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Video Games Encyclopedia by Gamepressure.com
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
East vs. West: A Hearts of Iron Game
Strategy canceled
Extended strategy about the Cold War. We play the role of the commander of the state representing one of the two sides: the West or the Eastern Bloc. While playing, we influence a number of elements and carry out diplomatic, military or spying activities. Production uses the Clausewitz engine, known from Crusader Kings II.
Hearts of Iron III: For the Motherland
Strategy 29 June 2011
The second expansion for the extensive war strategy game, Hearts of Iron III, by Paradox Interactive. The add-on is focused on the Eastern Front of World War II, namely the struggle of the Soviet Union, Nazi Germany, and other countries. The political aspect of the gameplay was subject to major changes, thanks to which players can now stage coups in other countries of fall victims to such. Hearts of Iron III: For the Motherland expands diplomacy, giving warring countries the so-called war goals.
Hearts of Iron III: Semper Fi - Dies Irae Götterdämmerung
Strategy 10 May 2011
A DLC for the third installment of the complicated World War II strategy game series by Paradox Interactive. Hearts of Iron III: Semper Fi - Dies Irae Götterdämmerung requires the vanilla game as well as the Semper Fi expansion in order to work. The said add-on expands the Nazi Germany with new military, economic, and political aspects.
Supreme Ruler Cold War
Strategy 19 July 2011
Supreme Ruler Cold War is another part of a series of strategy games prepared by Battlegoat Studios. This time the action takes us back to the times of the Cold War, when the world, observing the tension between the two powers at that time - the USA and the USSR - faced another armed conflict on a global scale.
Strategic Command: WWII Pacific Theater
Strategy 07 December 2008
Strategic Command: WWII Pacific Theater is a realistic turn-based strategy set in the realities of World War II. The game focuses on events taking place in Asia and the Pacific.
Romance of the Three Kingdoms XI
Strategy 06 February 2007
Romance of the Three Kingdoms XI is a turn-based strategy produced by the development studio Koei, which is the eleventh edition of the series developed since the 1980s. The plot of the game is based on the 14th-century novel "The history of three kingdoms". The player takes part in a rivalry between the leaders of Wei, Shu and Wu countries seeking to seize power over China.
Hearts of Iron Anthology
Strategy 30 August 2007
Complete set consisting of four products. These are primarily the first two parts of the "Hearts of Iron" series. In addition, we can count on a stand-alone add-on "Doomsday" and booster pack "Armageddon".
Democracy 2
Strategy 07 December 2007
Continuation of an extremely complex strategy game. Once again we play the role of the leader of a fictitious state. We strive to win every election.
Panzer General
Strategy 20 March 1994
Panzer General is a turn-based strategy game that throws us into the whirlwind of events known from history as the Second World War. The SSI product is, in a sense, unique because it is entirely dedicated to the Nazis, and this is extremely rare in computer games.
Nobunaga's Ambition: Rise to Power
Strategy 05 February 2008
A complex real-time strategy set in feudal Japan. We command armies, also dealing with diplomacy and urban development.
Romance of the Three Kingdoms VIII
Strategy 13 August 2003
Romance of the Three Kingdoms VIII, according to the numbering, is the eighth part of Koei's long-released and extremely popular strategic series. The action of the game begins in China from the third century, specifically after the fall of the Han Dynasty.
Galactic Civilizations II: Twilight of the Arnor
Strategy 30 April 2008
Second official addition to the game Galactic Civilizations II: The Lord of Fear. This product offers, among other things, more ships, weapons and defensive capabilities, as well as enhanced spacecraft editing capabilities.
Europa Universalis Crown of the North
Strategy 22 July 2003
A spin-off of a series encompassing complex strategy games developed by Paradox. The game utilizes an engine that was used previously in the production of Europa Universalis II. Contrary to its incredibly extensive predecessor that recreated 400 years of history as recorded by 180 real-existing countries, Crown of the North focuses on a significantly shorter period (years 1275-1340) and three Scandinavian nations only, including the Swedes, the Danes and the Norwegians.
Victoria: Empire Under the Sun
Strategy 18 November 2003
Another, the fifth part of the well-known series of strategy games Europa Universalis, which takes us back to the period between the nineteenth century and the first decades of the twentieth century. It is a time when many scientific discoveries and advances have been made, and it is also a period of bloody clashes in the First World War.
Galactic Civilizations: Altarian Prophecy
Strategy 15 June 2004
Altarian Prophecy is an extended addition to the full version of the turn-based strategy, entitled "The best way to make a turn-based strategy". Galactic Civilizations, whose market debut took place in March 2003.
Victorian Admirals: Samoan Crisis 1889
Strategy 01 February 2012
Victorian Admirals: Samoan Crisis 1889 is a turn-based strategy produced by Russian studio Totem Games. The player takes on the role of fleet commander from the end of the 10th century and participates in a fictitious conflict over the islands of Samoa between Germany and the United States. Production is based on solutions known from the Ironclads series.
Command: Desert Storm
Strategy 28 March 2019
The fifth expansion to the strategy game Command: Modern Air/Naval Operations. The add-on is stand-alone and depicts the conflict known as the Desert Storm operation. The production presents the use of modern military technologies. WarfareSims studio is responsible for her creation.
Europa Universalis IV: Dharma
Strategy 06 September 2018
Dharma is a DLC to Europa Universalis IV, a popular real-time strategy game. The game focuses on the Indian subcontinent. Among other things, the DLC adds new missions for the most important countries of the region, introduces unique social classes (castes), and enhances the economic system in the game.
Hearts of Iron IV: Man the Guns
Strategy 28 February 2019
Hearts of Iron IV: Man the Guns is an expansion to a strategy game developed by Paradox. This is not a standalone DLC, as it requires the base game to work and it expands the naval aspects of the game by implementing new options for designing and upgrading ships. Moreover, the game introduces new sea routes.
Stellaris: Galaxy Command
Strategy 29 June 2020
Real-time space strategy game and a mobile spin-off of Stellaris. Stellaris: Galaxy Command is designed for multiplayer mode. The title is offered in a free-to-play model.
Europa Universalis IV: Emperor
Strategy 09 June 2020
Emperor is the 13th major add-on to Europa Universalis 4. As with previous expansions, Paradox Development Studio is also responsible for this title. DLC focuses on developing mechanics related to religion.
Nobunaga's Ambition: Sphere of Influence
Strategy 12 December 2013
Fourteenth edition of one of the longest Japanese strategic series, developed by KOEI since 1983. In the game we play the role of the feudal master of the Sengoku era, who fights in the name of the great idea of unification of a war divided country, becoming at the same time the first Japanese Shogun. The game is based on three pillars: creation, diplomacy and war.
Command HQ
Strategy 01 January 1990
One of the first representatives of the real-time strategy genre. Ozark Softscape's masterpiece allows us to assume the role of commander-in-chief of a global superpower, under whose command we find infantry armies, mechanized divisions, groups of aircraft carriers, and even spy satellites and nuclear bombs. We control the warfare using the world map, on which the positions of all the forces of our faction and detected enemy troops are marked.
Romance of the Three Kingdoms XIII
Strategy 28 January 2016
The thirteenth installment in the popular series of turn-based strategy games with RPG elements, developed continuously since 1985 by Koei. The story is set in the 2nd century B.C. in China, during the reign of the Han Dynasty and the Three Kingdoms era that began afterwards. The story combines historical events with those presented in the 14th century novel called “Romance of the Three Kingdoms”, making the game a mix of actual places and characters as well as fictional plot events.