EconomicVideo Games14
Video Games Encyclopedia by Gamepressure.com
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Agrar Simulator 2013
Simulation 23 November 2012
Another of the annual installments of one of the most popular agricultural simulations, developed by German studio ActaLogic. It allows players to take on the role of a modern farmer, dealing with crop cultivation, animal husbandry and various jobs using an arsenal of specialized machinery.
Godus
Strategy 13 September 2013
Real-time strategy (RTS) produced by 22 Cans studio led by Peter Molyneux. Godus lets you take on the role of a god who has to ensure the welfare and safety of his followers and get rid of his competitors.
Social Wars
Strategy 08 July 2012
A social game combining elements of real time strategy and a simulator of city development. We play the role of commander and try to train the strongest possible army to defeat the cosmic Orcs storming our planet. For this purpose, we collect raw materials, build new buildings and gain experience.
Catan
Strategy 26 April 2001
A successful adaptation of the popular board game, where the player plays the role of a colonizer settling a new unknown land. We set up settlements and cities and collect raw materials. The authors have prepared a long 12 mission campaign for a single player and a multiplayer mode for up to four people.
The Settlers: Rise of an Empire - The Eastern Realm
Strategy 27 March 2008
An official expansion for the sixth installment in the popular economy simulation series by Blue Byte Software, entitled The Settlers: Rise of an Empire. The action of The Eastern Realm takes places after the events of the vanilla game, when our nation’s key trade route becomes blocked. It quickly turns out that the eastern provinces of the kingdom are in grave danger and our military intervention is inevitable.
Ports Of Call Deluxe 2008
Simulation 03 March 2008
Ports Of Call Deluxe 2008 is a game prepared by MultiMedia studio which combines elements of sea simulation with economic strategy. The player takes on the role of the owner of a small maritime transport company, and his task is to deliver goods to various corners of the world. The money earned in this way allows you to expand your business and expand your fleet. The creators have made every effort to reproduce faithfully 15 types of vessels and several dozen ports and loading harbours.
King Arthur
Strategy 24 November 2009
Combination of turn-based strategy with RTS, in which we are given the opportunity to play the legendary title ruler of the British and rewrite his story. The game was divided into two planes. The empire is managed on a turn-based map of the British Isles, and huge battles involving thousands of units are fought in real time.
Tropico 4
Strategy 23 August 2011
The fourth installment in the humorous series of economic strategy games in which we assume the role of a ruthless dictator of a small banana republic. After the previous developer (responsible for the first installment from 2001) was taken over by THQ, the series was given to Haemimont Games. The main highlight of the gameplay is taking care of the country’s budget, which is fed by resource mining and production of various goods. The citizens’ happiness is also an important aspect.
Agrar Simulator 2011
Simulation 08 October 2010
One of the many agricultural simulators in which we play the role of a farmer and take care of our own shrine. The creators mapped many factors influencing the functioning of the farm and placed a lot of characteristic vehicles and machines in the game. The production is characterized by decent graphics, so it can successfully replace trips to the countryside.
Patrician IV: Conquest by Trade
Strategy 02 September 2010
The fourth installment of the popular trading strategy series, whose origins date back to 1992. Despite the fact that a completely new studio, Gaming Minds, is responsible for the creation of the game, it includes the creators involved in the earlier parts of the series. The action takes us back to the late Middle Ages and the period of glory of the Hanseatic League, when as a young merchant we undertake the effort to create the largest trade empire in Europe.
A-Train 8
Strategy 21 March 2008
The next installment of an interesting and complex strategy, in which we can build our own city and lead the railway company. The title offers a very reliable approach to the subject of creating public transport infrastructure.
Casino Inc.
Strategy 11 April 2003
The economic strategy in which we manage the casino. The action of the game begins in the 70's of the last century, which is the period of the greatest development of casinos, and we have to deal with literally every element of this business.
Supreme Ruler 2020
Strategy 17 June 2008
Supreme Ruler 2020 is another part of an extensive strategy game developed by Battlegoat Studios. Like our predecessor, production allows us to move into a chaotic world in the near future.
Playboy: The Mansion – Private Party
Strategy 25 January 2006
Playboy: The Mansion - Private Party is an addition to Cyberlore Studios' 2005 release of Playboy: The Mansion by Groove Games, which allowed us to play the role of Hugh Hefner.
Caterpillar Construction Tycoon
Strategy 12 October 2005
Caterpillar Construction Tycoon is an original in many respects economic game that will allow you to play the role of a contractor dealing with various construction projects.
Caesar IV
Strategy 26 September 2006
Caesar IV is the next, fourth installment of the popular cycle of economic strategies, focusing on the expansion and management of the virtual city in the ancient Roman Empire.
Zoo Tycoon 2
Strategy 12 November 2004
A continuation to a popular economic strategy developed by Blue Fang Games. Once again, the players takes on the role of a zoo manager, and the game features about thirty species of animals. Because the animals one breeds require constant supervision, it is necessary to hire adequately-trained staff - animal trainers, cleaners, security; one also needs to hire entertainers for the guests.
Zoo Tycoon: Dinosaur Digs
Strategy 19 May 2002
Tycoon Zoo: Dinosaur Digs is an official addition to Tycoon Zoo's 2001 economic strategy. The extension, prepared by Blue Fang Games studio, introduces the possibility of enriching the attractions of the zoo with catwalks with dinosaurs. The creators have prepared 6 new scenarios, as well as more than 100 additional objects that can be used in a virtual zoo.
The Settlers III
Strategy 13 October 1998
Third installment of The Settlers series produced and released by Blue Byte Software. The game, although it belongs to the real time strategy (RTS) genre, is characterized by a very complex economic aspect.
The Sims
Simulation 02 February 2000
A bestselling life simulator developed by Maxis, a studio that specializes in the genre (they've created SimCity, SimTown and other titles). The Sims enables the player to take care of a virtual family of Sims. During the game the player must take care of various needs of his characters – starting with typically physiological ones (eating, toilet, hygiene etc.), through social relations, to career.
Gadget Tycoon
Strategy 19 September 2001
A strategy and economic game in which we have the opportunity to make a fortune by selling various bizarre toys (e.g. jet-powered rollers, androids to help do homework) created by a team of creative inventors.
John Deere: Drive Green
Strategy 27 May 2008
A farmer's simulator, in which we take care of our own farm. One of the main attractions of the game is the ability to use agricultural machinery, including combine harvesters and tractors.
Hollywood Pictures 2
Strategy 10 April 2007
Quite a complex economic strategy, in which we run our own film studio. We employ the right staff, while taking care of finances and good advertising.
Reus
Strategy 16 May 2013
Reus to RTS by Abbey Games. Players take on the role of a deity, which must take care of their followers. The authors bet on unusual two-dimensional gameplay mechanisms. On the map you can still see the divine giant, which can only move to the left or right side of the screen.