PS1 Fighting Video Games
Fighting games. In these titles controlled character is usually fighting with one opponent on a special arena or a ring. The player can use a couple of basic moves or many combos and special attacks which require pressing specific sequences of buttons to be triggered. more
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Galaxy Fight: Universal Warriors
Fighting 03 May 1996
Conversion of a 2D combat machine, published in 1995, in which heroes from different planets fight for the right to meet a powerful deity, appearing in the universe once a thousand years.
Iron & Blood: Warriors of Ravenloft
Fighting 31 October 1996
Bijatyka developed by Take-Two Interactive, which takes us to the world of Ravenloft. In Iron & Blood: Warriors of Ravenloft we find ourselves in the middle of a conflict between the forces of order and chaos, whose aim is to conquer ancient artifacts. The title has a fictional campaign, which can be completed alone or in cooperation with another player.
Star Gladiator
Fighting 25 October 1996
A three-dimensional fight in the science fiction style, in which warriors are equipped with various types of white weapons. Star Gladiator first appeared on slot machines, and then it was converted to PlayStation 1.
Battle Arena Toshinden
Fighting 09 September 1995
A three-dimensional fight in which players meet in delineated three-dimensional arenas, fighting with each other with the use of weapons and various special attacks. The background to the game is the legendary Toshinden tournament, organized by a mysterious sponsor named Gaia.
Psychic Force
Fighting 04 October 1996
Unusual 3D fight, in which characters endowed with extraordinary abilities duel each other. The clashes take place in special spheres where warriors levitate.
Mortal Kombat 4
Fighting 24 June 1998
The fourth installment of the popular series of fights and, at the same time, the first, in which the clashes take place in three-dimensional arenas. The title has retained all the elements characteristic of the cycle, including brutal finishers on defeated enemies.
Guilty Gear
Fighting 14 May 1998
A two-dimensional brawl that debuted on PlayStation 1, and after many years also reached other platforms. Guilty Gear takes us into the future, when man-made, animated weapons have turned against their creators; as we struggle, we participate in a tournament whose winner will have to face their leader, the Testament.
War Gods
Fighting 30 March 1997
Conversion of a 3D arcade fight released on slot machines, in which ten powerful beings fight for primacy on Earth. Production in many aspects resembles three-dimensional versions of Mortal Kombat, although it also tries to distinguish a few unique solutions.
Tobal No. 1
Fighting 02 August 1996
Bijatyka, in which players take part in a martial arts tournament, organized on the title planet. The game is worth a candle because the winner will take control of Molmoran resources - a rare and extremely valuable resource. A characteristic feature of Tobal No. 1 is the presence of a feature mode, in which we travel through three-dimensional underground, observing the action from the perspective of a third person.
Psychic Force 2
Fighting 07 October 1999
Converted from slot machines, a three-dimensional fight in which people endowed with extraordinary abilities fight. The production is distinguished by the specific mechanics of rolling clashes and the fact that they take place in oval cages where warriors levitate.
Battle Arena Toshinden 2
Fighting 23 May 1996
Continuation of the three-dimensional fight of the Japanese Tamsoft studio. In the game we take part in the next edition of Toshinden tournament, organized by the mysterious organization Secret Society. The title offers 3 new warriors, new blows, a new combos system and a handful of improvements in mechanics.
Soul Blade
Fighting 01 January 1997
Three-dimensional brawl published by Tekken series producer, Namco. Soul Blade focuses on spectacular battles on swords and other white weapons. The plot of the production tells the story of brave warriors who travel around the world in search of a legendary sword that gives it a great power to the person holding it.
Darkstalkers 3
Fighting 18 November 1998
Third installment of a series of two-dimensional beats produced by Capcom. As in the previous parts of the series, the game presents duels between monsters of horror, legends and legends. Among the playable characters we will find vampires, succubus, werewolves, and even an award hunter with a look reminiscent of a Red Riding Hood. The title also introduces bold changes in the mechanics of the game, resigning from the classic division into rounds.
The Crow: City of Angels
Fighting 28 February 1997
Film adaptation from 1996 released on PlayStation 1. Production is a typical walking brawl based on the theme of revenge, in which console owners face the prevailing enemy forces and take part in dozens of fights.
Wu-Tang: Taste the Pain
Fighting 30 November 1999
A three-dimensional fight that can be played simultaneously by up to four players. The production takes advantage of the image of the popular music group Wu-Tang, whose members appear as playable characters. In addition to the fun options typical of this genre for many people, the title has a powerful feature mode.
Pocket Fighter
Fighting 01 July 1998
An arcade fight with a simple combat system, in which there are characters known from other combat games created by Capcom. All warriors have been prepared in a super-deformed style, so they have small bodies and disproportionately large heads.
Bushido Blade
Fighting 30 September 1997
Bushido Blade is a realistic fighting game in which we battle with warriors using various types of cold weapons. In this game even one attack can end with the opponent's death - or ours. The game was developed by Light Weight studio.
Mortal Kombat Trilogy
Fighting 10 October 1996
The last installment of the cult series of virtual fights, in which the authors used a side projection and two-dimensional digitized models superimposed on computer-generated backgrounds.
Samurai Shodown 2
Fighting 26 March 1998
Reedition of a popular two-dimensional fight. We embark on spectacular battles by controlling one of the sixteen available characters.
Marvel Super Heroes
Fighting 25 September 1997
Two-dimensional brawl developed by Capcom. In Marvel Super Heroes players stand up to fight for the so-called Infinity Stones, which provide their owner with unimaginable power. The title debuted on arcade machines, and after less than two years it had its premiere on PlayStation 1, among others.
Samurai Shodown: Warriors Rage
Fighting 22 December 1999
Exclusively released on PlayStation 1, the next installment of a series of battles embedded in the realities of Japan's samurai time. The production is the first part of the series which uses 3D graphics.
Dead or Alive
Fighting 31 March 1998
The first installment of the popular series of three-dimensional brawls created by Team Ninja studio. A special feature of the title is the simplified control in relation to other representatives of the species, which focuses primarily on the speed and use of counter-attacks. The game is also famous for its unusual ability to turn on the mode, in which the busts of playable warriors unnaturally jump during the fight.
X-Men: Children of the Atom
Fighting 01 February 1998
X-Men: Children of the Atom is a 2D skillful fight with the protagonists of the popular series of comic books by Marvel publishing house. Originally, the title was released in 1994 as a version for Capcom gaming machines (CP System II). The PC port was prepared by Probe Entertainment studio.
Darkstalkers: The Night Warriors
Fighting 28 March 1996
Darkstalkers: The Night Warriors is the first installment of a series of two-dimensional battles in which warriors are inspired by legends, horrors and legends of monsters such as vampires, werewolves, mummies and spirits. The title was created using a Street Fighter II engine, but the developers have made a lot of improvements to it. Among them you will find the ability to perform blocks in the air and special sequences of attacks.