plane is fixed

* Fixed of a Molniya animations

* E-3A now able to mid-air refuel

* Fixed the damage model of the Su-25

* AI helicopters will now hold assigned airspeed

* Changed CCIP INVALID message logic

* Fixed a bug with smoke that caused it not to follow wind direction

* Landing and taxi issues of AI at Gelendzhik are resolved

* Gun sight was changed from fixed 41 mil sight to 4000ft cross when CCIP INVALID condition exists in CCIP mode

* Fixed GBU-38 inaccuracy when target designation is set a Markpoint

* Fixed memory management during textures loading

* Faster textures loading at start up

* Fixed occasional crash on exit

* Tuned textures loading procedure

* E-3A pilots will no longer eject

* Resolved issue with AI "traffic jams" at Sukhumi afld

* Multiplayer - Exterior airbrake sound on other client loop is fixed

* Restored key commands for quick communications without radio menu

* AI getting damaged when refueling is fixed

* AI flight members not forming up correctly with flight lead after takeoff is resolved

* Fixed the crash with Effects.dll

* Player pilot suffers hypoxia after shutting down engines on the tarmac is fixed

* AI aircraft during taxi at Vaziani is resolved

* Buildings that flicker and visibly grow up out of the ground on Low graphics settings is fixed

* Aircraft shelters will use season textures

* AI wingman Maverick usage causes crash is fixed

* Crash when grass comes into view in not certain conditions is fixed

* Problems with AI on the landing in Sukhumi, Krymsk, Anapa are fixed

* Problems of AI aircraft on the taxi ways are solved

* Mission crash caused some data from preparing mode is fixed

* The switching of high-order digits on the VHF radios is fixed

* Solved problem when a light source is present, fog disappears when viewed from above

* DX renderer errors with textures loading are fixed

* WorldManager error at mission editor loading is fixed

* Mission generator error from mission editor is solved

* MP- FMBase error with repeated connection to server is fixed

* Adjusted taxi light of aircrafts

* Fixed some bugs with the Buk and Patriot SAMs and their adjusted their behavior

* The yellow cross cursor will be hidden if inactive for more than five seconds

* Fixed G-meter in A-10C

* Weapons.dll crash after Player Aircraft is Destroyed by Patriot or S-300 is fixed

* ME. The mission browser opening is better optimized

* Role changes of AI will not cause error in mission editor

* ECM pod will work after rearming

* Crash on cockpitbase.dll while watching the track is fixed

* Crash on unpausing the MP track is fixed

* Air Defense units will distinguished from other ground vehicles in the debriefing

* Some bugs in the logbook are fixed

* Fixed some a textures Z-fighting bugs on the ground

* Fixed a time combo-box in the mission generator

* Adjusted A-10C oxygen system when the aircraft is on the ground

* MP- Fixed crash whenever a client or the server pilot uses the emergency External Store Jettison button

* UnitGroup crash with ship shooting is fixed

* Adjusted input default profiles

* The buildings shadow glitch in the TGP video is fixed

  • Last update: Thursday, April 7, 2011
  • Genre: Simulation
  • File size: 762.9 MB
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